From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@bugzilla.kernel.org Subject: [Bug 194963] schedutil governor causes audio problem in game Date: Fri, 31 Mar 2017 03:51:21 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: 8BIT Return-path: Received: from mail.wl.linuxfoundation.org ([198.145.29.98]:52938 "EHLO mail.wl.linuxfoundation.org" rhost-flags-OK-OK-OK-OK) by vger.kernel.org with ESMTP id S1753730AbdCaDvY (ORCPT ); Thu, 30 Mar 2017 23:51:24 -0400 Received: from mail.wl.linuxfoundation.org (localhost [127.0.0.1]) by mail.wl.linuxfoundation.org (Postfix) with ESMTP id 688662867F for ; Fri, 31 Mar 2017 03:51:23 +0000 (UTC) Received: from pdx-korg-bugzilla-1.web.codeaurora.org (unknown [172.30.200.120]) by mail.wl.linuxfoundation.org (Postfix) with ESMTP id D08682867F for ; Fri, 31 Mar 2017 03:51:22 +0000 (UTC) In-Reply-To: Sender: linux-pm-owner@vger.kernel.org List-Id: linux-pm@vger.kernel.org To: linux-pm@kernel.org https://bugzilla.kernel.org/show_bug.cgi?id=194963 --- Comment #18 from John (john.ettedgui@gmail.com) --- So I've been on passive for about a day, and I didn't notice any difference with acpi-cpufreq. As you've correctly stated in your email, I am not doing any measurements so it's all a bit of a guesswork. I could plot frequencies if needed. One thing I forgot to mention earlier is that I use the most cpu intensive resample method in pulseaudio (speex-float-10). On another forum, one user tried to replicate my tests and never had any issue or worse performance with standard schedutil from 4.10 on a 2500k. I don't know if he's using pulse or straight alsa, and if the former which resampler is used. I'll try to get this information. Not sure what that means, but I thought I might as well share this. -- You are receiving this mail because: You are the assignee for the bug.