From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 84232] PHINode containing itself causes segfault in LLVM when compiling Blender OpenCL kernel with R600 backend Date: Mon, 08 Dec 2014 21:11:06 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1010092431==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id D17926E916 for ; Mon, 8 Dec 2014 13:11:06 -0800 (PST) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1010092431== Content-Type: multipart/alternative; boundary="1418073066.2Ec723Ee2.18363"; charset="UTF-8" --1418073066.2Ec723Ee2.18363 Date: Mon, 8 Dec 2014 21:11:06 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" https://bugs.freedesktop.org/show_bug.cgi?id=84232 --- Comment #16 from Vitaliy Filippov --- (In reply to Tom Stellard from comment #15) > Possibly, does blender work now (or at least does it no longer crash)? Yes, it doesn't crash anymore, thanks! There are still other bugs that prevent it from running, and as I understand most renderer features are disabled with default flags/defines under Mesa... >>From https://developer.blender.org/T41912 - "Note though: Building without SVM gives you only very basic clay like rendering, not really usable." The first bug is about libclc - it incorrectly references fabsf() in R600 bytecode files, while it should probably use llvm.fabs.f32()... Where to report it? Second, it seems Blender developers are using half-precision floats (vstore_half4 function)... it's used in only one place and I don't know if its usage is really critical, but it of course prevents the kernel from compiling... I've reported it here https://developer.blender.org/T42813 -- You are receiving this mail because: You are the assignee for the bug. --1418073066.2Ec723Ee2.18363 Date: Mon, 8 Dec 2014 21:11:06 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8"

Comment # 16 on bug 84232 from
(In reply to Tom Stellard from comment #15)
> Possibly, does blender work now (or at least does it no longer crash)?

Yes, it doesn't crash anymore, thanks!

There are still other bugs that prevent it from running, and as I understand
most renderer features are disabled with default flags/defines under Mesa...
>>From https://developer.blender.org/T41912 - "Note though: Building without SVM
gives you only very basic clay like rendering, not really usable."

The first bug is about libclc - it incorrectly references fabsf() in R600
bytecode files, while it should probably use llvm.fabs.f32()... Where to report
it?

Second, it seems Blender developers are using half-precision floats
(vstore_half4 function)... it's used in only one place and I don't know if its
usage is really critical, but it of course prevents the kernel from
compiling... I've reported it here https://developer.blender.org/T42813


You are receiving this mail because:
  • You are the assignee for the bug.
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