From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 93594] Flickering Shadows in The Talos Principle Date: Thu, 25 Feb 2016 21:46:30 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0228960302==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id B9FDC6E977 for ; Thu, 25 Feb 2016 21:46:30 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0228960302== Content-Type: multipart/alternative; boundary="14564367904.968c31Dd.22951"; charset="UTF-8" --14564367904.968c31Dd.22951 Date: Thu, 25 Feb 2016 21:46:30 +0000 MIME-Version: 1.0 Content-Type: text/plain https://bugs.freedesktop.org/show_bug.cgi?id=93594 --- Comment #26 from EoD --- (In reply to Marek Olšák from comment #25) > (In reply to Christoph Haag from comment #24) > > Well, not sure what exactly we are talking about. The quick flickering that > > made it completely unplaybable is gone. > > > > I'm not sure how the shadows are supposed to look like. I tried > > https://cgit.freedesktop.org/~nh/llvm/log/?h=images and that's what it looks > > like > > https://www.youtube.com/watch?v=DzkV_BHXzuU > > (damn, gstreamer recording + vaapi encoding is stuttering a lot again) > > Looks good. What fixed it? The LLVM patch or game update? The video shows from Christoph Haag shows those "minor flickerings" we were talking about. Those flickers also are in the D3D11 and Vulkan version of the game, so it's not an issue on mesa's side. For me, the flickering disappeared after updating the game, not llvm. Do you want us to test the old game version with those llvm changes? -- You are receiving this mail because: You are the assignee for the bug. --14564367904.968c31Dd.22951 Date: Thu, 25 Feb 2016 21:46:30 +0000 MIME-Version: 1.0 Content-Type: text/html

Comment # 26 on bug 93594 from
(In reply to Marek Olšák from comment #25)
> (In reply to Christoph Haag from comment #24)
> > Well, not sure what exactly we are talking about. The quick flickering that
> > made it completely unplaybable is gone.
> > 
> > I'm not sure how the shadows are supposed to look like. I tried
> > https://cgit.freedesktop.org/~nh/llvm/log/?h=images and that's what it looks
> > like
> > https://www.youtube.com/watch?v=DzkV_BHXzuU
> > (damn, gstreamer recording + vaapi encoding is stuttering a lot again)
> 
> Looks good. What fixed it? The LLVM patch or game update?

The video shows from Christoph Haag shows those "minor flickerings" we were
talking about. Those flickers also are in the D3D11 and Vulkan version of the
game, so it's not an issue on mesa's side.

For me, the flickering disappeared after updating the game, not llvm. Do you
want us to test the old game version with those llvm changes?


You are receiving this mail because:
  • You are the assignee for the bug.
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