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From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 97524] Invalid sampler settings cause full GPU reset
Date: Wed, 14 Sep 2016 08:56:55 +0000	[thread overview]
Message-ID: <bug-97524-502-j2fKmPSmKa@http.bugs.freedesktop.org/> (raw)
In-Reply-To: <bug-97524-502@http.bugs.freedesktop.org/>


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https://bugs.freedesktop.org/show_bug.cgi?id=97524

--- Comment #8 from Nicolai Hähnle <nhaehnle@gmail.com> ---
Here's the output:

GL Context creation suceeded.
Mesa: User error: GL_INVALID_OPERATION in glUseProgram(program 3 not linked)
^C0:1(1): error: syntax error, unexpected $end0:1(1): error: syntax error,
unexpected $endGL_INVALID_OPERATION in glUseProgram(program 3 not linked)Shader
Stats: SGPRS: 24 VGPRS: 16 Code Size: 64 LDS: 0 Scratch: 0 Max Waves: 10
Spilled SGPRs: 0 Spilled VGPRs: 0Shader Stats: SGPRS: 16 VGPRS: 16 Code Size:
40 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0Shader
Stats: SGPRS: 18 VGPRS: 8 Code Size: 252 LDS: 0 Scratch: 0 Max Waves: 10
Spilled SGPRs: 0 Spilled VGPRs: 0Shader Stats: SGPRS: 16 VGPRS: 16 Code Size:
64 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0 Spilled VGPRs: 0Shader
Stats: SGPRS: 16 VGPRS: 16 Code Size: 40 LDS: 0 Scratch: 0 Max Waves: 10
Spilled SGPRs: 0 Spilled VGPRs: 0

Again, this is with a debug build of Mesa, but there should be no difference in
error checking -- only the output when an error is detected is different.

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  parent reply	other threads:[~2016-09-14  8:56 UTC|newest]

Thread overview: 11+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2016-08-29  4:06 [Bug 97524] Invalid sampler settings cause full GPU reset bugzilla-daemon
2016-09-02 10:03 ` bugzilla-daemon
2016-09-03 21:54 ` bugzilla-daemon
2016-09-03 21:54 ` bugzilla-daemon
2016-09-03 21:55 ` bugzilla-daemon
2016-09-12 15:11 ` bugzilla-daemon
2016-09-12 22:00 ` bugzilla-daemon
2016-09-14  0:08 ` bugzilla-daemon
2016-09-14  8:56 ` bugzilla-daemon [this message]
2016-09-14 22:01 ` bugzilla-daemon
2016-10-06 13:56 ` bugzilla-daemon

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