https://bugs.freedesktop.org/show_bug.cgi?id=74539 --- Comment #27 from Chris Rankin --- Thanks, I'll give it a try. Was Mesa leaking memory for *all* failed shaders, or just failed geometry shaders? > I tried booting up Diablo III a few days back to see the new geometry shaders > in action on my 4890... AFAIK, the 4890 needs a 3.14+ kernel to get geometry shader support. -- You are receiving this mail because: You are the assignee for the bug.