From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 97122] list of 12 dEQP-GLES2 tests causing systematic GPU lockups
Date: Thu, 28 Jul 2016 22:54:48 +0000
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Date: Thu, 28 Jul 2016 22:54:48 +0000
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X-Bugzilla-URL: http://bugs.freedesktop.org/
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https://bugs.freedesktop.org/show_bug.cgi?id=3D97122
Bug ID: 97122
Summary: list of 12 dEQP-GLES2 tests causing systematic GPU
lockups
Product: Mesa
Version: unspecified
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel@lists.freedesktop.org
Reporter: issor.oruam@gmail.com
QA Contact: dri-devel@lists.freedesktop.org
Created attachment 125386
--> https://bugs.freedesktop.org/attachment.cgi?id=3D125386&action=3Dedit
List of tests inducing systematic GPU lockups
Hi,
while performing Android Compatibility Test Suite run on marshamallow-x86 w=
ith
mesa 12.0.1 I encountered systematic GPU lockups preceeded by full screen
artifact, sometime "noise screen alike" and some others "vertical stripes".
The issue was observed on HD7750 and HD7950.
The pattern and list of the 12 dEQP-GLES2 tests causing systematic GPU lock=
ups
is the following:
dEQP-GLES2.functional.shaders.loops.while_{constant,uniform,dynamic}.{condi=
tional,double}_continue_{vertex,fragment}
You can find in the attachments the dEQP GLES2 tests logs and some dmesg lo=
gs
captured during these GPU lockups.
I am available to collect further logs, if you could provide me instruction=
s,
or to test patches and report back to help resolve the issue.
NOTE: I've already tried to define R600_DEBUG=3Dnosb
which in android-x86 has to be done in init.x86.rc before building the iso
image,
but then running a test plan with the aforementioned failed tests,
I get again systematic GPU lockups.
Mauro Rossi
--=20
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--14697464880.cbeA.28707
Date: Thu, 28 Jul 2016 22:54:48 +0000
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Auto-Submitted: auto-generated
Bug ID |
97122
|
Summary |
list of 12 dEQP-GLES2 tests causing systematic GPU lockups
|
Product |
Mesa
|
Version |
unspecified
|
Hardware |
Other
|
OS |
All
|
Status |
NEW
|
Severity |
normal
|
Priority |
medium
|
Component |
Drivers/Gallium/radeonsi
|
Assignee |
dri-devel@lists.freedesktop.org
|
Reporter |
issor.oruam@gmail.com
|
QA Contact |
dri-devel@lists.freedesktop.org
|
Created attachment 125386 [details]=
List of tests inducing systematic GPU lockups
Hi,
while performing Android Compatibility Test Suite run on marshamallow-x86 w=
ith
mesa 12.0.1 I encountered systematic GPU lockups preceeded by full screen
artifact, sometime "noise screen alike" and some others "ver=
tical stripes".
The issue was observed on HD7750 and HD7950.
The pattern and list of the 12 dEQP-GLES2 tests causing systematic GPU lock=
ups
is the following:
dEQP-GLES2.functional.shaders.loops.while_{constant,uniform,dynamic}.{condi=
tional,double}_continue_{vertex,fragment}
You can find in the attachments the dEQP GLES2 tests logs and some dmesg lo=
gs
captured during these GPU lockups.
I am available to collect further logs, if you could provide me instruction=
s,
or to test patches and report back to help resolve the issue.
NOTE: I've already tried to define R600_DEBUG=3Dnosb
which in android-x86 has to be done in init.x86.rc before building the iso
image,
but then running a test plan with the aforementioned failed tests,
I get again systematic GPU lockups.
Mauro Rossi
You are receiving this mail because:
- You are the assignee for the bug.
=
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dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg==
--===============0728351170==--
From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 97122] list of 12 dEQP-GLES2 tests causing systematic GPU lockups
Date: Thu, 28 Jul 2016 22:57:53 +0000
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--- Comment #1 from Mauro Rossi ---
Created attachment 125387
--> https://bugs.freedesktop.org/attachment.cgi?id=3D125387&action=3Dedit
dmesg for uniform_iterations#conditional_continue_fragment FAIL
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 97122] list of 12 dEQP-GLES2 tests causing systematic GPU lockups
Date: Thu, 28 Jul 2016 23:00:26 +0000
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--- Comment #2 from Mauro Rossi ---
Created attachment 125388
--> https://bugs.freedesktop.org/attachment.cgi?id=3D125388&action=3Dedit
dmesg for uniform_iterations#double_continue_vertex FAIL
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 97122] list of 12 dEQP-GLES2 tests causing systematic GPU lockups
Date: Thu, 28 Jul 2016 23:01:14 +0000
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--- Comment #3 from Mauro Rossi ---
Created attachment 125389
--> https://bugs.freedesktop.org/attachment.cgi?id=3D125389&action=3Dedit
dmesg for uniform_iterations#double_continue_fragment FAIL
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 97122] list of 12 dEQP-GLES2 tests causing systematic GPU lockups
Date: Mon, 01 Aug 2016 12:08:20 +0000
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--- Comment #4 from Nicolai H=C3=A4hnle ---
Hi Mauro, thanks for the report - sounds like a control flow lowering bug.
Note that the 'nosb' option will have no effect, it applies to r600 only.
Which version of LLVM are you using? glxinfo shows this. Does the lockup ha=
ppen
with LLVM trunk?
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 97122] list of 12 dEQP-GLES2 tests causing systematic GPU lockups
Date: Tue, 02 Aug 2016 07:24:02 +0000
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--- Comment #5 from Mauro Rossi ---
Hi,
llvm version used in android marshmallow-x86 is 3.7.0 (preceding the R600 to
AMDGPU target renaming).
On android my options are currently limited to backporting latest patches on
top llvm 3.7.0 or trying upgrade to latest llvm 3.7.x doing some AMDGPU tar=
get
porting of android makefiles.
>'nosb' option will have no effect, it applies to r600 only
Are there other options that could help to workaround the issue
or for debugging purposes?
I'll check if some control flow lowering bug was reported,
in order to apply the relevant changes, do you know
In order to try latest llvm, I will move to linux test run,
by using chadversary fork and report about GLES2 results
Mauro
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Comment=
# 5
on bug 97122<=
/a>
from Mauro Rossi
Hi,
llvm version used in android marshmallow-x86 is 3.7.0 (preceding the R600 to
AMDGPU target renaming).
On android my options are currently limited to backporting latest patches on
top llvm 3.7.0 or trying upgrade to latest llvm 3.7.x doing some AMDGPU tar=
get
porting of android makefiles.
>'nosb' option will have no effect, it applies to =
r600 only
Are there other options that could help to workaround the issue
or for debugging purposes?
I'll check if some control flow lowering bug was reported,
in order to apply the relevant changes, do you know
In order to try latest llvm, I will move to linux test run,
by using chadversary fork and report about GLES2 results
Mauro
You are receiving this mail because:
- You are the assignee for the bug.
=
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--===============1432130486==--
From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 97122] list of 12 dEQP-GLES2 tests causing systematic GPU lockups
Date: Tue, 02 Aug 2016 07:35:13 +0000
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--- Comment #6 from Mauro Rossi ---
the missing part of a sentence:
> do you know
if similar GPU lockup bugs may be related and how?
Mauro
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 97122] list of 12 dEQP-GLES2 tests causing systematic GPU lockups
Date: Tue, 02 Aug 2016 12:30:25 +0000
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--- Comment #7 from Nicolai H=C3=A4hnle ---
I'm sorry, but LLVM 3.7 is extremely old. I'd say you're mostly out of luck.
There have been huge changes to how control flow lowering works, and I'd say
trying to cherry-pick individual fixes is basically a hopeless endeavour.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 97122] list of 12 dEQP-GLES2 tests causing systematic GPU lockups
Date: Tue, 02 Aug 2016 17:41:14 +0000
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Nicolai H=C3=A4hnle changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |WORKSFORME
--- Comment #8 from Nicolai H=C3=A4hnle ---
I have verified that the tests pass on current Mesa + LLVM master.
I would seriously recommend that you somehow upgrade the version of LLVM you
use with the driver.
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changed
bug 97122<=
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 97122] list of 12 dEQP-GLES2 tests causing systematic GPU lockups
Date: Tue, 02 Aug 2016 21:51:48 +0000
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--- Comment #9 from Mauro Rossi ---
Hi Nicolai,
thanks a lot for your commitment and help.
Now I also learned how to run deqp on linux
I confirm that with the llvm 3.8.1 and later I see no GPU lockups.
Being oibaf ppa not affected, the resolution happened between 3.8.0 and 3.8=
.1
and has to be related to SI lowering, that's a lot of useful info for my
problem.
Cheers!
Mauro
Test Sessions:
--------------
cmake . -DDEQP_TARGET=3Dx11_egl
make
cd ./modules/gles2
./deqp-gles2 -n dEQP-GLES2.functional.shaders.loops.*
Test Session 1: padoka ppa (mesa 12.1 and llvm 4.0.0)
---------------------------------------------------
utente@utente-desktop:~$ glxinfo | grep Mesa
client glx vendor string: Mesa Project and SGI
OpenGL core profile version string: 4.2 (Core Profile) Mesa 12.1.0-devel -
padoka PPA
OpenGL version string: 3.0 Mesa 12.1.0-devel - padoka PPA
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 12.1.0-devel - padoka =
PPA
utente@utente-desktop:~$ glxinfo | grep LLVM
Device: AMD TAHITI (DRM 2.43.0 / 4.4.0-31-generic, LLVM 4.0.0) (0x679a)
OpenGL renderer string: Gallium 0.4 on AMD TAHITI (DRM 2.43.0 /
4.4.0-31-generic, LLVM 4.0.0)
Result: dEQP-GLES2.functional.shaders.loops.* 100% ok and no GPU lockups
DONE!
Test run totals:
Passed: 624/624 (100.0%)
Failed: 0/624 (0.0%)
Not supported: 0/624 (0.0%)
Warnings: 0/624 (0.0%)
Test Session 2: oibaf ppa (mesa 12.1 and llvm 3.8.1)
--------------------------------------------------
utente@utente-desktop:~$ glxinfo | grep Mesa
client glx vendor string: Mesa Project and SGI
OpenGL core profile version string: 4.1 (Core Profile) Mesa 12.1.0-devel
OpenGL version string: 3.0 Mesa 12.1.0-devel
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 12.1.0-devel
utente@utente-desktop:~$ glxinfo | grep LLVM
Device: AMD TAHITI (DRM 2.43.0 / 4.4.0-31-generic, LLVM 3.8.1) (0x679a)
OpenGL renderer string: Gallium 0.4 on AMD TAHITI (DRM 2.43.0 /
4.4.0-31-generic, LLVM 3.8.1)
Result: dEQP-GLES2.functional.shaders.loops.* are 100% ok and no GPU lockups
DONE!
Test run totals:
Passed: 624/624 (100.0%)
Failed: 0/624 (0.0%)
Not supported: 0/624 (0.0%)
Warnings: 0/624 (0.0%)
Test Session 3: default Ubuntu 16.04 (mesa 11.2 and llvm 3.8.0)
-------------------------------------------------------------
utente@utente-desktop:~$ glxinfo | grep Mesa
client glx vendor string: Mesa Project and SGI
OpenGL core profile version string: 4.1 (Core Profile) Mesa 11.2.0
OpenGL version string: 3.0 Mesa 11.2.0
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 11.2.0
utente@utente-desktop:~$ glxinfo | grep LLVM
Device: AMD TAHITI (DRM 2.43.0, LLVM 3.8.0) (0x679a)
OpenGL renderer string: Gallium 0.4 on AMD TAHITI (DRM 2.43.0, LLVM 3.8.0)
Result: Full screen artifacts and GPU lockup, but clearly llvm version rela=
ted
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Comment=
# 9
on bug 97122<=
/a>
from Mauro Rossi
Hi Nicolai,
thanks a lot for your commitment and help.
Now I also learned how to run deqp on linux
I confirm that with the llvm 3.8.1 and later I see no GPU lockups.
Being oibaf ppa not affected, the resolution happened between 3.8.0 and 3.8=
.1
and has to be related to SI lowering, that's a lot of useful info for my
problem.
Cheers!
Mauro
Test Sessions:
--------------
cmake . -DDEQP_TARGET=3Dx11_egl
make
cd ./modules/gles2
./deqp-gles2 -n dEQP-GLES2.functional.shaders.loops.*
Test Session 1: padoka ppa (mesa 12.1 and llvm 4.0.0)
---------------------------------------------------
utente@utente-desktop:~$ glxinfo | grep Mesa
client glx vendor string: Mesa Project and SGI
OpenGL core profile version string: 4.2 (Core Profile) Mesa 12.1.0-devel -
padoka PPA
OpenGL version string: 3.0 Mesa 12.1.0-devel - padoka PPA
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 12.1.0-devel - padoka =
PPA
utente@utente-desktop:~$ glxinfo | grep LLVM
Device: AMD TAHITI (DRM 2.43.0 / 4.4.0-31-generic, LLVM 4.0.0) (0x679a)
OpenGL renderer string: Gallium 0.4 on AMD TAHITI (DRM 2.43.0 /
4.4.0-31-generic, LLVM 4.0.0)
Result: dEQP-GLES2.functional.shaders.loops.* 100% ok and no GPU lockups
DONE!
Test run totals:
Passed: 624/624 (100.0%)
Failed: 0/624 (0.0%)
Not supported: 0/624 (0.0%)
Warnings: 0/624 (0.0%)
Test Session 2: oibaf ppa (mesa 12.1 and llvm 3.8.1)
--------------------------------------------------
utente@utente-desktop:~$ glxinfo | grep Mesa
client glx vendor string: Mesa Project and SGI
OpenGL core profile version string: 4.1 (Core Profile) Mesa 12.1.0-devel
OpenGL version string: 3.0 Mesa 12.1.0-devel
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 12.1.0-devel
utente@utente-desktop:~$ glxinfo | grep LLVM
Device: AMD TAHITI (DRM 2.43.0 / 4.4.0-31-generic, LLVM 3.8.1) (0x679a)
OpenGL renderer string: Gallium 0.4 on AMD TAHITI (DRM 2.43.0 /
4.4.0-31-generic, LLVM 3.8.1)
Result: dEQP-GLES2.functional.shaders.loops.* are 100% ok and no GPU lockups
DONE!
Test run totals:
Passed: 624/624 (100.0%)
Failed: 0/624 (0.0%)
Not supported: 0/624 (0.0%)
Warnings: 0/624 (0.0%)
Test Session 3: default Ubuntu 16.04 (mesa 11.2 and llvm 3.8.0)
-------------------------------------------------------------
utente@utente-desktop:~$ glxinfo | grep Mesa
client glx vendor string: Mesa Project and SGI
OpenGL core profile version string: 4.1 (Core Profile) Mesa 11.2.0
OpenGL version string: 3.0 Mesa 11.2.0
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 11.2.0
utente@utente-desktop:~$ glxinfo | grep LLVM
Device: AMD TAHITI (DRM 2.43.0, LLVM 3.8.0) (0x679a)
OpenGL renderer string: Gallium 0.4 on AMD TAHITI (DRM 2.43.0, LLVM 3.8.0)
Result: Full screen artifacts and GPU lockup, but clearly llvm version rela=
ted
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