From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 89544] Opaque light shader in the game Urban Terror Date: Wed, 11 Mar 2015 17:39:47 +0000 Message-ID: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1507717083==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 9CE8D6E1C1 for ; Wed, 11 Mar 2015 10:39:47 -0700 (PDT) List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1507717083== Content-Type: multipart/alternative; boundary="1426095587.dEcC0.24805"; charset="UTF-8" --1426095587.dEcC0.24805 Date: Wed, 11 Mar 2015 17:39:47 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" https://bugs.freedesktop.org/show_bug.cgi?id=89544 Bug ID: 89544 Summary: Opaque light shader in the game Urban Terror Product: Mesa Version: 10.4 Hardware: All OS: All Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/r600 Assignee: dri-devel@lists.freedesktop.org Reporter: thomas-lange2@gmx.de QA Contact: dri-devel@lists.freedesktop.org Created attachment 114229 --> https://bugs.freedesktop.org/attachment.cgi?id=114229&action=edit Screenshot On the map "Uptown" of the game Urban Terror [1] some light shaders are not transparent. Attached is a screenshot which shows the incorrect rendering. How to reproduce: 1. Start Urban Terror 2. Open the console with SHIFT+ESC 3. Type "/map ut4_uptown" 4. Search the parking deck on the map System: Up-to-date Arch Linux with - Linux 3.19.1 - Mesa 10.4.6 - Xorg-server 1.17.1 - xf86-video-ati 7.5.0 - Urban Terror 4.2.023 The GPU is a HD6850 (AMD BARTS). [1] http://www.urbanterror.info/home/ -- You are receiving this mail because: You are the assignee for the bug. --1426095587.dEcC0.24805 Date: Wed, 11 Mar 2015 17:39:47 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8"
Bug ID 89544
Summary Opaque light shader in the game Urban Terror
Product Mesa
Version 10.4
Hardware All
OS All
Status NEW
Severity normal
Priority medium
Component Drivers/Gallium/r600
Assignee dri-devel@lists.freedesktop.org
Reporter thomas-lange2@gmx.de
QA Contact dri-devel@lists.freedesktop.org

Created attachment 114229 [details]
Screenshot

On the map "Uptown" of the game Urban Terror [1] some light shaders are not
transparent. Attached is a screenshot which shows the incorrect rendering.

How to reproduce:
1. Start Urban Terror
2. Open the console with SHIFT+ESC
3. Type "/map ut4_uptown"
4. Search the parking deck on the map

System: Up-to-date Arch Linux with
- Linux 3.19.1
- Mesa 10.4.6
- Xorg-server 1.17.1
- xf86-video-ati 7.5.0
- Urban Terror 4.2.023

The GPU is a HD6850 (AMD BARTS).

[1] http://www.urbanterror.info/home/


You are receiving this mail because:
  • You are the assignee for the bug.
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