From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 76484] [radeonsi] Strike Suit Zero fail to start
Date: Mon, 04 Jan 2016 15:32:11 +0000
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Date: Mon, 4 Jan 2016 15:32:11 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D76484
--- Comment #5 from Nicolai H=C3=A4hnle ---
Judging by the backtraces, the game overrides the C++ operator delete in a =
way
that gets confused with LLVM (which is also a C++ library) and then crashes.
Probably it's a game bug.
Your best bet for working around this problem is to link LLVM statically (i=
.e.
convince the LLVM build to statically link against libstdc++, and then
statically link LLVM into Mesa).
--=20
You are receiving this mail because:
You are the assignee for the bug.
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Date: Mon, 4 Jan 2016 15:32:11 +0000
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Comment=
# 5
on bug 76484<=
/a>
from Nicolai H=C3=A4hnle
Judging by the backtraces, the game overrides the C++ operator=
delete in a way
that gets confused with LLVM (which is also a C++ library) and then crashes.
Probably it's a game bug.
Your best bet for working around this problem is to link LLVM statically (i=
.e.
convince the LLVM build to statically link against libstdc++, and then
statically link LLVM into Mesa).
You are receiving this mail because:
=20=20=20=20=20=20
- You are the assignee for the bug.
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