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From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 30167] Heroes of Newerth: Setting shader quality to medium results in corrupt rendering
Date: Mon, 25 Feb 2013 16:01:20 +0000	[thread overview]
Message-ID: <bug-30167-502-ZjehdA5I56@http.bugs.freedesktop.org/> (raw)
In-Reply-To: <bug-30167-502@http.bugs.freedesktop.org/>


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https://bugs.freedesktop.org/show_bug.cgi?id=30167

--- Comment #25 from Sven Arvidsson <sa@whiz.se> ---
(In reply to comment #24)
> This seems to be fixed in the latest mesa git, however I didn't test all the
> different settings mentioned in Comment 16. Sven can you confirm this is
> indeed fixed?

I will probably not have time to test this in the foreseeable future, so unless
someone else can, I don't mind if the bug is closed.

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  parent reply	other threads:[~2013-02-25 16:01 UTC|newest]

Thread overview: 27+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2010-09-13 17:48 [Bug 30167] New: Heroes of Newerth: Setting shader quality to medium results in corrupt rendering bugzilla-daemon
2010-09-13 17:48 ` [Bug 30167] " bugzilla-daemon
2010-09-23 22:55 ` bugzilla-daemon
2010-09-24 14:34 ` bugzilla-daemon
2010-09-24 14:35 ` bugzilla-daemon
2010-09-26  5:47 ` bugzilla-daemon
2010-09-26 17:48 ` bugzilla-daemon
2010-09-30  7:38 ` bugzilla-daemon
2010-09-30 14:20 ` bugzilla-daemon
2010-09-30 15:05 ` bugzilla-daemon
2010-09-30 19:00 ` bugzilla-daemon
2010-09-30 19:00 ` bugzilla-daemon
2010-09-30 19:02 ` bugzilla-daemon
2010-10-28  7:00 ` bugzilla-daemon
2010-10-28 19:11 ` bugzilla-daemon
2010-11-22  5:54 ` bugzilla-daemon
2010-11-23 15:31 ` bugzilla-daemon
2010-12-17 12:35 ` bugzilla-daemon
2010-12-17 12:56 ` bugzilla-daemon
2011-02-11 18:10 ` bugzilla-daemon
2011-02-22 21:36 ` bugzilla-daemon
2011-02-23  6:02 ` bugzilla-daemon
2011-02-23 13:42 ` bugzilla-daemon
2011-02-23 14:34 ` bugzilla-daemon
2013-02-08 12:59 ` bugzilla-daemon
2013-02-25 16:01 ` bugzilla-daemon [this message]
2013-02-26 12:31 ` bugzilla-daemon

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