From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 50135] Unigine Heaven black stripes and weird shaders Date: Mon, 03 Jun 2013 13:55:06 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1841055562==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 3EAF4E615E for ; Mon, 3 Jun 2013 06:55:07 -0700 (PDT) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Sender: dri-devel-bounces+sf-dri-devel=m.gmane.org@lists.freedesktop.org Errors-To: dri-devel-bounces+sf-dri-devel=m.gmane.org@lists.freedesktop.org To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1841055562== Content-Type: multipart/alternative; boundary="1370267707.0663CB4a1.2546"; charset="us-ascii" --1370267707.0663CB4a1.2546 Date: Mon, 3 Jun 2013 13:55:07 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable https://bugs.freedesktop.org/show_bug.cgi?id=3D50135 --- Comment #10 from Simone Scanzoni --- Created attachment 80226 --> https://bugs.freedesktop.org/attachment.cgi?id=3D80226&action=3Dedit Xonotic with shadow mapping Bug still present today in Mesa 9.2.0 (git-c754f7a), kernel 3.9.4. I saw a similar glitch also in Br=C3=BCtal Legend, Stacking and Costume Que= st, especially with ambient occlusion, so I suppose all the games using the Bud= dha engine from Double Fine are affected. I think the bug title should be changed for the following reasons: The black stripes problem isn't specific to Unigine but happens with at lea= st 4 different engines: Unigine, Buddha, DarkPlaces and K2. The 3 people who see the bug here all use an RV670. There is a workaround for the wrong shaders in the night time scenes. The black stripes problem seems related to shadows, because disabling them = in Xonotic and Heroes of Newerth removes the stripes and disabling ambient occlusion in games using the Buddha engine reduces the stripes slightly. So I propose to change the title to: Broken shadows on RV670 I'm not sure if it's just a problem with shadow mapping because even if usi= ng stencil shadow volumes works in Xonotic the screenshot posted by Micael of = the OgreSampleBrowser exhibit a similar problem and the text: "Technique Stenci= l". Could the output of any R600_DEBUG setting be useful? Attached a screenshot of the bug in Xonotic. --=20 You are receiving this mail because: You are the assignee for the bug. --1370267707.0663CB4a1.2546 Date: Mon, 3 Jun 2013 13:55:07 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable

Commen= t # 10 on bug 50135<= /a> from Simone Scanzoni
Created attachment 802=
26 [details]
Xonotic with shadow mapping

Bug still present today in Mesa 9.2.0 (git-c754f7a), kernel 3.9.4.

I saw a similar glitch also in Br=C3=BCtal Legend, Stacking and Costume Que=
st,
especially with ambient occlusion, so I suppose all the games using the Bud=
dha
engine from Double Fine are affected.


I think the bug title should be changed for the following reasons:

The black stripes problem isn't specific to Unigine but happens with at lea=
st 4
different engines: Unigine, Buddha, DarkPlaces and K2.

The 3 people who see the bug here all use an RV670.

There is a workaround for the wrong shaders in the night time scenes.

The black stripes problem seems related to shadows, because disabling them =
in
Xonotic and Heroes of Newerth removes the stripes and disabling ambient
occlusion in games using the Buddha engine reduces the stripes slightly.


So I propose to change the title to: Broken shadows on RV670

I'm not sure if it's just a problem with shadow mapping because even if usi=
ng
stencil shadow volumes works in Xonotic the screenshot posted by Micael of =
the
OgreSampleBrowser exhibit a similar problem and the text: "Technique S=
tencil".


Could the output of any R600_DEBUG setting be useful?


Attached a screenshot of the bug in Xonotic.


You are receiving this mail because: =20=20=20=20=20=20
  • You are the assignee for the bug.
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