From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 83748] New: Only black content on screen, in the Tokyo
flashback of the game "The Secret World"
Date: Thu, 11 Sep 2014 06:37:36 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=83748
Priority: medium
Bug ID: 83748
Assignee: dri-devel@lists.freedesktop.org
Summary: Only black content on screen, in the Tokyo flashback
of the game "The Secret World"
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: john.ettedgui@gmail.com
Hardware: x86-64 (AMD64)
Status: NEW
Version: git
Component: Drivers/Gallium/radeonsi
Product: Mesa
Hey,
I am trying to play the game "The Secret World" on my system.
It is a Windows game so I am using Wine to run it.
Initially the game runs, and I can see everything (cinematics and in-game
stuff), but for some reason once I enter the Tokyo flashback, I cannot see the
cinematic or anything in that dungeon.
In the cinematic my screen seems to be completely black.
Once back in-game, all content is dark/black, but I can kind of see where walls
are or the overall shape of my character. Maybe that's what it would be with a
null contrast and 0 brightness? Also the game is still running, I can interact
with the npcs (if I manage to find them) etc...
I tried using stable mesa 10.2.7 instead of daily git but it was the same.
I then tried running the game on the same machine using the Catalyst drivers
and all the visuals were there, both in the cinematic and in-game, so as far as
I can see the issue shouldn't be in Wine.
I don't understand why I'm getting that problem only in that part of the game,
I've passed it using Catalyst, and now I'm able to continue the game normally
with the gallium driver after this strange part...
I am not sure what logs to add to this, since it is a visual issue and I don't
see any kind of error message about it (although it could be hidden in the wine
verbose logs I suppose).
My system:
Radeon 7970 running with Mesa, daily git or 10.2.7.
llvm either daily git or 3.5.0
Arch Linux 64b with Linux kernel 3.16.2
I've tried both wine and wine-csmt, both have the same issue.
Thanks!
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Priority |
medium
|
Bug ID |
83748
|
Assignee |
dri-devel@lists.freedesktop.org
|
Summary |
Only black content on screen, in the Tokyo flashback of the game "The Secret World"
|
Severity |
normal
|
Classification |
Unclassified
|
OS |
Linux (All)
|
Reporter |
john.ettedgui@gmail.com
|
Hardware |
x86-64 (AMD64)
|
Status |
NEW
|
Version |
git
|
Component |
Drivers/Gallium/radeonsi
|
Product |
Mesa
|
Hey,
I am trying to play the game "The Secret World" on my system.
It is a Windows game so I am using Wine to run it.
Initially the game runs, and I can see everything (cinematics and in-game
stuff), but for some reason once I enter the Tokyo flashback, I cannot see the
cinematic or anything in that dungeon.
In the cinematic my screen seems to be completely black.
Once back in-game, all content is dark/black, but I can kind of see where walls
are or the overall shape of my character. Maybe that's what it would be with a
null contrast and 0 brightness? Also the game is still running, I can interact
with the npcs (if I manage to find them) etc...
I tried using stable mesa 10.2.7 instead of daily git but it was the same.
I then tried running the game on the same machine using the Catalyst drivers
and all the visuals were there, both in the cinematic and in-game, so as far as
I can see the issue shouldn't be in Wine.
I don't understand why I'm getting that problem only in that part of the game,
I've passed it using Catalyst, and now I'm able to continue the game normally
with the gallium driver after this strange part...
I am not sure what logs to add to this, since it is a visual issue and I don't
see any kind of error message about it (although it could be hidden in the wine
verbose logs I suppose).
My system:
Radeon 7970 running with Mesa, daily git or 10.2.7.
llvm either daily git or 3.5.0
Arch Linux 64b with Linux kernel 3.16.2
I've tried both wine and wine-csmt, both have the same issue.
Thanks!
You are receiving this mail because:
- You are the assignee for the bug.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 83748] Only black content on screen, in the Tokyo flashback of
the game "The Secret World"
Date: Thu, 11 Sep 2014 09:16:53 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D83748
--- Comment #1 from Michel D=C3=A4nzer ---
If you could create an apitrace demonstrating the problem, that should be
useful.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 83748] Only black content on screen, in the Tokyo flashback of
the game "The Secret World"
Date: Thu, 11 Sep 2014 10:53:51 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=83748
--- Comment #2 from John ---
Thank you for the prompt reply Michel.
This is my first time with apitrace so I may have made a mistake.
Here's the command line I've used:
apitrace32 trace --api=gl /usr/bin/wine ".exe".
I've tried running apitrace in 64bit but it never worked, I suppose because the
game is 32bit.
The result files are huge, is this expected?
5.3G, 327k, 236M
I can't see how I could share those with you. (well apart from the 327k one).
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Comment # 2
on bug 83748
from John
Thank you for the prompt reply Michel.
This is my first time with apitrace so I may have made a mistake.
Here's the command line I've used:
apitrace32 trace --api=gl /usr/bin/wine "<game>.exe".
I've tried running apitrace in 64bit but it never worked, I suppose because the
game is 32bit.
The result files are huge, is this expected?
5.3G, 327k, 236M
I can't see how I could share those with you. (well apart from the 327k one).
You are receiving this mail because:
- You are the assignee for the bug.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 83748] Only black content on screen, in the Tokyo flashback of
the game "The Secret World"
Date: Thu, 11 Sep 2014 19:31:56 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=83748
--- Comment #3 from John ---
Here is a trim frame I got running this command:
apitrace trim --exact --frames=1236 wine-preloader.1.trace
and then compressed.
The frame 1236 is the in-game blacked out case, seen in qapitrace.
https://mega.co.nz/#!s4RAAAhL!kjBFx0Yq-QgvQTtflnPoRsbOQpdYTBAwWDBTrlHuSLY
I've done the same with frame 1183, which I believe is in the cinematic but
since that one is completely black it's hard to really say for sure.
https://mega.co.nz/#!49RySQhJ!jh6t2rDLrKDzcSNUKViWBwrpn10vNcuPGMu8QuDbXCw
I've used mega as the files are too big to attach to the bug report.
Thanks!
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 83748] Only black content on screen, in the Tokyo flashback of
the game "The Secret World"
Date: Tue, 16 Sep 2014 21:49:28 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=83748
--- Comment #4 from John ---
I've tried using the nine state tracker and it doesn't fix this issue (but it
does run the game quite faster)
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Comment # 4
on bug 83748
from John
I've tried using the nine state tracker and it doesn't fix this issue (but it
does run the game quite faster)
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 83748] Only black content on screen, in the Tokyo flashback of
the game "The Secret World"
Date: Wed, 17 Sep 2014 06:45:16 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D83748
--- Comment #5 from Michel D=C3=A4nzer ---
I'm afraid these traces are trimmed down too much, I can't replay them:
0 @2 glBindBufferARB(target =3D GL_ARRAY_BUFFER, buffer =3D 17)
0: warning: no current context
1 @2 glMapBufferRange(target =3D GL_ELEMENT_ARRAY_BUFFER, offset =3D 0, len=
gth =3D
20480, access =3D GL_MAP_READ_BIT | GL_MAP_WRITE_BIT | GL_MAP_FLUSH_EXPLICI=
T_BIT)
=3D 0xee18d000
1: warning: no current context
glretrace: ../retrace/retrace_swizzle.cpp:137: void retrace::addRegion(long
long unsigned int, void*, long long unsigned int): Assertion `buffer' faile=
d.
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Comment=
# 5
on bug 83748<=
/a>
from Michel D=C3=A4nzer
I'm afraid these traces are trimmed down too much, I can't rep=
lay them:
0 @2 glBindBufferARB(target =3D GL_ARRAY_BUFFER, buffer =3D 17)
0: warning: no current context
1 @2 glMapBufferRange(target =3D GL_ELEMENT_ARRAY_BUFFER, offset =3D 0,=
length =3D
20480, access =3D GL_MAP_READ_BIT | GL_MAP_WRITE_BIT | GL_MAP_FLUSH_EXPLICI=
T_BIT)
=3D 0xee18d000
1: warning: no current context
glretrace: ../retrace/retrace_swizzle.cpp:137: void retrace::addRegion(long
long unsigned int, void*, long long unsigned int): Assertion `buffer' faile=
d.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 83748] Only black content on screen, in the Tokyo flashback of
the game "The Secret World"
Date: Wed, 17 Sep 2014 06:52:23 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=83748
--- Comment #6 from John ---
How would I trim them less ?
Did I use a wrong command?
Thanks!
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 83748] Only black content on screen, in the Tokyo flashback of
the game "The Secret World"
Date: Wed, 17 Sep 2014 07:07:57 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D83748
--- Comment #7 from Michel D=C3=A4nzer ---
I don't have much experience with trimming apitraces, so I'm afraid I can't
help you with that.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 83748] Only black content on screen, in the Tokyo flashback of
the game "The Secret World"
Date: Wed, 17 Sep 2014 07:10:43 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D83748
--- Comment #8 from Michel D=C3=A4nzer ---
That said, if you can include the first frame in the trimmed apitrace, that
might help.
However, this will leave some uncertainty about whether any issues demonstr=
ated
by the other frame aren't caused by the apitrace trimming working
incorrectly...
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 83748] Only black content on screen, in the Tokyo flashback of
the game "The Secret World"
Date: Wed, 17 Sep 2014 09:24:35 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=83748
--- Comment #9 from John ---
Well, I tried something else, I probably should have tried earlier:
Compressing the original trace with xz at its maximum compression level, and it
is very acceptable. (more than 5 Gb before vs less than 200Mb after).
The link:
https://mega.co.nz/#!khgwBJRC!Xzk1fsNeKZgUS5aqdQ3cqDWkGQoynGj3TPYyr0XGdGE
Locating the issues in the trace:
1- After I load my character, you can see for just a little bit some sort of
Zombie image with some text, then it switches to all black. I do not really
care about that all back, though it probably means something as well. This is
just the loading phase going all black. What I care about is right after, it is
still all black, but now you can see the FPS counter of the left side. That is
the in-game cinematic all black. If you pay careful attention, and have proper
lighting in your room, you may be able to see characters moving and such (all
black of course, you can only see them as shadows)
2- After the cinematic, you'll see a game UI but everything else is all black,
that is the second scene with issue.
Please do not worry about the original weird stuff happening in the intro, when
the trace begins, it is part of the game.
Thank you!
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Comment # 9
on bug 83748
from John
Well, I tried something else, I probably should have tried earlier:
Compressing the original trace with xz at its maximum compression level, and it
is very acceptable. (more than 5 Gb before vs less than 200Mb after).
The link:
https://mega.co.nz/#!khgwBJRC!Xzk1fsNeKZgUS5aqdQ3cqDWkGQoynGj3TPYyr0XGdGE
Locating the issues in the trace:
1- After I load my character, you can see for just a little bit some sort of
Zombie image with some text, then it switches to all black. I do not really
care about that all back, though it probably means something as well. This is
just the loading phase going all black. What I care about is right after, it is
still all black, but now you can see the FPS counter of the left side. That is
the in-game cinematic all black. If you pay careful attention, and have proper
lighting in your room, you may be able to see characters moving and such (all
black of course, you can only see them as shadows)
2- After the cinematic, you'll see a game UI but everything else is all black,
that is the second scene with issue.
Please do not worry about the original weird stuff happening in the intro, when
the trace begins, it is part of the game.
Thank you!
You are receiving this mail because:
- You are the assignee for the bug.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 83748] Only black content on screen, in the Tokyo flashback of
the game "The Secret World"
Date: Thu, 18 Sep 2014 03:49:19 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=83748
--- Comment #10 from John ---
Just in case, I tried with Alex's linux drm-next tree, but it didn't make a
difference.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 83748] Only black content on screen, in the Tokyo flashback of
the game "The Secret World"
Date: Thu, 25 Sep 2014 02:00:01 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=83748
--- Comment #11 from John ---
I was hoping Marek's latest big patchset would help, but it didn't... (well
maybe the game was a little faster but that is not what I am looking for here).
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Comment # 11
on bug 83748
from John
I was hoping Marek's latest big patchset would help, but it didn't... (well
maybe the game was a little faster but that is not what I am looking for here).
You are receiving this mail because:
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 83748] Only black content on screen, in the Tokyo flashback of
the game "The Secret World"
Date: Mon, 27 Oct 2014 23:35:10 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=83748
--- Comment #12 from John ---
I tried with latest git, but still the same.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 83748] Only black content on screen, in the Tokyo flashback of
the game "The Secret World"
Date: Thu, 29 Jan 2015 06:07:42 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D83748
Michel D=C3=A4nzer changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #13 from Michel D=C3=A4nzer ---
This seems to work correctly with current Git of Mesa and LLVM.
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Michel D=C3=A4nzer
changed
bug 83748<=
/a>
What |
Removed |
Added |
Status |
NEW
|
RESOLVED
|
Resolution |
---
|
FIXED
|
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 83748] Only black content on screen, in the Tokyo flashback of
the game "The Secret World"
Date: Thu, 29 Jan 2015 08:39:53 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=83748
--- Comment #14 from John ---
I have just tested it and you are correct, it works with latest git.
The performance and texture quality are not there yet, but that's a different
issue (that could just be a wine one anyway...).
Thank you for fixing this, and remembering the bug!
How did you know it was fixed?
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Comment # 14
on bug 83748
from John
I have just tested it and you are correct, it works with latest git.
The performance and texture quality are not there yet, but that's a different
issue (that could just be a wine one anyway...).
Thank you for fixing this, and remembering the bug!
How did you know it was fixed?
You are receiving this mail because:
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 83748] Only black content on screen, in the Tokyo flashback of
the game "The Secret World"
Date: Thu, 29 Jan 2015 09:10:00 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D83748
--- Comment #15 from Michel D=C3=A4nzer ---
(In reply to John from comment #14)
> How did you know it was fixed?
I didn't know, I just guessed it might be fixed thanks to some fixes going =
in
recently.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 83748] Only black content on screen, in the Tokyo flashback of
the game "The Secret World"
Date: Thu, 29 Jan 2015 09:16:48 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=83748
--- Comment #16 from John ---
Well, good guess!
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 83748] Only black content on screen, in the Tokyo flashback of
the game "The Secret World"
Date: Fri, 20 Jul 2018 09:00:33 +0000
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John changed:
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----------------------------------------------------------------------------
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John
changed
bug 83748<=
/a>
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