https://bugs.freedesktop.org/show_bug.cgi?id=95528 --- Comment #6 from Mike Lothian --- No it doesn't play correctly when I try and reply it: fireburn@axion ~/.steam/steam/steamapps/common/BioShock Infinite $ DRI_PRIME=1 apitrace replay bioshock.i386.trace 90247: message: major api error 1: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_RGB9_E5) 90247 @0 glTexImage2DMultisample(target = GL_TEXTURE_2D_MULTISAMPLE, samples = 2, internalformat = GL_RGB9_E5, width = 32, height = 32, fixedsamplelocations = GL_TRUE) 90247: warning: glGetError(glTexImage2DMultisample) = GL_INVALID_ENUM error: drawable failed to resize: expected 3840x2160, got 128x128 96564: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 16 Code Size: 76 LDS: 0 Scratch: 0 Max Waves: 10 96564: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 15 Code Size: 48 LDS: 0 Scratch: 0 Max Waves: 10 96564: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 15 Code Size: 84 LDS: 0 Scratch: 0 Max Waves: 10 97093: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 16 Code Size: 96 LDS: 0 Scratch: 0 Max Waves: 10 97093: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 15 Code Size: 324 LDS: 0 Scratch: 0 Max Waves: 10 97168: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 8 Code Size: 104 LDS: 0 Scratch: 0 Max Waves: 10 97168: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 15 Code Size: 84 LDS: 0 Scratch: 0 Max Waves: 10 122187: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 15 Code Size: 108 LDS: 0 Scratch: 0 Max Waves: 10 122493: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 15 Code Size: 68 LDS: 0 Scratch: 0 Max Waves: 10 140291: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 15 Code Size: 32 LDS: 0 Scratch: 0 Max Waves: 10 140404: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28 Code Size: 1276 LDS: 0 Scratch: 0 Max Waves: 9 140404: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 15 Code Size: 608 LDS: 0 Scratch: 0 Max Waves: 10 140477: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 16 Code Size: 780 LDS: 0 Scratch: 0 Max Waves: 10 140528: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28 Code Size: 1324 LDS: 0 Scratch: 0 Max Waves: 9 140528: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 15 Code Size: 688 LDS: 0 Scratch: 0 Max Waves: 10 140625: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 48 Code Size: 1536 LDS: 0 Scratch: 0 Max Waves: 5 140625: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20 Code Size: 800 LDS: 0 Scratch: 0 Max Waves: 10 140712: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 48 Code Size: 1556 LDS: 0 Scratch: 0 Max Waves: 5 140761: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 48 Code Size: 1556 LDS: 0 Scratch: 0 Max Waves: 5 140761: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20 Code Size: 844 LDS: 0 Scratch: 0 Max Waves: 10 140932: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28 Code Size: 1276 LDS: 0 Scratch: 0 Max Waves: 9 140932: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20 Code Size: 976 LDS: 0 Scratch: 0 Max Waves: 10 142120: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 48 Code Size: 1536 LDS: 0 Scratch: 0 Max Waves: 5 142120: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20 Code Size: 800 LDS: 0 Scratch: 0 Max Waves: 10 142593: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 48 Code Size: 1512 LDS: 0 Scratch: 0 Max Waves: 5 143799: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28 Code Size: 1300 LDS: 0 Scratch: 0 Max Waves: 9 143799: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20 Code Size: 764 LDS: 0 Scratch: 0 Max Waves: 10 143858: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28 Code Size: 1300 LDS: 0 Scratch: 0 Max Waves: 9 143858: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20 Code Size: 800 LDS: 0 Scratch: 0 Max Waves: 10 143952: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 36 Code Size: 1940 LDS: 0 Scratch: 0 Max Waves: 7 143952: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 16 Code Size: 848 LDS: 0 Scratch: 0 Max Waves: 10 143984: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28 Code Size: 1240 LDS: 0 Scratch: 0 Max Waves: 9 143984: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 15 Code Size: 608 LDS: 0 Scratch: 0 Max Waves: 10 144047: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20 Code Size: 808 LDS: 0 Scratch: 0 Max Waves: 10 144119: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 40 Code Size: 2236 LDS: 0 Scratch: 0 Max Waves: 6 144119: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 16 Code Size: 788 LDS: 0 Scratch: 0 Max Waves: 10 144183: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28 Code Size: 1300 LDS: 0 Scratch: 0 Max Waves: 9 144183: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20 Code Size: 800 LDS: 0 Scratch: 0 Max Waves: 10 144212: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 15 Code Size: 652 LDS: 0 Scratch: 0 Max Waves: 10 144305: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28 Code Size: 1324 LDS: 0 Scratch: 0 Max Waves: 9 144305: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20 Code Size: 844 LDS: 0 Scratch: 0 Max Waves: 10 144406: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28 Code Size: 1276 LDS: 0 Scratch: 0 Max Waves: 9 144406: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 16 Code Size: 804 LDS: 0 Scratch: 0 Max Waves: 10 144461: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28 Code Size: 1324 LDS: 0 Scratch: 0 Max Waves: 9 144461: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 16 Code Size: 780 LDS: 0 Scratch: 0 Max Waves: 10 144579: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 15 Code Size: 608 LDS: 0 Scratch: 0 Max Waves: 10 145058: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 32 Code Size: 1384 LDS: 0 Scratch: 0 Max Waves: 8 145058: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28 Code Size: 1036 LDS: 0 Scratch: 0 Max Waves: 9 145191: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28 Code Size: 1300 LDS: 0 Scratch: 0 Max Waves: 9 145297: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28 Code Size: 1300 LDS: 0 Scratch: 0 Max Waves: 9 145297: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20 Code Size: 800 LDS: 0 Scratch: 0 Max Waves: 10 145447: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20 Code Size: 844 LDS: 0 Scratch: 0 Max Waves: 10 145563: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20 Code Size: 764 LDS: 0 Scratch: 0 Max Waves: 10 146233: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28 Code Size: 1276 LDS: 0 Scratch: 0 Max Waves: 9 146233: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20 Code Size: 888 LDS: 0 Scratch: 0 Max Waves: 10 146321: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28 Code Size: 1276 LDS: 0 Scratch: 0 Max Waves: 9 146321: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 16 Code Size: 816 LDS: 0 Scratch: 0 Max Waves: 10 146372: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 15 Code Size: 644 LDS: 0 Scratch: 0 Max Waves: 10 146545: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20 Code Size: 836 LDS: 0 Scratch: 0 Max Waves: 10 146740: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 36 Code Size: 1984 LDS: 0 Scratch: 0 Max Waves: 7 146740: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 24 Code Size: 960 LDS: 0 Scratch: 0 Max Waves: 10 147073: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 32 Code Size: 1396 LDS: 0 Scratch: 0 Max Waves: 8 147192: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20 Code Size: 764 LDS: 0 Scratch: 0 Max Waves: 10 147535: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20 Code Size: 908 LDS: 0 Scratch: 0 Max Waves: 10 147699: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28 Code Size: 1228 LDS: 0 Scratch: 0 Max Waves: 9 147699: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 24 Code Size: 648 LDS: 0 Scratch: 0 Max Waves: 10 147753: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28 Code Size: 1252 LDS: 0 Scratch: 0 Max Waves: 9 147753: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 24 Code Size: 580 LDS: 0 Scratch: 0 Max Waves: 10 147803: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28 Code Size: 1228 LDS: 0 Scratch: 0 Max Waves: 9 147803: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20 Code Size: 556 LDS: 0 Scratch: 0 Max Waves: 10 147856: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28 Code Size: 1228 LDS: 0 Scratch: 0 Max Waves: 9 147856: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 24 Code Size: 648 LDS: 0 Scratch: 0 Max Waves: 10 147910: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28 Code Size: 1252 LDS: 0 Scratch: 0 Max Waves: 9 147910: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 24 Code Size: 580 LDS: 0 Scratch: 0 Max Waves: 10 147992: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28 Code Size: 1276 LDS: 0 Scratch: 0 Max Waves: 9 147992: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20 Code Size: 588 LDS: 0 Scratch: 0 Max Waves: 10 148072: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28 Code Size: 1512 LDS: 0 Scratch: 0 Max Waves: 9 148072: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 15 Code Size: 472 LDS: 0 Scratch: 0 Max Waves: 10 148321: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28 Code Size: 1560 LDS: 0 Scratch: 0 Max Waves: 9 148321: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 15 Code Size: 552 LDS: 0 Scratch: 0 Max Waves: 10 148396: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28 Code Size: 1536 LDS: 0 Scratch: 0 Max Waves: 9 148396: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20 Code Size: 664 LDS: 0 Scratch: 0 Max Waves: 10 148447: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28 Code Size: 1536 LDS: 0 Scratch: 0 Max Waves: 9 148447: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 15 Code Size: 508 LDS: 0 Scratch: 0 Max Waves: 10 148528: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 32 Code Size: 1628 LDS: 0 Scratch: 0 Max Waves: 8 148528: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28 Code Size: 896 LDS: 0 Scratch: 0 Max Waves: 9 148599: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 72 Code Size: 2476 LDS: 0 Scratch: 0 Max Waves: 3 148599: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20 Code Size: 664 LDS: 0 Scratch: 0 Max Waves: 10 148659: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 72 Code Size: 2476 LDS: 0 Scratch: 0 Max Waves: 3 148659: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 24 Code Size: 700 LDS: 0 Scratch: 0 Max Waves: 10 148746: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28 Code Size: 1560 LDS: 0 Scratch: 0 Max Waves: 9 148746: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 15 Code Size: 552 LDS: 0 Scratch: 0 Max Waves: 10 148809: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28 Code Size: 1512 LDS: 0 Scratch: 0 Max Waves: 9 148809: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20 Code Size: 644 LDS: 0 Scratch: 0 Max Waves: 10 148873: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 40 Code Size: 2236 LDS: 0 Scratch: 0 Max Waves: 6 148873: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 16 Code Size: 700 LDS: 0 Scratch: 0 Max Waves: 10 148927: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 28 Code Size: 1276 LDS: 0 Scratch: 0 Max Waves: 9 148927: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 16 Code Size: 716 LDS: 0 Scratch: 0 Max Waves: 10 149008: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 36 Code Size: 1620 LDS: 0 Scratch: 0 Max Waves: 7 149008: message: shader compiler issue 2: Shader Stats: SGPRS: 80 VGPRS: 20 Code Size: 820 LDS: 0 Scratch: 0 Max Waves: 10 149131: message: shader compiler issue 2: too many identical messages; ignoring Rendered 627 frames in 26.0544 secs, average of 24.065 fps -- You are receiving this mail because: You are the assignee for the bug.