From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 94726] [Tonga] ARK: Survival Evolved crashes on savegame load. Out of Memory Date: Sun, 27 Mar 2016 20:13:46 +0000 Message-ID: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0475500341==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id 0E8366E331 for ; Sun, 27 Mar 2016 20:13:46 +0000 (UTC) List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0475500341== Content-Type: multipart/alternative; boundary="14591096260.4BaB9.6289"; charset="UTF-8" --14591096260.4BaB9.6289 Date: Sun, 27 Mar 2016 20:13:46 +0000 MIME-Version: 1.0 Content-Type: text/plain https://bugs.freedesktop.org/show_bug.cgi?id=94726 Bug ID: 94726 Summary: [Tonga] ARK: Survival Evolved crashes on savegame load. Out of Memory Product: Mesa Version: git Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/radeonsi Assignee: dri-devel@lists.freedesktop.org Reporter: thomas.rinsch@arcor.de QA Contact: dri-devel@lists.freedesktop.org Created attachment 122589 --> https://bugs.freedesktop.org/attachment.cgi?id=122589&action=edit gdb logfile ARK: Survival Evolved crashes when I try to load my singleplayer game. Occurs only on my R9 380 with amdgpu/radeonsi. Loading the game with LIBGL_ALWAYS_SOFTWARE works Joining a server or starting a new game works with radeonsi as well. Mesa is todays git, but problem exists with earlier versions as well. llvm is yesterdays git. It seems to be a memory allocation issue: When I start the game with apitrace, my console is spammed with Mesa: User error: GL_OUT_OF_MEMORY in glBufferData Mesa: User error: GL_INVALID_VALUE in glBufferSubData(offset 0 + size 432 > buffer size 0) amdgpu: Failed to allocate a buffer: amdgpu: size : 4096 bytes amdgpu: alignment : 4096 bytes amdgpu: domains : 4 amdgpu: Failed to allocate a buffer: amdgpu: size : 4096 bytes amdgpu: alignment : 4096 bytes amdgpu: domains : 4 just before the crash. However system monitor shows ~75% of System memory is free. Attached the logfile from running the game with gdb, though it doesn't really say much. -- You are receiving this mail because: You are the assignee for the bug. --14591096260.4BaB9.6289 Date: Sun, 27 Mar 2016 20:13:46 +0000 MIME-Version: 1.0 Content-Type: text/html
Bug ID 94726
Summary [Tonga] ARK: Survival Evolved crashes on savegame load. Out of Memory
Product Mesa
Version git
Hardware x86-64 (AMD64)
OS Linux (All)
Status NEW
Severity normal
Priority medium
Component Drivers/Gallium/radeonsi
Assignee dri-devel@lists.freedesktop.org
Reporter thomas.rinsch@arcor.de
QA Contact dri-devel@lists.freedesktop.org

Created attachment 122589 [details]
gdb logfile

ARK: Survival Evolved crashes when I try to load my singleplayer game.

Occurs only on my R9 380 with amdgpu/radeonsi.
Loading the game with LIBGL_ALWAYS_SOFTWARE works

Joining a server or starting a new game works with radeonsi as well.

Mesa is todays git, but problem exists with earlier versions as well.
llvm is yesterdays git.

It seems to be a memory allocation issue:
When I start the game with apitrace, my console is spammed with Mesa:

User error: GL_OUT_OF_MEMORY in glBufferData
Mesa: User error: GL_INVALID_VALUE in glBufferSubData(offset 0 + size 432 >
buffer size 0)
amdgpu: Failed to allocate a buffer:
amdgpu:    size      : 4096 bytes
amdgpu:    alignment : 4096 bytes
amdgpu:    domains   : 4
amdgpu: Failed to allocate a buffer:
amdgpu:    size      : 4096 bytes
amdgpu:    alignment : 4096 bytes
amdgpu:    domains   : 4

just before the crash.
However system monitor shows ~75% of System memory is free.

Attached the logfile from running the game with gdb, though it doesn't really
say much.


You are receiving this mail because:
  • You are the assignee for the bug.
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