From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97003] [d3dadapter+radeonsi] Dragon's Dogma: video memory leak with precompiled shaders Date: Fri, 22 Jul 2016 09:08:56 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1726875166==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 92F656EAF9 for ; Fri, 22 Jul 2016 09:08:56 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1726875166== Content-Type: multipart/alternative; boundary="14691785360.F72F.4832"; charset="UTF-8" --14691785360.F72F.4832 Date: Fri, 22 Jul 2016 09:08:56 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97003 --- Comment #5 from kudahkukarek@gmail.com --- Created attachment 125253 --> https://bugs.freedesktop.org/attachment.cgi?id=3D125253&action=3Dedit valgrind_output_i686 I rebuilt wine with -march=3Damdfam10 and still get the same error (log attached), I also tried building with -march=3Di686 -mtune=3Dgeneric and ru= nning valgrind on wine-1.7.44-gallium-nine binary from playonlinux with the same outcome. I tried both valgrind-3.11 from xenial repo and valgrind-3.12-svn = from some random ppa. All other 3d wine games crash as well even if they use Ope= nGL, though tracing explorer.exe works. (In reply to Michel D=C3=A4nzer from comment #3) > valgrind doesn't understand some (not very) recent AMD specific instructi= ons > yet. I build everything with -march=3Damdfam10 -mtune=3Dnative to avoid t= his. AMD-specific or AMD64-specific? Either way, I use an Intel CPU and 32-bit w= ine. Architecture: x86_64 CPU op-mode(s): 32-bit, 64-bit Byte Order: Little Endian CPU(s): 8 On-line CPU(s) list: 0-7 Thread(s) per core: 2 Core(s) per socket: 4 Socket(s): 1 NUMA node(s): 1 Vendor ID: GenuineIntel CPU family: 6 Model: 60 Model name: Intel(R) Core(TM) i7-4771 CPU @ 3.50GHz Stepping: 3 CPU MHz: 3900.039 CPU max MHz: 3900,0000 CPU min MHz: 800,0000 BogoMIPS: 6999.79 Virtualization: VT-x L1d cache: 32K L1i cache: 32K L2 cache: 256K L3 cache: 8192K NUMA node0 CPU(s): 0-7 Flags: fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge= mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe syscall nx pdpe1gb rdtscp lm constant_tsc arch_perfmon pebs bts rep_good nopl xtopology nonstop_tsc aperfmperf eagerfpu pni pclmulqdq dtes64 monitor ds_cpl vmx smx= est tm2 ssse3 sdbg fma cx16 xtpr pdcm pcid sse4_1 sse4_2 x2apic movbe popcnt tsc_deadline_timer aes xsave avx f16c rdrand lahf_lm abm tpr_shadow vnmi flexpriority ept vpid fsgsbase tsc_adjust bmi1 hle avx2 smep bmi2 erms invp= cid rtm xsaveopt dtherm ida arat pln pts --=20 You are receiving this mail because: You are the assignee for the bug.= --14691785360.F72F.4832 Date: Fri, 22 Jul 2016 09:08:56 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Comment= # 5 on bug 97003<= /a> from kudahkukar= ek@gmail.com
Created attachment 125253 [details]
valgrind_output_i686

I rebuilt wine with -march=3Damdfam10 and still get the same error (log
attached), I also tried building with -march=3Di686 -mtune=3Dgeneric and ru=
nning
valgrind on wine-1.7.44-gallium-nine binary from playonlinux with the same
outcome. I tried both valgrind-3.11 from xenial repo and valgrind-3.12-svn =
from
some random ppa. All other 3d wine games crash as well even if they use Ope=
nGL,
though tracing explorer.exe works.

(In reply to Michel D=C3=A4nzer from comment #3)
> valgrind doesn't understand some (not very) rece=
nt AMD specific instructions
> yet. I build everything with -march=3Damdfam10 -mtune=3Dnative to avoi=
d this.

AMD-specific or AMD64-specific? Either way, I use an Intel CPU and 32-bit w=
ine.

Architecture:          x86_64
CPU op-mode(s):        32-bit, 64-bit
Byte Order:            Little Endian
CPU(s):                8
On-line CPU(s) list:   0-7
Thread(s) per core:    2
Core(s) per socket:    4
Socket(s):             1
NUMA node(s):          1
Vendor ID:             GenuineIntel
CPU family:            6
Model:                 60
Model name:            Intel(R) Core(TM) i7-4771 CPU @ 3.50GHz
Stepping:              3
CPU MHz:               3900.039
CPU max MHz:           3900,0000
CPU min MHz:           800,0000
BogoMIPS:              6999.79
Virtualization:        VT-x
L1d cache:             32K
L1i cache:             32K
L2 cache:              256K
L3 cache:              8192K
NUMA node0 CPU(s):     0-7
Flags:                 fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge=
 mca
cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe syscall nx
pdpe1gb rdtscp lm constant_tsc arch_perfmon pebs bts rep_good nopl xtopology
nonstop_tsc aperfmperf eagerfpu pni pclmulqdq dtes64 monitor ds_cpl vmx smx=
 est
tm2 ssse3 sdbg fma cx16 xtpr pdcm pcid sse4_1 sse4_2 x2apic movbe popcnt
tsc_deadline_timer aes xsave avx f16c rdrand lahf_lm abm tpr_shadow vnmi
flexpriority ept vpid fsgsbase tsc_adjust bmi1 hle avx2 smep bmi2 erms invp=
cid
rtm xsaveopt dtherm ida arat pln pts


You are receiving this mail because:
  • You are the assignee for the bug.
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