https://bugs.freedesktop.org/show_bug.cgi?id=94726 Bug ID: 94726 Summary: [Tonga] ARK: Survival Evolved crashes on savegame load. Out of Memory Product: Mesa Version: git Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/radeonsi Assignee: dri-devel@lists.freedesktop.org Reporter: thomas.rinsch@arcor.de QA Contact: dri-devel@lists.freedesktop.org Created attachment 122589 --> https://bugs.freedesktop.org/attachment.cgi?id=122589&action=edit gdb logfile ARK: Survival Evolved crashes when I try to load my singleplayer game. Occurs only on my R9 380 with amdgpu/radeonsi. Loading the game with LIBGL_ALWAYS_SOFTWARE works Joining a server or starting a new game works with radeonsi as well. Mesa is todays git, but problem exists with earlier versions as well. llvm is yesterdays git. It seems to be a memory allocation issue: When I start the game with apitrace, my console is spammed with Mesa: User error: GL_OUT_OF_MEMORY in glBufferData Mesa: User error: GL_INVALID_VALUE in glBufferSubData(offset 0 + size 432 > buffer size 0) amdgpu: Failed to allocate a buffer: amdgpu: size : 4096 bytes amdgpu: alignment : 4096 bytes amdgpu: domains : 4 amdgpu: Failed to allocate a buffer: amdgpu: size : 4096 bytes amdgpu: alignment : 4096 bytes amdgpu: domains : 4 just before the crash. However system monitor shows ~75% of System memory is free. Attached the logfile from running the game with gdb, though it doesn't really say much. -- You are receiving this mail because: You are the assignee for the bug.