Comment # 2 on bug 95551 from
This also happens on Evergreen.

All scrolling UI elements (the slots in the load/save/new game menus, display
resolution list in the settings, text in the in-game object viewer) aren't
displayed when the game is running at native resolution. If you switch to a
resolution lower than native, then the text is rendered correctly but isn't
properly clipped to the containing UI element. I've never seen any kind of
glitchy rendering as demonstrated in the attached screenshots.


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