What | Removed | Added |
---|---|---|
Resolution | --- | NOTABUG |
Status | NEW | RESOLVED |
Pre-GCN cards require an alignment of 256 bytes for uniform buffers. GCN cards only require 4 byte alignment there. All other buffer binding points require 1, 2, or 4 bytes depending on the texel size. It's really min(texel_size, 4). Whatever the closed OpenGL driver reports doesn't correspond to the reality. The limits reported by our Vulkan driver are very similar to Mesa.