https://bugs.freedesktop.org/show_bug.cgi?id=89746 --- Comment #6 from Tom Stellard --- (In reply to Ming-Wei Shih from comment #5) > Created attachment 114583 [details] > debug output while crashed > > debugging output attached. Based on the output it looks like there may be multiple threads compiling shaders. Do you know if genymotion is multi-threaded? If it is, is there some way to force it to use only one thread? -- You are receiving this mail because: You are the assignee for the bug.