From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 95551] Firewatch: Missing elements in menu
Date: Mon, 23 May 2016 16:00:57 +0000
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X-Bugzilla-URL: http://bugs.freedesktop.org/
Auto-Submitted: auto-generated
https://bugs.freedesktop.org/show_bug.cgi?id=3D95551
Bug ID: 95551
Summary: Firewatch: Missing elements in menu
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel@lists.freedesktop.org
Reporter: sa@whiz.se
QA Contact: dri-devel@lists.freedesktop.org
Created attachment 123999
--> https://bugs.freedesktop.org/attachment.cgi?id=3D123999&action=3Dedit
screenshot of bug
The game Firewatch is missing some elements from the menu with git. On older
releases (11.x) the elements are there, but with issues.
Bisecting for when the elements went missing leads to=20
8ee96ce83479693ab602964e0f157a2a51677005 is the first bad commit
commit 8ee96ce83479693ab602964e0f157a2a51677005
Author: Marek Ol=C5=A1=C3=A1k
Date: Tue Dec 8 17:33:55 2015 +0100
radeonsi: re-enable Hyper-Z for stencil
Reviewed-by: Alex Deucher
:040000 040000 8029be873e5503649ad99a5f2c038d8297d21920
99c59149116c2b8a5a1351793f55deab32a1e3f0 M src
I made an apitrace of the problem, but replaying it doesn't show the bug.
(Probably because the game uses glXxxpointer)
https://www.dropbox.com/s/tm1xszl6aoai13c/firewatch.trace?dl=3D0
Something about the bug seems to connected to fullscreen, sometimes the
elements that are present in 11.x goes missing when not running in fullscre=
en.
Othertimes the game or gnome-shell crashes when switching between
window/fullscreen.
--=20
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Auto-Submitted: auto-generated
Bug ID |
95551
|
Summary |
Firewatch: Missing elements in menu
|
Product |
Mesa
|
Version |
git
|
Hardware |
Other
|
OS |
All
|
Status |
NEW
|
Severity |
normal
|
Priority |
medium
|
Component |
Drivers/Gallium/radeonsi
|
Assignee |
dri-devel@lists.freedesktop.org
|
Reporter |
sa@whiz.se
|
QA Contact |
dri-devel@lists.freedesktop.org
|
Created attachment 123999 =
[details]
screenshot of bug
The game Firewatch is missing some elements from the menu with git. On older
releases (11.x) the elements are there, but with issues.
Bisecting for when the elements went missing leads to=20
8ee96ce83479693ab602964e0f157a2a51677005 is the first bad commit
commit 8ee96ce83479693ab602964e0f157a2a51677005
Author: Marek Ol=C5=A1=C3=A1k <marek.olsak@amd.com>
Date: Tue Dec 8 17:33:55 2015 +0100
radeonsi: re-enable Hyper-Z for stencil
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
:040000 040000 8029be873e5503649ad99a5f2c038d8297d21920
99c59149116c2b8a5a1351793f55deab32a1e3f0 M src
I made an apitrace of the problem, but replaying it doesn't show the bug.
(Probably because the game uses glXxxpointer)
https://www.dropbox.com/s/tm1xszl6aoai13c/firewatch.trace?dl=3D0
Something about the bug seems to connected to fullscreen, sometimes the
elements that are present in 11.x goes missing when not running in fullscre=
en.
Othertimes the game or gnome-shell crashes when switching between
window/fullscreen.
You are receiving this mail because:
- You are the assignee for the bug.
=
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--===============0009546357==--
From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 95551] Firewatch: Missing elements in menu
Date: Mon, 23 May 2016 16:01:49 +0000
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--- Comment #1 from Sven Arvidsson ---
Created attachment 124000
--> https://bugs.freedesktop.org/attachment.cgi?id=3D124000&action=3Dedit
screenshot of bug
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 95551] Firewatch: Missing elements in menu
Date: Mon, 23 May 2016 19:44:54 +0000
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--- Comment #2 from Nicholas Miell ---
This also happens on Evergreen.
All scrolling UI elements (the slots in the load/save/new game menus, displ=
ay
resolution list in the settings, text in the in-game object viewer) aren't
displayed when the game is running at native resolution. If you switch to a
resolution lower than native, then the text is rendered correctly but isn't
properly clipped to the containing UI element. I've never seen any kind of
glitchy rendering as demonstrated in the attached screenshots.
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Comment=
# 2
on bug 95551<=
/a>
from Nicholas Miell
This also happens on Evergreen.
All scrolling UI elements (the slots in the load/save/new game menus, displ=
ay
resolution list in the settings, text in the in-game object viewer) aren't
displayed when the game is running at native resolution. If you switch to a
resolution lower than native, then the text is rendered correctly but isn't
properly clipped to the containing UI element. I've never seen any kind of
glitchy rendering as demonstrated in the attached screenshots.
You are receiving this mail because:
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 95551] Firewatch: Missing elements in menu
Date: Tue, 24 May 2016 19:51:15 +0000
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--- Comment #3 from Sven Arvidsson ---
Good catch, I have the same behavior on i965.=20
So possibly a game bug or something general to Mesa?
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 95551] Firewatch: Missing elements in menu
Date: Mon, 17 Oct 2016 21:13:31 +0000
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--- Comment #4 from Marek Ol=C5=A1=C3=A1k ---
Does it still occur with current Mesa git?
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 95551] Firewatch: Missing elements in menu
Date: Sat, 22 Oct 2016 16:41:24 +0000
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--- Comment #5 from Sven Arvidsson ---
(In reply to Marek Ol=C5=A1=C3=A1k from comment #4)
> Does it still occur with current Mesa git?
In native resolution it actually seems fine on both 12.0.3 and current git
(also fine on i965 with 12.0.3).=20
The problem with clipping in non native resolution persists, but it seems t=
o be
either a game bug or something more general to Mesa.
I'm fine with calling this FIXED.
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Comment=
# 5
on bug 95551<=
/a>
from Sven Arvidsson
(In reply to Marek Ol=C5=A1=C3=A1k from comment #4)
> Does it still occur with current Mesa git?
In native resolution it actually seems fine on both 12.0.3 and current git
(also fine on i965 with 12.0.3).=20
The problem with clipping in non native resolution persists, but it seems t=
o be
either a game bug or something more general to Mesa.
I'm fine with calling this FIXED.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 95551] Firewatch: Missing elements in menu
Date: Thu, 05 Jan 2017 17:51:04 +0000
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Marek Ol=C5=A1=C3=A1k changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #6 from Marek Ol=C5=A1=C3=A1k ---
(In reply to Sven Arvidsson from comment #5)
> I'm fine with calling this FIXED.
OK.
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Marek Ol=C5=A1=C3=A1k
changed
bug 95551<=
/a>
What |
Removed |
Added |
Status |
NEW
|
RESOLVED
|
Resolution |
---
|
FIXED
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