https://bugs.freedesktop.org/show_bug.cgi?id=62721 Priority: medium Bug ID: 62721 Assignee: dri-devel@lists.freedesktop.org Summary: GPU lockup in Minecraft 1.5.1 with HyperZ Severity: normal Classification: Unclassified OS: Linux (All) Reporter: maarten-baert@hotmail.com Hardware: x86-64 (AMD64) Status: NEW Version: 9.1 Component: Drivers/DRI/R600 Product: Mesa Created attachment 76994 --> https://bugs.freedesktop.org/attachment.cgi?id=76994&action=edit dmesg output Minecraft 1.5.1 locks up the GPU when HyperZ is enabled (which seems to be the default). When it happens, the screen first freezes for a few seconds, then becomes black for a few seconds, then the backlight turns off as well, and then everything recovers. A few seconds later this usually happens again. The easiest way to get out of this loop is to kill minecraft (I used AltGr+PrintScreen+F). I've never seen this happen with any of the older versions of minecraft, but I'm not sure whether I was using the same kernel and driver versions back then. Minecraft 1.5.1 has a very different engine than any of the previous versions (it's about 3 times faster as well), so I think that's why it never happened before. I don't get any lockups when I run with R600_HYPERZ=0. The lockups appear to happen more frequently when the window is larger (I haven't seen it happen with the default size of 854x480, but at 1920x1080 it happens all the time. It also happens more often when there's more activity in Minecraft (e.g. redstone updates). My card is a Radeon HD 5650M. I'm using Arch Linux, everything is up-to-date. Kernel version 3.8.4, mesa version 9.1.1. -- You are receiving this mail because: You are the assignee for the bug.