Bug ID 94726
Summary [Tonga] ARK: Survival Evolved crashes on savegame load. Out of Memory
Product Mesa
Version git
Hardware x86-64 (AMD64)
OS Linux (All)
Status NEW
Severity normal
Priority medium
Component Drivers/Gallium/radeonsi
Assignee dri-devel@lists.freedesktop.org
Reporter thomas.rinsch@arcor.de
QA Contact dri-devel@lists.freedesktop.org

Created attachment 122589 [details]
gdb logfile

ARK: Survival Evolved crashes when I try to load my singleplayer game.

Occurs only on my R9 380 with amdgpu/radeonsi.
Loading the game with LIBGL_ALWAYS_SOFTWARE works

Joining a server or starting a new game works with radeonsi as well.

Mesa is todays git, but problem exists with earlier versions as well.
llvm is yesterdays git.

It seems to be a memory allocation issue:
When I start the game with apitrace, my console is spammed with Mesa:

User error: GL_OUT_OF_MEMORY in glBufferData
Mesa: User error: GL_INVALID_VALUE in glBufferSubData(offset 0 + size 432 >
buffer size 0)
amdgpu: Failed to allocate a buffer:
amdgpu:    size      : 4096 bytes
amdgpu:    alignment : 4096 bytes
amdgpu:    domains   : 4
amdgpu: Failed to allocate a buffer:
amdgpu:    size      : 4096 bytes
amdgpu:    alignment : 4096 bytes
amdgpu:    domains   : 4

just before the crash.
However system monitor shows ~75% of System memory is free.

Attached the logfile from running the game with gdb, though it doesn't really
say much.


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