From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 90217] Counter Strike Global Offensive: GPU fault after a while Date: Tue, 04 Aug 2015 01:58:09 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============2103464780==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 8FB0D6E461 for ; Mon, 3 Aug 2015 18:58:09 -0700 (PDT) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============2103464780== Content-Type: multipart/alternative; boundary="1438653489.A1A12.30535"; charset="UTF-8" --1438653489.A1A12.30535 Date: Tue, 4 Aug 2015 01:58:09 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" https://bugs.freedesktop.org/show_bug.cgi?id=90217 Paul changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |REOPENED Resolution|FIXED |--- --- Comment #6 from Paul --- Unfortunately I'm hit by this as well. Although I can't tell if it's fixed in the latest git. Happened after a few minutes (First try 2 minutes, second try ~30 minutes) of gameplay on my HD 7970 - Tahiti XT. Mesa 10.6.3 Kernel 4.1.2 Arch, up-to-date Game Settings: Global Shadow Quality - High Model / Texture Detail -High Effect Detail - High Shader Detail - Very High Multicore Rendering - Enabled MSAA - 8x FSAA - Enabled Texture Filter - Anisotropic 16x Vsync - Disabled Motion Blur - Enabled -- You are receiving this mail because: You are the assignee for the bug. --1438653489.A1A12.30535 Date: Tue, 4 Aug 2015 01:58:09 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" changed bug 90217
What Removed Added
Status RESOLVED REOPENED
Resolution FIXED ---

Comment # 6 on bug 90217 from
Unfortunately I'm hit by this as well. Although I can't tell if it's fixed in
the latest git.
Happened after a few minutes (First try 2 minutes, second try ~30 minutes) of
gameplay on my HD 7970 - Tahiti XT. 
Mesa 10.6.3
Kernel 4.1.2
Arch, up-to-date

Game Settings: 
Global Shadow Quality - High
Model / Texture Detail -High 
Effect Detail - High
Shader Detail - Very High
Multicore Rendering - Enabled
MSAA - 8x
FSAA - Enabled
Texture Filter - Anisotropic 16x
Vsync - Disabled
Motion Blur - Enabled


You are receiving this mail because:
  • You are the assignee for the bug.
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