From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 80419] XCOM: Enemy Unknown Causes lockup
Date: Wed, 03 Apr 2019 14:01:47 +0000
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Date: Wed, 3 Apr 2019 14:01:47 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D80419
--- Comment #157 from andrew.m.mcmahon@gmail.com ---
So I've had a go at compiling mesa with the fix applied.
I'll list what I've done here to be absolutely clear.
Cloned a new copy of mesa
> git clone https://gitlab.freedesktop.org/mesa/mesa.git
Downloaded the patch file from the link Michel posted into the same directo=
ry
Patched the source file
> patch src/gallium/auxiliary/cso_cache/cso_cache.c mesa.patch
Compiled the driver with a handy script:
> https://pastebin.com/nmYaj2az
I override (but don't replace) Debian's drivers with the compiled mesa driv=
ers:
> https://pastebin.com/VX8PUt5W
Rebooted and cleared out my mesa shader cache from ~/.cache and
~/.steam/steam/steamapps/shadercache/
The stability of the game is noticeably improved - I was able to play right
through the first tutorial battle, fight several more battles up to the poi=
nt
where you build Alien Containment. Must've played it for at least an hour.
I've not tested whether Enemy Within any other game is affected by the chan=
ge
however.
--=20
You are receiving this mail because:
You are the assignee for the bug.=
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Date: Wed, 3 Apr 2019 14:01:47 +0000
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Comme=
nt # 157
on bug 80419<=
/a>
from an=
drew.m.mcmahon@gmail.com
So I've had a go at compiling mesa with the fix applied.
I'll list what I've done here to be absolutely clear.
Cloned a new copy of mesa
> git clone https://gitlab.freedesktop.org/mesa/mesa.git
Downloaded the patch file from the link Michel posted into the same directo=
ry
Patched the source file
> patch src/gallium/auxiliary/cso_cache/cso_cache.=
c mesa.patch
Compiled the driver with a handy script:
> https:=
//pastebin.com/nmYaj2az
I override (but don't replace) Debian's drivers with the compiled mesa driv=
ers:
> https:=
//pastebin.com/VX8PUt5W
Rebooted and cleared out my mesa shader cache from ~/.cache and
~/.steam/steam/steamapps/shadercache/
The stability of the game is noticeably improved - I was able to play right
through the first tutorial battle, fight several more battles up to the poi=
nt
where you build Alien Containment. Must've played it for at least an hour.
I've not tested whether Enemy Within any other game is affected by the chan=
ge
however.
You are receiving this mail because:
- You are the assignee for the bug.
=
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