From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 95528] BioShock Infinite issues on Tonga/Hawaii
Date: Tue, 07 Jun 2016 09:22:10 +0000
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Date: Tue, 7 Jun 2016 09:22:10 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D95528
--- Comment #10 from Arek Ru=C5=9Bniak ---
(In reply to Jan Ziak from comment #8)
> R9 390:
>=20
> - The game has no problems starting at 1080p resolution with any in-game
> preset setting
>=20
> - There are graphical glitches (flags and mirrors)
>=20
> The rendering glitches seem to be purely a LLVM_3.9-related issue.
Hi, I have the same problem on SI (verde). Should I open new raport?
Problem has started since llvm-r266378
---
r266378 | arsenm | 2016-04-14 23:58:24=20
AMDGPU: Run SIFoldOperands after PeepholeOptimizer
PeepholeOptimizer cleans up redundant copies, which makes
the operand folding more effective.
---
--=20
You are receiving this mail because:
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Date: Tue, 7 Jun 2016 09:22:10 +0000
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Auto-Submitted: auto-generated
Commen=
t # 10
on bug 95528<=
/a>
from Arek Ru=C5=9Bniak
(In reply to Jan Ziak from comment #8)
> R9 390:
>=20
> - The game has no problems starting at 1080p resolution with any in-ga=
me
> preset setting
>=20
> - There are graphical glitches (flags and mirrors)
>=20
> The rendering glitches seem to be purely a LLVM_3.9-related issue.
Hi, I have the same problem on SI (verde). Should I open new raport?
Problem has started since llvm-r266378
---
r266378 | arsenm | 2016-04-14 23:58:24=20
AMDGPU: Run SIFoldOperands after PeepholeOptimizer
PeepholeOptimizer cleans up redundant copies, which makes
the operand folding more effective.
---
You are receiving this mail because:
- You are the assignee for the bug.
=
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