From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 94726] [Tonga] ARK: Survival Evolved crashes on savegame load.
Out of Memory
Date: Sun, 27 Mar 2016 20:13:46 +0000
Message-ID:
Bug ID
94726
Summary
[Tonga] ARK: Survival Evolved crashes on savegame load. Out of Memory
Product
Mesa
Version
git
Hardware
x86-64 (AMD64)
OS
Linux (All)
Status
NEW
Severity
normal
Priority
medium
Component
Drivers/Gallium/radeonsi
Assignee
dri-devel@lists.freedesktop.org
Reporter
thomas.rinsch@arcor.de
QA Contact
dri-devel@lists.freedesktop.org
Created attachment 122589 [details]
gdb logfile
ARK: Survival Evolved crashes when I try to load my singleplayer game.
Occurs only on my R9 380 with amdgpu/radeonsi.
Loading the game with LIBGL_ALWAYS_SOFTWARE works
Joining a server or starting a new game works with radeonsi as well.
Mesa is todays git, but problem exists with earlier versions as well.
llvm is yesterdays git.
It seems to be a memory allocation issue:
When I start the game with apitrace, my console is spammed with Mesa:
User error: GL_OUT_OF_MEMORY in glBufferData
Mesa: User error: GL_INVALID_VALUE in glBufferSubData(offset 0 + size 432 >
buffer size 0)
amdgpu: Failed to allocate a buffer:
amdgpu: size : 4096 bytes
amdgpu: alignment : 4096 bytes
amdgpu: domains : 4
amdgpu: Failed to allocate a buffer:
amdgpu: size : 4096 bytes
amdgpu: alignment : 4096 bytes
amdgpu: domains : 4
just before the crash.
However system monitor shows ~75% of System memory is free.
Attached the logfile from running the game with gdb, though it doesn't really
say much.