From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 74784] [hyperz] Strange artifacts when rendering trees in Dota 2
Date: Wed, 03 Sep 2014 09:04:42 +0000
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Date: Wed, 3 Sep 2014 09:04:42 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D74784
Bruno Jim=C3=A9nez changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution|--- |FIXED
--- Comment #12 from Bruno Jim=C3=A9nez ---
Hi,
I have just tried with 'R600_DEBUG=3Dhyperz' to enable hyperz with mesa bui=
lt
from yesterday master.
I have played a match with a hero that used to cause failures with some of =
his
abilities, but as far as I can tell, there has been no problem.
So it seems that this bug has been resolved (^_^)
If you need anything else just ask.
Thanks!
--=20
You are receiving this mail because:
You are the assignee for the bug.
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Date: Wed, 3 Sep 2014 09:04:42 +0000
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Bruno Jim=C3=A9nez
changed
bug 74784<=
/a>
What |
Removed |
Added |
Status |
REOPENED
|
RESOLVED
|
Resolution |
---
|
FIXED
|
Commen=
t # 12
on bug 74784<=
/a>
from Bruno Jim=C3=A9nez
Hi,
I have just tried with 'R600_DEBUG=3Dhyperz' to enable hyperz with mesa bui=
lt
from yesterday master.
I have played a match with a hero that used to cause failures with some of =
his
abilities, but as far as I can tell, there has been no problem.
So it seems that this bug has been resolved (^_^)
If you need anything else just ask.
Thanks!
You are receiving this mail because:
=20=20=20=20=20=20
- You are the assignee for the bug.
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