From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 96449] Dying Light reports OpenGL version 3.0 with mesa-git Date: Mon, 17 Oct 2016 22:48:43 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0347705680==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id 88B1E6E274 for ; Mon, 17 Oct 2016 22:48:43 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0347705680== Content-Type: multipart/alternative; boundary="14767445230.7830.25133"; charset="UTF-8" --14767445230.7830.25133 Date: Mon, 17 Oct 2016 22:48:43 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D96449 --- Comment #13 from Jan Ziak <0xe2.0x9a.0x9b@gmail.com> --- (In reply to Adam Bolte from comment #11) > Overrides do not work, so am I to understand that Dying Light will never = be > supported by Mesa due to the OpenGL feature set it uses? Or can this bug = be > reopened (or perhaps a new bug)? In my opinion (which might differ from the opinion of a number of Mesa developers), the case isn't that Dying Light will never be supported. Currently, Mesa developers are investing their time into "OpenGL core profi= le" features and performance (and into Vulkan support). After they are done with this work, which will happen in year 2018 or later, the topic of supporting compatibility profiles in Mesa can be brought up again. (This isn't a place for discussing Mesa's future, so this is my last commen= t on this topic here.) --=20 You are receiving this mail because: You are the assignee for the bug.= --14767445230.7830.25133 Date: Mon, 17 Oct 2016 22:48:43 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 13 on bug 96449<= /a> from Jan Ziak
(In reply to Adam Bolte from comment #11)
> Overrides do not work, so am I to understand tha=
t Dying Light will never be
> supported by Mesa due to the OpenGL feature set it uses? Or can this b=
ug be
> reopened (or perhaps a new bug)?

In my opinion (which might differ from the opinion of a number of Mesa
developers), the case isn't that Dying Light will never be supported.
Currently, Mesa developers are investing their time into "OpenGL core =
profile"
features and performance (and into Vulkan support). After they are done with
this work, which will happen in year 2018 or later, the topic of supporting
compatibility profiles in Mesa can be brought up again.

(This isn't a place for discussing Mesa's future, so this is my last commen=
t on
this topic here.)


You are receiving this mail because:
  • You are the assignee for the bug.
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