From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 40554] r200 falls back to software when clearing FBOs Date: Wed, 05 Dec 2012 09:39:55 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1569788610==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 2B58AE5C31 for ; Wed, 5 Dec 2012 01:39:55 -0800 (PST) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Sender: dri-devel-bounces+sf-dri-devel=m.gmane.org@lists.freedesktop.org Errors-To: dri-devel-bounces+sf-dri-devel=m.gmane.org@lists.freedesktop.org To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1569788610== Content-Type: multipart/alternative; boundary="1354700394.fAa30.17545"; charset="us-ascii" --1354700394.fAa30.17545 Date: Wed, 5 Dec 2012 09:39:54 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable https://bugs.freedesktop.org/show_bug.cgi?id=3D40554 --- Comment #4 from Stefan D=C3=B6singer --- Clearing by drawing geometry? Isn't that somewhat inefficient? Doesn't the hardware have a nicer way to deal with this? It's now also applying ATI_fragment_shader shaders when clearing. I'll send= a patch for that. --=20 You are receiving this mail because: You are the assignee for the bug. --1354700394.fAa30.17545 Date: Wed, 5 Dec 2012 09:39:54 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable

Comment= # 4 on bug 40554<= /a> from Stefan D=C3=B6singer
Clearing by drawing geometry? Isn't that somewhat inefficient?=
 Doesn't the
hardware have a nicer way to deal with this?

It's now also applying ATI_fragment_shader shaders when clearing. I'll send=
 a
patch for that.


You are receiving this mail because: =20=20=20=20=20=20
  • You are the assignee for the bug.
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