From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 89780] Vertex drawing error on Civilization Beyond Earth
Date: Thu, 26 Mar 2015 15:54:05 +0000 [thread overview]
Message-ID: <bug-89780-502@http.bugs.freedesktop.org/> (raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=89780
Bug ID: 89780
Summary: Vertex drawing error on Civilization Beyond Earth
Product: Mesa
Version: unspecified
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel@lists.freedesktop.org
Reporter: peterasplund@gentoo.se
QA Contact: dri-devel@lists.freedesktop.org
Created attachment 114649
--> https://bugs.freedesktop.org/attachment.cgi?id=114649&action=edit
Screenshot of the issue
It seems like there is something wrong when vertices are drawn in Civilization
Beyond Earth on RadeonSI drivers. I am running with a Radeon R9 290 card.
It looks like all models have one vertex in (0,0,0) for some reason.
I know that Beyond Earth officially requires AMD Catalyst drivers, but I wanted
to report the bug just in case. Otherwise the game ran great (except terrain
rendering bug that has also been reported).
Screenshot attached and can also be found here:
http://steamcommunity.com/sharedfiles/filedetails/?id=378154313
Mesa 10.4
3.18 kernel
LLVM 3.5
Radeon 290
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next reply other threads:[~2015-03-26 15:54 UTC|newest]
Thread overview: 6+ messages / expand[flat|nested] mbox.gz Atom feed top
2015-03-26 15:54 bugzilla-daemon [this message]
2015-03-26 15:55 ` [Bug 89780] Vertex drawing error on Civilization Beyond Earth bugzilla-daemon
2015-03-26 15:55 ` bugzilla-daemon
2015-03-26 16:02 ` bugzilla-daemon
2015-12-22 7:28 ` bugzilla-daemon
2015-12-22 11:41 ` bugzilla-daemon
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