From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 75361] freeze in Mass Effect 3 (wine) Date: Tue, 04 Mar 2014 06:51:38 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0055228036==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 54F0DFB32F for ; Mon, 3 Mar 2014 22:51:38 -0800 (PST) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Sender: dri-devel-bounces@lists.freedesktop.org Errors-To: dri-devel-bounces@lists.freedesktop.org To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0055228036== Content-Type: multipart/alternative; boundary="1393915898.71a700E0.11167"; charset="us-ascii" --1393915898.71a700E0.11167 Date: Tue, 4 Mar 2014 06:51:38 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable https://bugs.freedesktop.org/show_bug.cgi?id=3D75361 Michel D=C3=A4nzer changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |tstellar@gmail.com Depends on| |75276 --- Comment #15 from Michel D=C3=A4nzer --- (In reply to comment #14) > new apitrace trace (170 MB): > https://bft.usu.edu/3hkhw That runs into shader register allocation issues for me. Keep an eye on bug 75276, though right now the LLVM Git branch referenced there doesn't manage= to replay your second apitrace yet. --=20 You are receiving this mail because: You are the assignee for the bug. --1393915898.71a700E0.11167 Date: Tue, 4 Mar 2014 06:51:38 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable = Michel D=C3=A4nzer changed bug 75361<= /a>
What Removed Added
CC   tstellar@gmail.com
Depends on   75276

Commen= t # 15 on bug 75361<= /a> from Michel D=C3=A4nzer
(In reply to comment #=
14)
> new apitrace trace (170 MB):
> https://bft.usu.edu/3hkhw

That runs into shader register allocation issues for me. Keep an eye on bug
75276, though right now the LLVM Git branch referenced there doesn't ma=
nage to
replay your second apitrace yet.


You are receiving this mail because: =20=20=20=20=20=20
  • You are the assignee for the bug.
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