https://bugs.freedesktop.org/show_bug.cgi?id=95282 --- Comment #5 from Ilia Mirkin --- Interesting. Looks like we messed up and somehow the a rendertarget was not mapped into vram, and then the bsp/vp engines hung (and I never figured out how to reset them). Does xine use GL + VDPAU in separate threads? If so, that could definitely be the cause. I know kodi does that, and I think mpv does as well. mplayer is what I developed VP2 support with, and was pretty reliable. -- You are receiving this mail because: You are the assignee for the bug.