From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 111987] Unstable performance (periodic and repeating patterns
of fps change) and changing VDDGFX
Date: Sun, 13 Oct 2019 05:24:15 +0000
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Date: Sun, 13 Oct 2019 05:24:15 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D111987
--- Comment #7 from Witold Baryluk -=
--
I just also reproduced it using Firefox with WebGL and ShaderToy with custom
reasonably complex shader to load the GPU. With frame rate capped to 60 fps=
, so
that required reasonably complex shader to load it high. I.e. 17 fps at low=
s,
and 27 fps at highs. The fps patterns is again periodic and repeating, desp=
ite
the shader not depending on time (constantly output a full screen quad with
same pixel content and execution).
GPU temperature is constant 28 deg C even at full blast.
VDD changes from 1.25 to 1.14, 1.10, 1.05, 0.94, 0.90, and sometimes even to
0.85 V. After a while it jumps back to 1.25V and cycle repeats.
--=20
You are receiving this mail because:
You are the assignee for the bug.=
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Date: Sun, 13 Oct 2019 05:24:15 +0000
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X-Bugzilla-URL: http://bugs.freedesktop.org/
Auto-Submitted: auto-generated
Commen=
t # 7
on bug 11198=
7
from Witold Baryluk=
I just also reproduced it using Firefox with WebGL and ShaderT=
oy with custom
reasonably complex shader to load the GPU. With frame rate capped to 60 fps=
, so
that required reasonably complex shader to load it high. I.e. 17 fps at low=
s,
and 27 fps at highs. The fps patterns is again periodic and repeating, desp=
ite
the shader not depending on time (constantly output a full screen quad with
same pixel content and execution).
GPU temperature is constant 28 deg C even at full blast.
VDD changes from 1.25 to 1.14, 1.10, 1.05, 0.94, 0.90, and sometimes even to
0.85 V. After a while it jumps back to 1.25V and cycle repeats.
You are receiving this mail because:
- You are the assignee for the bug.
=
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