From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Tue, 20 Sep 2016 23:28:30 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1371518054==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 85AD06E761 for ; Tue, 20 Sep 2016 23:28:30 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1371518054== Content-Type: multipart/alternative; boundary="14744141100.BEFe1C8A.1458"; charset="UTF-8" --14744141100.BEFe1C8A.1458 Date: Tue, 20 Sep 2016 23:28:30 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 Kenneth Graunke changed: What |Removed |Added ---------------------------------------------------------------------------- QA Contact|mesa-dev@lists.freedesktop. |dri-devel@lists.freedesktop |org |.org Component|Other |Drivers/Gallium/radeonsi Assignee|mesa-dev@lists.freedesktop. |dri-devel@lists.freedesktop |org |.org --=20 You are receiving this mail because: You are the assignee for the bug.= --14744141100.BEFe1C8A.1458 Date: Tue, 20 Sep 2016 23:28:30 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated Kenneth Graunke changed bug 97879<= /a>
What Removed Added
QA Contact mesa-dev@lists.freedesktop.org dri-devel@lists.freedesktop.org
Component Other Drivers/Gallium/radeonsi
Assignee mesa-dev@lists.freedesktop.org dri-devel@lists.freedesktop.org


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= --14744141100.BEFe1C8A.1458-- --===============1371518054== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============1371518054==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Wed, 21 Sep 2016 02:05:07 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1710679887==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 6E1256E1FF for ; Wed, 21 Sep 2016 02:05:07 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1710679887== Content-Type: multipart/alternative; boundary="14744235070.7Dce1C67.8971"; charset="UTF-8" --14744235070.7Dce1C67.8971 Date: Wed, 21 Sep 2016 02:05:07 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 Michel D=C3=A4nzer changed: What |Removed |Added ---------------------------------------------------------------------------- Component|Drivers/Gallium/radeonsi |glsl-compiler Assignee|dri-devel@lists.freedesktop |mesa-dev@lists.freedesktop. |.org |org QA Contact|dri-devel@lists.freedesktop |intel-3d-bugs@lists.freedes |.org |ktop.org CC| |dri-devel@lists.freedesktop | |.org --- Comment #1 from Michel D=C3=A4nzer --- Looks like most of the cycles at the start of the apitrace are spent in the GLSL compiler frontend, in particular in do_common_optimization. --=20 You are receiving this mail because: You are the assignee for the bug. You are on the CC list for the bug.= --14744235070.7Dce1C67.8971 Date: Wed, 21 Sep 2016 02:05:07 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated
= Michel D=C3=A4nzer changed bug 97879<= /a>
What Removed Added
Component Drivers/Gallium/radeonsi glsl-compiler
Assignee dri-devel@lists.freedesktop.org mesa-dev@lists.freedesktop.org
QA Contact dri-devel@lists.freedesktop.org intel-3d-bugs@lists.freedesktop.org
CC   dri-devel@lists.freedesktop.org

Comment= # 1 on bug 97879<= /a> from Michel D=C3=A4nzer
Looks like most of the cycles at the start of the apitrace are=
 spent in the
GLSL compiler frontend, in particular in do_common_optimization.


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= --14744235070.7Dce1C67.8971-- --===============1710679887== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============1710679887==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Wed, 21 Sep 2016 08:05:53 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============2053992928==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id 6A9B18935C for ; Wed, 21 Sep 2016 08:05:53 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============2053992928== Content-Type: multipart/alternative; boundary="14744451530.FA177eE51.27994"; charset="UTF-8" --14744451530.FA177eE51.27994 Date: Wed, 21 Sep 2016 08:05:53 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #2 from Silvan Jegen --- (In reply to Michel D=C3=A4nzer from comment #1) > Looks like most of the cycles at the start of the apitrace are spent in t= he > GLSL compiler frontend, in particular in do_common_optimization. Just to clarify: the trace also includes loading of the game itself (which takes a long time too) as well as in-game menu navigation. Loading the in-g= ame menus (especially the options) takes a long time too so it *could* be relat= ed. I quit the game after about 1 minute of play time so the last one to two minutes of the trace should be the actual game. Thanks for looking into it! --=20 You are receiving this mail because: You are on the CC list for the bug.= --14744451530.FA177eE51.27994 Date: Wed, 21 Sep 2016 08:05:53 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Comment= # 2 on bug 97879<= /a> from Silvan Jegen
(In reply to Michel D=C3=A4nzer from comment #1)
> Looks like most of the cycles at the start of th=
e apitrace are spent in the
> GLSL compiler frontend, in particular in do_common_optimization.

Just to clarify: the trace also includes loading of the game itself (which
takes a long time too) as well as in-game menu navigation. Loading the in-g=
ame
menus (especially the options) takes a long time too so it *could* be relat=
ed.

I quit the game after about 1 minute of play time so the last one to two
minutes of the trace should be the actual game.

Thanks for looking into it!


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= --14744451530.FA177eE51.27994-- --===============2053992928== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============2053992928==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Wed, 21 Sep 2016 14:59:41 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1970525451==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 82DF86E846 for ; Wed, 21 Sep 2016 14:59:41 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1970525451== Content-Type: multipart/alternative; boundary="14744699811.5B051c.20054"; charset="UTF-8" --14744699811.5B051c.20054 Date: Wed, 21 Sep 2016 14:59:41 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #3 from Michel D=C3=A4nzer --- (In reply to Silvan Jegen from comment #2) > Just to clarify: the trace also includes loading of the game itself (which > takes a long time too) as well as in-game menu navigation. Right, replaying the trace crashes for me after the shader compilations on startup, so my CPU profile only covered that. Maybe you can try getting a C= PU profile of one of the other stalls. Otherwise, maybe try setting the environment variable GALLIUM_HUD=3D.dfps,requested-VRAM+VRAM-usage,requested-GTT+GTT-usage,cpu+t= emperature+GPU-load,.dnum-bytes-moved,.dbuffer-wait-time,.dnum-compilations= +num-shaders-created for either running the game itself or replaying the trace, and taking a screenshot within one minute after one of the other stalls. That should all= ow at least confirming or ruling out that the other stalls are due to shader compilation as well. --=20 You are receiving this mail because: You are on the CC list for the bug.= --14744699811.5B051c.20054 Date: Wed, 21 Sep 2016 14:59:41 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Comment= # 3 on bug 97879<= /a> from Michel D=C3=A4nzer
(In reply to Silvan Jegen from comment #2)
> Just to clarify: the trace also includes loading=
 of the game itself (which
> takes a long time too) as well as in-game menu navigation.

Right, replaying the trace crashes for me after the shader compilations on
startup, so my CPU profile only covered that. Maybe you can try getting a C=
PU
profile of one of the other stalls.

Otherwise, maybe try setting the environment variable
GALLIUM_HUD=3D.dfps,requested-VRAM+VRAM-usage,requested-GTT+GTT-usage,cpu+t=
emperature+GPU-load,.dnum-bytes-moved,.dbuffer-wait-time,.dnum-compilations=
+num-shaders-created
for either running the game itself or replaying the trace, and taking a
screenshot within one minute after one of the other stalls. That should all=
ow
at least confirming or ruling out that the other stalls are due to shader
compilation as well.


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= --14744699811.5B051c.20054-- --===============1970525451== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============1970525451==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Wed, 21 Sep 2016 18:04:03 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0310191180==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id DE2856E278 for ; Wed, 21 Sep 2016 18:04:03 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0310191180== Content-Type: multipart/alternative; boundary="14744810435.1bFd8DcAb.31702"; charset="UTF-8" --14744810435.1bFd8DcAb.31702 Date: Wed, 21 Sep 2016 18:04:03 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #4 from Andreas Hartmetz --- I have the same problem. Assuming the problem was shader compilation, what could be done about it, though? Optimizing shader compilation by a factor o= f 10 seems unrealistic, a disk cache for shaders has been rejected (right?) and would not always help, e.g. when somebody with a car that uses a new asset joins. --=20 You are receiving this mail because: You are on the CC list for the bug.= --14744810435.1bFd8DcAb.31702 Date: Wed, 21 Sep 2016 18:04:03 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Comment= # 4 on bug 97879<= /a> from Andreas Hartmetz
I have the same problem. Assuming the problem was shader compi=
lation, what
could be done about it, though? Optimizing shader compilation by a factor o=
f 10
seems unrealistic, a disk cache for shaders has been rejected (right?) and
would not always help, e.g. when somebody with a car that uses a new asset
joins.


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= --14744810435.1bFd8DcAb.31702-- --===============0310191180== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============0310191180==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Wed, 21 Sep 2016 19:01:19 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0386275797==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id E2EBB6E6DA for ; Wed, 21 Sep 2016 19:01:19 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0386275797== Content-Type: multipart/alternative; boundary="14744844794.bbA54Dd.2776"; charset="UTF-8" --14744844794.bbA54Dd.2776 Date: Wed, 21 Sep 2016 19:01:19 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #5 from Tobias Droste --- Created attachment 126715 --> https://bugs.freedesktop.org/attachment.cgi?id=3D126715&action=3Dedit Screenshot with GALLIUM_HUD of the first 10s of the game (bad) --=20 You are receiving this mail because: You are on the CC list for the bug.= --14744844794.bbA54Dd.2776 Date: Wed, 21 Sep 2016 19:01:19 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Comment= # 5 on bug 97879<= /a> from Tobias Droste
Created attachment 126715 [details]
Screenshot with GALLIUM_HUD of the first 10s of the game (bad)


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= --14744844794.bbA54Dd.2776-- --===============0386275797== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============0386275797==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Wed, 21 Sep 2016 19:02:16 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1594525625==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 9FCD56E6DA for ; Wed, 21 Sep 2016 19:02:16 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1594525625== Content-Type: multipart/alternative; boundary="14744845364.807Dd319.2678"; charset="UTF-8" --14744845364.807Dd319.2678 Date: Wed, 21 Sep 2016 19:02:16 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #6 from Tobias Droste --- Created attachment 126716 --> https://bugs.freedesktop.org/attachment.cgi?id=3D126716&action=3Dedit Screenshot with GALLIUM_HUD of the first 1min30s of the game (good) --=20 You are receiving this mail because: You are on the CC list for the bug.= --14744845364.807Dd319.2678 Date: Wed, 21 Sep 2016 19:02:16 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Comment= # 6 on bug 97879<= /a> from Tobias Droste
Created attachment 126716 [details]
Screenshot with GALLIUM_HUD of the first 1min30s of the game (good)


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= --14744845364.807Dd319.2678-- --===============1594525625== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============1594525625==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Wed, 21 Sep 2016 19:02:46 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0183294244==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id 5EDD76E6E8 for ; Wed, 21 Sep 2016 19:02:46 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0183294244== Content-Type: multipart/alternative; boundary="14744845661.3EC8B.3140"; charset="UTF-8" --14744845661.3EC8B.3140 Date: Wed, 21 Sep 2016 19:02:46 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #7 from Tobias Droste --- Created attachment 126717 --> https://bugs.freedesktop.org/attachment.cgi?id=3D126717&action=3Dedit Screenshot with GALLIUM_HUD of the first 2min30s of the game (good) --=20 You are receiving this mail because: You are on the CC list for the bug.= --14744845661.3EC8B.3140 Date: Wed, 21 Sep 2016 19:02:46 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Comment= # 7 on bug 97879<= /a> from Tobias Droste
Created attachment 126717 [details]
Screenshot with GALLIUM_HUD of the first 2min30s of the game (good)


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= --14744845661.3EC8B.3140-- --===============0183294244== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============0183294244==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Wed, 21 Sep 2016 19:07:06 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0981396405==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 331EE6E6E9 for ; Wed, 21 Sep 2016 19:07:06 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0981396405== Content-Type: multipart/alternative; boundary="14744848263.ed4D.3368"; charset="UTF-8" --14744848263.ed4D.3368 Date: Wed, 21 Sep 2016 19:07:06 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #8 from Tobias Droste --- On the first screenshot you can clearly see the FPS going down to 0 multiple times.=20 Though looking at the graph only the first 2 drops could be explained by sh= ader compiles if I interpret this correctly. I can't tell what's happening after that. --=20 You are receiving this mail because: You are on the CC list for the bug.= --14744848263.ed4D.3368 Date: Wed, 21 Sep 2016 19:07:06 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Comment= # 8 on bug 97879<= /a> from Tobias Droste
On the first screenshot you can clearly see the FPS going down=
 to 0 multiple
times.=20
Though looking at the graph only the first 2 drops could be explained by sh=
ader
compiles if I interpret this correctly. I can't tell what's happening after
that.


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= --14744848263.ed4D.3368-- --===============0981396405== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============0981396405==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Wed, 21 Sep 2016 19:15:24 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0281218848==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id 544856E70E for ; Wed, 21 Sep 2016 19:15:24 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0281218848== Content-Type: multipart/alternative; boundary="14744853240.A0BBE.3617"; charset="UTF-8" --14744853240.A0BBE.3617 Date: Wed, 21 Sep 2016 19:15:24 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #9 from Tobias Droste --- Ah should have mentioned it: This is with radeon+radeonsi (no amdpgu) so it's probably not the kernel. --=20 You are receiving this mail because: You are on the CC list for the bug.= --14744853240.A0BBE.3617 Date: Wed, 21 Sep 2016 19:15:24 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Comment= # 9 on bug 97879<= /a> from Tobias Droste
Ah should have mentioned it:

This is with radeon+radeonsi (no amdpgu) so it's probably not the kernel.
        


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= --14744853240.A0BBE.3617-- --===============0281218848== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============0281218848==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Thu, 22 Sep 2016 12:27:21 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0035622130==" Return-path: Received: from culpepper.freedesktop.org (unknown [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id E6F1C6EBBC for ; Thu, 22 Sep 2016 12:27:20 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0035622130== Content-Type: multipart/alternative; boundary="14745472403.3F6F.16451"; charset="UTF-8" --14745472403.3F6F.16451 Date: Thu, 22 Sep 2016 12:27:20 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #10 from Silvan Jegen --- (In reply to Michel D=C3=A4nzer from comment #3) > (In reply to Silvan Jegen from comment #2) > > Just to clarify: the trace also includes loading of the game itself (wh= ich > > takes a long time too) as well as in-game menu navigation. >=20 > Right, replaying the trace crashes for me after the shader compilations on > startup, so my CPU profile only covered that. Maybe you can try getting a > CPU profile of one of the other stalls. I tried to replay the trace and it crashed on my machine as well... > Otherwise, maybe try setting the environment variable > GALLIUM_HUD=3D.dfps,requested-VRAM+VRAM-usage,requested-GTT+GTT-usage, > cpu+temperature+GPU-load,.dnum-bytes-moved,.dbuffer-wait-time,.dnum- > compilations+num-shaders-created for either running the game itself or > replaying the trace, and taking a screenshot within one minute after one = of > the other stalls. That should allow at least confirming or ruling out that > the other stalls are due to shader compilation as well. Do you still need such a screenshot now that other people in the thread have posted a few? If so, I will upload one early next week (I will be away over= the weekend). --=20 You are receiving this mail because: You are on the CC list for the bug.= --14745472403.3F6F.16451 Date: Thu, 22 Sep 2016 12:27:20 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 10 on bug 97879<= /a> from Silvan Jegen
(In reply to Michel D=C3=A4nzer from comment #3)
> (In reply to Silvan Jegen from comment #2)
> > Just to clarify: the trace also includes loading of the game itse=
lf (which
> > takes a long time too) as well as in-game menu navigation.
>=20
> Right, replaying the trace crashes for me after the shader compilation=
s on
> startup, so my CPU profile only covered that. Maybe you can try gettin=
g a
> CPU profile of one of the other stalls.

I tried to replay the trace and it crashed on my machine as well...


> Otherwise, maybe try setting the environment var=
iable
> GALLIUM_HUD=3D.dfps,requested-VRAM+VRAM-usage,requested-GTT+GTT-usage,
> cpu+temperature+GPU-load,.dnum-bytes-moved,.dbuffer-wait-time,.dnum-
> compilations+num-shaders-created for either running the game itself or
> replaying the trace, and taking a screenshot within one minute after o=
ne of
> the other stalls. That should allow at least confirming or ruling out =
that
> the other stalls are due to shader compilation as well.

Do you still need such a screenshot now that other people in the thread have
posted a few? If so, I will upload one early next week (I will be away over=
 the
weekend).


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= --14745472403.3F6F.16451-- --===============0035622130== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============0035622130==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Thu, 22 Sep 2016 17:47:17 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1498447700==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id A1F896E921 for ; Thu, 22 Sep 2016 17:47:17 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1498447700== Content-Type: multipart/alternative; boundary="14745664375.4eCf72.5000"; charset="UTF-8" --14745664375.4eCf72.5000 Date: Thu, 22 Sep 2016 17:47:17 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #11 from Gregor M=C3=BCnch --- Experiencing same problem with Radeon HD 7970 Mesa Git radeonsi, LLVM Git, Linux 4.8 rc6. The Hangs are always there when: -start of the match 5-7sec -multiple times within the 1st minute of the game, up to 10sec per stall -upon the first explosion -upon a new player, with a new car spawns -opening option menu -end of the game, where the results are displayed Especially in the begin, you see a lot of blurrish textures. Ground texture= s, decals of the car, blurry "psyonix" advertisements. The grass looks like in a cell shading game, (wrong shader applied?) --=20 You are receiving this mail because: You are on the CC list for the bug.= --14745664375.4eCf72.5000 Date: Thu, 22 Sep 2016 17:47:17 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 11 on bug 97879<= /a> from Gregor M=C3=BCnch
Experiencing same problem with Radeon HD 7970 Mesa Git radeons=
i, LLVM Git,
Linux 4.8 rc6.

The Hangs are always there when:
-start of the match 5-7sec
-multiple times within the 1st minute of the game, up to 10sec per stall
-upon the first explosion
-upon a new player, with a new car spawns
-opening option menu
-end of the game, where the results are displayed

Especially in the begin, you see a lot of blurrish textures. Ground texture=
s,
decals of the car, blurry "psyonix" advertisements.
The grass looks like in a cell shading game, (wrong shader applied?)


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= --14745664375.4eCf72.5000-- --===============1498447700== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============1498447700==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Fri, 23 Sep 2016 01:15:25 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0205077741==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id 0D2E36E9BC for ; Fri, 23 Sep 2016 01:15:25 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0205077741== Content-Type: multipart/alternative; boundary="14745933250.5bDe1e89.31268"; charset="UTF-8" --14745933250.5bDe1e89.31268 Date: Fri, 23 Sep 2016 01:15:25 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #12 from Michel D=C3=A4nzer --- (In reply to Andreas Hartmetz from comment #4) > Assuming the problem was shader compilation, what could be done about it, > though? Optimizing shader compilation by a factor of 10 seems unrealistic, Not necessarily. Let's worry about that once the code taking so much time is identified and analyzed. For that purpose, what's needed next is CPU profil= es of the stalls. > a disk cache for shaders has been rejected (right?) No, it hasn't. > and would not always help, e.g. when somebody with a car that uses a new > asset joins. Right, there's only so much the driver stack can do when the game (engine) keeps compiling shaders. --=20 You are receiving this mail because: You are on the CC list for the bug.= --14745933250.5bDe1e89.31268 Date: Fri, 23 Sep 2016 01:15:25 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 12 on bug 97879<= /a> from Michel D=C3=A4nzer
(In reply to Andreas Hartmetz from comment #4)
> Assuming the problem was shader compilation, wha=
t could be done about it,
> though? Optimizing shader compilation by a factor of 10 seems unrealis=
tic,

Not necessarily. Let's worry about that once the code taking so much time is
identified and analyzed. For that purpose, what's needed next is CPU profil=
es
of the stalls.


> a disk cache for shaders has been rejected (righ=
t?)

No, it hasn't.


> and would not always help, e.g. when somebody wi=
th a car that uses a new
> asset joins.

Right, there's only so much the driver stack can do when the game (engine)
keeps compiling shaders.


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= --14745933250.5bDe1e89.31268-- --===============0205077741== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============0205077741==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Sat, 24 Sep 2016 15:19:29 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1769609020==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 6E04F6E1BD for ; Sat, 24 Sep 2016 15:19:29 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1769609020== Content-Type: multipart/alternative; boundary="14747303694.26E3.14941"; charset="UTF-8" --14747303694.26E3.14941 Date: Sat, 24 Sep 2016 15:19:29 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #13 from hofmann.zachary@gmail.com --- I can also confirm this problem with Radeon R7 250 (radeonsi), Mesa 12.0.2, LLVM 3.8.1 and kernel version 4.6.0. --=20 You are receiving this mail because: You are on the CC list for the bug.= --14747303694.26E3.14941 Date: Sat, 24 Sep 2016 15:19:29 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 13 on bug 97879<= /a> from hofm= ann.zachary@gmail.com
I can also confirm this problem with Radeon R7 250 (radeonsi),=
 Mesa 12.0.2,
LLVM 3.8.1 and kernel version 4.6.0.


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= --14747303694.26E3.14941-- --===============1769609020== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============1769609020==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Sat, 24 Sep 2016 23:58:21 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1713556333==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id 1BBD16E0A2 for ; Sat, 24 Sep 2016 23:58:21 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1713556333== Content-Type: multipart/alternative; boundary="14747615010.fF2eA25.9258"; charset="UTF-8" --14747615010.fF2eA25.9258 Date: Sat, 24 Sep 2016 23:58:21 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #14 from Tobias Droste --- Created attachment 126770 --> https://bugs.freedesktop.org/attachment.cgi?id=3D126770&action=3Dedit Profile of the the first few seconds of a game (all components) --=20 You are receiving this mail because: You are on the CC list for the bug.= --14747615010.fF2eA25.9258 Date: Sat, 24 Sep 2016 23:58:21 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 14 on bug 97879<= /a> from Tobias Droste
Created attachment 126770 [details]
Profile of the the first few seconds of a game (all components)


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= --14747615010.fF2eA25.9258-- --===============1713556333== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============1713556333==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Sat, 24 Sep 2016 23:58:39 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1568148040==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id 7457C6E0F1 for ; Sat, 24 Sep 2016 23:58:39 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1568148040== Content-Type: multipart/alternative; boundary="14747615191.A27e.9402"; charset="UTF-8" --14747615191.A27e.9402 Date: Sat, 24 Sep 2016 23:58:39 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #15 from Tobias Droste --- Created attachment 126771 --> https://bugs.freedesktop.org/attachment.cgi?id=3D126771&action=3Dedit Profile of the the first few seconds of a game (only radeonsi) --=20 You are receiving this mail because: You are on the CC list for the bug.= --14747615191.A27e.9402 Date: Sat, 24 Sep 2016 23:58:39 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 15 on bug 97879<= /a> from Tobias Droste
Created attachment 126771 [details]
Profile of the the first few seconds of a game (only radeonsi)


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= --14747615191.A27e.9402-- --===============1568148040== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============1568148040==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Sun, 25 Sep 2016 00:00:42 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1329333380==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id B3FC16E0A2 for ; Sun, 25 Sep 2016 00:00:42 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1329333380== Content-Type: multipart/alternative; boundary="14747616424.b55A4E8fB.9675"; charset="UTF-8" --14747616424.b55A4E8fB.9675 Date: Sun, 25 Sep 2016 00:00:42 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #16 from Tobias Droste --- I tried to do some profiling but with callgrind it's impossible because aft= er half an hour I'm not even in the game creation menu. I tried zoom as an alternative (never used it before) and the attached screenshots are the result. I'm not 100% sure I used it how I should use it, but maybe someone can see something there. --=20 You are receiving this mail because: You are on the CC list for the bug.= --14747616424.b55A4E8fB.9675 Date: Sun, 25 Sep 2016 00:00:42 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 16 on bug 97879<= /a> from Tobias Droste
I tried to do some profiling but with callgrind it's impossibl=
e because after
half an hour I'm not even in the game creation menu.

I tried zoom as an alternative (never used it before) and the attached
screenshots are the result. I'm not 100% sure I used it how I should use it,
but maybe someone can see something there.


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= --14747616424.b55A4E8fB.9675-- --===============1329333380== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============1329333380==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Sun, 25 Sep 2016 00:09:57 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1278037614==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id D23B86E0C2 for ; Sun, 25 Sep 2016 00:09:57 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1278037614== Content-Type: multipart/alternative; boundary="14747621975.44ceFC0c1.10138"; charset="UTF-8" --14747621975.44ceFC0c1.10138 Date: Sun, 25 Sep 2016 00:09:57 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #17 from Tobias Droste --- Created attachment 126772 --> https://bugs.freedesktop.org/attachment.cgi?id=3D126772&action=3Dedit Profile of a few seconds in the middle of the game (all components) --=20 You are receiving this mail because: You are on the CC list for the bug.= --14747621975.44ceFC0c1.10138 Date: Sun, 25 Sep 2016 00:09:57 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 17 on bug 97879<= /a> from Tobias Droste
Created attachment 126772 [details]
Profile of a few seconds in the middle of the game (all components)


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= --14747621975.44ceFC0c1.10138-- --===============1278037614== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============1278037614==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Sun, 25 Sep 2016 00:10:26 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1711359465==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id 92CD26E0A0 for ; Sun, 25 Sep 2016 00:10:26 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1711359465== Content-Type: multipart/alternative; boundary="14747622260.1DE3d0E.10180"; charset="UTF-8" --14747622260.1DE3d0E.10180 Date: Sun, 25 Sep 2016 00:10:26 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #18 from Tobias Droste --- Created attachment 126773 --> https://bugs.freedesktop.org/attachment.cgi?id=3D126773&action=3Dedit Profile of a few seconds in the middle of the game (only radeonsi) --=20 You are receiving this mail because: You are on the CC list for the bug.= --14747622260.1DE3d0E.10180 Date: Sun, 25 Sep 2016 00:10:26 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 18 on bug 97879<= /a> from Tobias Droste
Created attachment 126773 [details]
Profile of a few seconds in the middle of the game (only radeonsi)


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= --14747622260.1DE3d0E.10180-- --===============1711359465== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============1711359465==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Sun, 25 Sep 2016 00:11:25 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1425310399==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 7F8A06E0C2 for ; Sun, 25 Sep 2016 00:11:25 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1425310399== Content-Type: multipart/alternative; boundary="14747622854.9fF924a.10351"; charset="UTF-8" --14747622854.9fF924a.10351 Date: Sun, 25 Sep 2016 00:11:25 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #19 from Tobias Droste --- And I added screenshots of the profile for a few seconds where the game is running fine.=20 I figured that it might be interesting where the difference between good and bad is. --=20 You are receiving this mail because: You are on the CC list for the bug.= --14747622854.9fF924a.10351 Date: Sun, 25 Sep 2016 00:11:25 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 19 on bug 97879<= /a> from Tobias Droste
And I added screenshots of the profile for a few seconds where=
 the game is
running fine.=20
I figured that it might be interesting where the difference between good and
bad is.


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= --14747622854.9fF924a.10351-- --===============1425310399== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============1425310399==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Mon, 26 Sep 2016 11:12:41 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0228264906==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id 4C2236E454 for ; Mon, 26 Sep 2016 11:12:41 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0228264906== Content-Type: multipart/alternative; boundary="14748883613.fb5D.16710"; charset="UTF-8" --14748883613.fb5D.16710 Date: Mon, 26 Sep 2016 11:12:41 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #20 from Eero Tamminen --- Apitrace's own CPU overhead is so high that it's not very good for identify= ing CPU bottlenecks. Best would be to do (e.g. from SSH console): # perf record -a ^C During the game freeze. And provide profile report here: # perf report (+ install debug symbols for anything that misses symbols in the report.) --=20 You are receiving this mail because: You are on the CC list for the bug.= --14748883613.fb5D.16710 Date: Mon, 26 Sep 2016 11:12:41 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 20 on bug 97879<= /a> from Eero Tamminen
Apitrace's own CPU overhead is so high that it's not very good=
 for identifying
CPU bottlenecks.

Best would be to do (e.g. from SSH console):
  # perf record -a
  ^C

During the game freeze.

And provide profile report here:
  # perf report

(+ install debug symbols for anything that misses symbols in the report.)
        


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= --14748883613.fb5D.16710-- --===============0228264906== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============0228264906==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Mon, 26 Sep 2016 18:07:54 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============2130544239==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id C68C36E591 for ; Mon, 26 Sep 2016 18:07:53 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============2130544239== Content-Type: multipart/alternative; boundary="14749132731.b9c4.9395"; charset="UTF-8" --14749132731.b9c4.9395 Date: Mon, 26 Sep 2016 18:07:53 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #21 from Silvan Jegen --- (In reply to Eero Tamminen from comment #20) > Best would be to do (e.g. from SSH console): > # perf record -a > ^C >=20 > During the game freeze. I have a dual screen setup and ran 'perf record -a' on a terminal on the sc= reen that the game was not running on. I captured events for a short amount of t= ime during which the game was mostly stalling/freezing. > And provide profile report here: > # perf report >=20 > (+ install debug symbols for anything that misses symbols in the report.) I uploaded the perf report. Most of the CPU time seems to be spent in RocketLeague itself for which the= re are no symbols available. --=20 You are receiving this mail because: You are on the CC list for the bug.= --14749132731.b9c4.9395 Date: Mon, 26 Sep 2016 18:07:53 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 21 on bug 97879<= /a> from Silvan Jegen
(In reply to Eero Tamminen from comment #20)
> Best would be to do (e.g. from SSH console):
>   # perf record -a
>   ^C
>=20
> During the game freeze.

I have a dual screen setup and ran 'perf record -a' on a terminal on the sc=
reen
that the game was not running on. I captured events for a short amount of t=
ime
during which the game was mostly stalling/freezing.


> And provide profile report here:
>   # perf report
>=20
> (+ install debug symbols for anything that misses symbols in the repor=
t.)

I uploaded the perf report.

Most of the CPU time seems to be spent in RocketLeague itself for which the=
re
are no symbols available.


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= --14749132731.b9c4.9395-- --===============2130544239== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============2130544239==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Mon, 26 Sep 2016 18:09:32 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1831980711==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id C58666E593 for ; Mon, 26 Sep 2016 18:09:32 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1831980711== Content-Type: multipart/alternative; boundary="14749133722.41eF.9563"; charset="UTF-8" --14749133722.41eF.9563 Date: Mon, 26 Sep 2016 18:09:32 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #22 from Silvan Jegen --- Created attachment 126796 --> https://bugs.freedesktop.org/attachment.cgi?id=3D126796&action=3Dedit perf report of RocketLeague stalling/freezing --=20 You are receiving this mail because: You are on the CC list for the bug.= --14749133722.41eF.9563 Date: Mon, 26 Sep 2016 18:09:32 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 22 on bug 97879<= /a> from Silvan Jegen
Created attachment 126796 [details]=

perf report of RocketLeague stalling/freezing


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= --14749133722.41eF.9563-- --===============1831980711== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============1831980711==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Tue, 27 Sep 2016 08:49:49 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1727998162==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 81A7E6E625 for ; Tue, 27 Sep 2016 08:49:49 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1727998162== Content-Type: multipart/alternative; boundary="14749661890.42a7b.31592"; charset="UTF-8" --14749661890.42a7b.31592 Date: Tue, 27 Sep 2016 08:49:49 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #23 from Michel D=C3=A4nzer --- Please pass --call-graph to perf record (you may need to play with the different methods supported by that to find the one which works best for yo= u, see perf record --help) and perf report. --=20 You are receiving this mail because: You are on the CC list for the bug.= --14749661890.42a7b.31592 Date: Tue, 27 Sep 2016 08:49:49 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 23 on bug 97879<= /a> from Michel D=C3=A4nzer
Please pass --call-graph to perf record (you may need to play =
with the
different methods supported by that to find the one which works best for yo=
u,
see perf record --help) and perf report.


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= --14749661890.42a7b.31592-- --===============1727998162== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============1727998162==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Tue, 27 Sep 2016 09:11:13 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0622741378==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 6F9DA6E632 for ; Tue, 27 Sep 2016 09:11:13 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0622741378== Content-Type: multipart/alternative; boundary="14749674731.CfD5a.1052"; charset="UTF-8" --14749674731.CfD5a.1052 Date: Tue, 27 Sep 2016 09:11:13 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #24 from Silvan Jegen --- (In reply to Michel D=C3=A4nzer from comment #23) > Please pass --call-graph to perf record (you may need to play with the > different methods supported by that to find the one which works best for > you, see perf record --help) and perf report. Looks like my perf is linked to libunwind so according to 'perf help record= ' I should be able to run 'perf record --call-graph dwarf -a' during the stall = and generate a CPU profile report including the call graphs. I will do so later today. --=20 You are receiving this mail because: You are on the CC list for the bug.= --14749674731.CfD5a.1052 Date: Tue, 27 Sep 2016 09:11:13 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 24 on bug 97879<= /a> from Silvan Jegen
(In reply to Michel D=C3=A4nzer from comment #23)
> Please pass --call-graph to perf record (you may=
 need to play with the
> different methods supported by that to find the one which works best f=
or
> you, see perf record --help) and perf report.

Looks like my perf is linked to libunwind so according to 'perf help record=
' I
should be able to run 'perf record --call-graph dwarf -a' during the stall =
and
generate a CPU profile report including the call graphs. I will do so later
today.


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= --14749674731.CfD5a.1052-- --===============0622741378== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============0622741378==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Tue, 27 Sep 2016 15:23:39 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0689838420==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id ED6F36E2C8 for ; Tue, 27 Sep 2016 15:23:39 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0689838420== Content-Type: multipart/alternative; boundary="14749898193.898ea21Cd.28242"; charset="UTF-8" --14749898193.898ea21Cd.28242 Date: Tue, 27 Sep 2016 15:23:39 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #25 from Silvan Jegen --- Created attachment 126813 --> https://bugs.freedesktop.org/attachment.cgi?id=3D126813&action=3Dedit perf report of RocketLeague stalling/freezing, including callgraphs --=20 You are receiving this mail because: You are on the CC list for the bug.= --14749898193.898ea21Cd.28242 Date: Tue, 27 Sep 2016 15:23:39 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 25 on bug 97879<= /a> from Silvan Jegen
Created attachment 126813 [details]
perf report of RocketLeague stalling/freezing, including callgraphs


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= --14749898193.898ea21Cd.28242-- --===============0689838420== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============0689838420==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Tue, 27 Sep 2016 15:26:11 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0084374662==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id 198E36E2D1 for ; Tue, 27 Sep 2016 15:26:11 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0084374662== Content-Type: multipart/alternative; boundary="14749899710.3AB2.28648"; charset="UTF-8" --14749899710.3AB2.28648 Date: Tue, 27 Sep 2016 15:26:11 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #26 from Silvan Jegen --- I generated the report and uploaded the result. I may have hit a bug in perf while doing it. "perf report" was blocking on a pread64 call on /dev/dri/card0 when creating the report. I had to use gdb to close the associated file descriptor to get perf to continue creating the report but it seems to have worked. --=20 You are receiving this mail because: You are on the CC list for the bug.= --14749899710.3AB2.28648 Date: Tue, 27 Sep 2016 15:26:11 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 26 on bug 97879<= /a> from Silvan Jegen
I generated the report and uploaded the result.

I may have hit a bug in perf while doing it. "perf report" was bl=
ocking on a
pread64 call on /dev/dri/card0 when creating the report. I had to use gdb to
close the associated file descriptor to get perf to continue creating the
report but it seems to have worked.


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= --14749899710.3AB2.28648-- --===============0084374662== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============0084374662==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Tue, 27 Sep 2016 15:47:16 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============2100674576==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id 9E0746E2E3 for ; Tue, 27 Sep 2016 15:47:16 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============2100674576== Content-Type: multipart/alternative; boundary="14749912366.dF0CD.30420"; charset="UTF-8" --14749912366.dF0CD.30420 Date: Tue, 27 Sep 2016 15:47:16 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #27 from Eero Tamminen --- (In reply to Silvan Jegen from comment #22) > Created attachment 126796 [details] > perf report of RocketLeague stalling/freezing Overview: --------------------------------- 74.86% RocketLeague 76.73% RocketLeague 16.33% [kernel.vmlinux] 2.05% libc-2.24.so 1.79% libpthread-2.24.so 1.59% [amdgpu] 10.22% RenderingThread 46.08% radeonsi_dri.so 22.35% RocketLeague 15.32% libc-2.24.so 8.99% libpthread-2.24.so 2.07% [amdgpu] 1.50% libGL.so.1.2.0 1.50% [kernel.vmlinux] 6.86% swapper 97.25% [kernel.vmlinux] 2.58% [xhci_hcd] 6.81% AsyncIOSystem 99.83% RocketLeague --------------------------------- -> If the perf data is just from the freeze(s), I'm not sure the problem he= re is compiler. (With the "-n" option given to "perf report" this overview could be much mo= re accurate than calculating the info from the rounded percentages in the attachment.) --=20 You are receiving this mail because: You are on the CC list for the bug.= --14749912366.dF0CD.30420 Date: Tue, 27 Sep 2016 15:47:16 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 27 on bug 97879<= /a> from Eero Tamminen
(In reply to Silvan Jegen from comment #22)
> Created attachment 126796 [details]
> perf report of RocketLeague stalling/freezing

Overview:
---------------------------------
 74.86% RocketLeague
     76.73% RocketLeague
     16.33% [kernel.vmlinux]
      2.05% libc-2.24.so
      1.79% libpthread-2.24.so
      1.59% [amdgpu]

 10.22% RenderingThread
     46.08% radeonsi_dri.so
     22.35% RocketLeague
     15.32% libc-2.24.so
      8.99% libpthread-2.24.so
      2.07% [amdgpu]
      1.50% libGL.so.1.2.0
      1.50% [kernel.vmlinux]

  6.86% swapper
     97.25% [kernel.vmlinux]
      2.58% [xhci_hcd]

  6.81% AsyncIOSystem
     99.83% RocketLeague
---------------------------------

-> If the perf data is just from the freeze(s), I'm not sure the problem=
 here
is compiler.

(With the "-n" option given to "perf report" this overv=
iew could be much more
accurate than calculating the info from the rounded percentages in the
attachment.)


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= --14749912366.dF0CD.30420-- --===============2100674576== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============2100674576==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Tue, 27 Sep 2016 16:07:38 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1389231368==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 143116E331 for ; Tue, 27 Sep 2016 16:07:38 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1389231368== Content-Type: multipart/alternative; boundary="14749924580.f803A36.32358"; charset="UTF-8" --14749924580.f803A36.32358 Date: Tue, 27 Sep 2016 16:07:38 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #28 from Micael Bergeron --- I can reproduce this every time.=20 Using amdgpu-pro seems to fix the problem. I asked Psyonix for the debug symbols bug had no response. http://psyonix.com/forum/viewtopic.php?f=3D36&t=3D27894 I opened a bug report on Rocket League for the menu freeze. https://support.rocketleaguegame.com/hc/en-us/requests/1840 Shaders/materials seems to load very slowly compared to the Windows version. Software: Linux 4.7.4-1-ARCH #1 SMP PREEMPT Thu Sep 15 15:24:29 CEST 2016 x86_64 GNU/Linux mesa 12.0.3-1 --=20 You are receiving this mail because: You are on the CC list for the bug.= --14749924580.f803A36.32358 Date: Tue, 27 Sep 2016 16:07:38 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 28 on bug 97879<= /a> from Micael Bergeron
I can reproduce this every time.=20
Using amdgpu-pro seems to fix the problem.

I asked Psyonix for the debug symbols bug had no response.
htt=
p://psyonix.com/forum/viewtopic.php?f=3D36&t=3D27894

I opened a bug report on Rocket League for the menu freeze.
htt=
ps://support.rocketleaguegame.com/hc/en-us/requests/1840

Shaders/materials seems to load very slowly compared to the Windows version.

Software:
Linux 4.7.4-1-ARCH #1 SMP PREEMPT Thu Sep 15 15:24:29 CEST 2016 x86_64
GNU/Linux
mesa 12.0.3-1


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= --14749924580.f803A36.32358-- --===============1389231368== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============1389231368==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Tue, 27 Sep 2016 18:45:01 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1632939952==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 399C06E6A4 for ; Tue, 27 Sep 2016 18:45:01 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1632939952== Content-Type: multipart/alternative; boundary="14750019013.3e2d.28653"; charset="UTF-8" --14750019013.3e2d.28653 Date: Tue, 27 Sep 2016 18:45:01 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #29 from Silvan Jegen --- (In reply to Micael Bergeron from comment #28) > I asked Psyonix for the debug symbols bug had no response. > http://psyonix.com/forum/viewtopic.php?f=3D36&t=3D27894 Maybe you can add a link to this bug report on their support forums? I have seen that people at Feral that do ports to Linux have commented on mesa bug reports about the games they are porting. --=20 You are receiving this mail because: You are on the CC list for the bug.= --14750019013.3e2d.28653 Date: Tue, 27 Sep 2016 18:45:01 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 29 on bug 97879<= /a> from Silvan Jegen
(In reply to Micael Bergeron from comment #28)
> I asked Psyonix for the debug symbols bug had no=
 response.
> http://psyonix.com/forum/viewtopic.php?f=3D36&t=3D27894

Maybe you can add a link to this bug report on their support forums? I have
seen that people at Feral that do ports to Linux have commented on mesa bug
reports about the games they are porting.


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= --14750019013.3e2d.28653-- --===============1632939952== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============1632939952==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Wed, 28 Sep 2016 02:40:10 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1078809942==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id C4D176E70F for ; Wed, 28 Sep 2016 02:40:10 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1078809942== Content-Type: multipart/alternative; boundary="14750304104.CFfa7CFb.17557"; charset="UTF-8" --14750304104.CFfa7CFb.17557 Date: Wed, 28 Sep 2016 02:40:10 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #30 from Michel D=C3=A4nzer --- (In reply to Eero Tamminen from comment #20) > Apitrace's own CPU overhead is so high that it's not very good for > identifying CPU bottlenecks. That may be true in general, but taking a CPU profile while replaying the referenced apitrace clearly shows that most of the CPU cycles during the startup phase are spent in the GLSL compiler frontend code for me. Can't you reproduce that? Anyway, it looks like there may be at least one other, not shader compilati= on related, issue at play here. But that doesn't mean nothing can be done about the shader compilation issue. --=20 You are receiving this mail because: You are on the CC list for the bug.= --14750304104.CFfa7CFb.17557 Date: Wed, 28 Sep 2016 02:40:10 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 30 on bug 97879<= /a> from Michel D=C3=A4nzer
(In reply to Eero Tamminen from comment #20)
> Apitrace's own CPU overhead is so high that it's=
 not very good for
> identifying CPU bottlenecks.

That may be true in general, but taking a CPU profile while replaying the
referenced apitrace clearly shows that most of the CPU cycles during the
startup phase are spent in the GLSL compiler frontend code for me. Can't you
reproduce that?

Anyway, it looks like there may be at least one other, not shader compilati=
on
related, issue at play here. But that doesn't mean nothing can be done about
the shader compilation issue.


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= --14750304104.CFfa7CFb.17557-- --===============1078809942== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============1078809942==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Sat, 15 Oct 2016 11:16:13 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0952382871==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id BEBB86E089 for ; Sat, 15 Oct 2016 11:16:12 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0952382871== Content-Type: multipart/alternative; boundary="14765301720.Bf8684.22664"; charset="UTF-8" --14765301720.Bf8684.22664 Date: Sat, 15 Oct 2016 11:16:12 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #31 from Marek Ol=C5=A1=C3=A1k --- Please create apitrace while this environment variable is set: MESA_EXTENSION_OVERRIDE=3D"-GL_ARB_buffer_storage -GL_AMD_pinned_memory" Then check that the apitrace replays correctly. If it does, please attach i= t. Thanks. --=20 You are receiving this mail because: You are on the CC list for the bug.= --14765301720.Bf8684.22664 Date: Sat, 15 Oct 2016 11:16:12 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 31 on bug 97879<= /a> from Marek Ol=C5=A1=C3=A1k
Please create apitrace while this environment variable is set:
MESA_EXTENSION_OVERRIDE=3D"-GL_ARB_buffer_storage -GL_AMD_pinned_memor=
y"

Then check that the apitrace replays correctly. If it does, please attach i=
t.
Thanks.


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= --14765301720.Bf8684.22664-- --===============0952382871== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============0952382871==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Sat, 15 Oct 2016 14:51:06 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0017393222==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 5226D6E186 for ; Sat, 15 Oct 2016 14:51:07 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0017393222== Content-Type: multipart/alternative; boundary="14765430660.AEaf3.5321"; charset="UTF-8" --14765430660.AEaf3.5321 Date: Sat, 15 Oct 2016 14:51:06 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #32 from Micael Bergeron --- (In reply to Marek Ol=C5=A1=C3=A1k from comment #31) > Please create apitrace while this environment variable is set: > MESA_EXTENSION_OVERRIDE=3D"-GL_ARB_buffer_storage -GL_AMD_pinned_memory" >=20 > Then check that the apitrace replays correctly. If it does, please attach > it. Thanks. Here is my attempt to provide the needed apitrace. As they are large files, even compressed, I uploaded them to an external service.=20 *Files will be deleted in 30 days.* I made 2 apitrace,=20 1) when you click on the Option menu and "High Quality" shaders are on. You= can reproduce this by setting the "High Quality" shaders on then clicking again= on Options. 2) when you enter a game, there is a long delay in the game loading, it han= gs for multiples seconds at a time, multiple times until it settles. From my P= oV, it seems to have something to do with the HUD. I haven't been able to replay the apitrace, as I'm not too familiar with th= is tool, maybe someone can fix the traces or something. I guess it's better th= an having nothing. Hit me up if you need anything else, thanks for your time. 1) https://ufile.io/2a49 2) https://ufile.io/0cf6 --=20 You are receiving this mail because: You are on the CC list for the bug.= --14765430660.AEaf3.5321 Date: Sat, 15 Oct 2016 14:51:06 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 32 on bug 97879<= /a> from Micael Bergeron
(In reply to Marek Ol=C5=A1=C3=A1k from comment #31)

> Please create apitrace while this environment va=
riable is set:
> MESA_EXTENSION_OVERRIDE=3D"-GL_ARB_buffer_storage -GL_AMD_pinned_=
memory"
>=20
> Then check that the apitrace replays correctly. If it does, please att=
ach
> it. Thanks.

Here is my attempt to provide the needed apitrace. As they are large files,
even compressed, I uploaded them to an external service.=20

*Files will be deleted in 30 days.*

I made 2 apitrace,=20

1) when you click on the Option menu and "High Quality" shaders a=
re on. You can
reproduce this by setting the "High Quality" shaders on then clic=
king again on
Options.

2) when you enter a game, there is a long delay in the game loading, it han=
gs
for multiples seconds at a time, multiple times until it settles. From my P=
oV,
it seems to have something to do with the HUD.

I haven't been able to replay the apitrace, as I'm not too familiar with th=
is
tool, maybe someone can fix the traces or something. I guess it's better th=
an
having nothing.

Hit me up if you need anything else, thanks for your time.

1) https://ufile.io/2a49
2) https://ufile.io/0cf6


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= --14765430660.AEaf3.5321-- --===============0017393222== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============0017393222==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Sat, 15 Oct 2016 15:35:02 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1872931403==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 1795A6E200 for ; Sat, 15 Oct 2016 15:35:02 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1872931403== Content-Type: multipart/alternative; boundary="14765457020.4d31f3A0.7776"; charset="UTF-8" --14765457020.4d31f3A0.7776 Date: Sat, 15 Oct 2016 15:35:02 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #33 from Marek Ol=C5=A1=C3=A1k --- The traces don't work. Let's assume it's an apitrace bug. Running the traces can be done with: glretrace --benchmark [trace file] glretrace is part of apitrace. We can at least profile the compiler: - please create an empty directory - point this environment variable to it: MESA_SHADER_CAPTURE_PATH=3D[path] - play the game for a while... after that, the directory should contain a l= ot of shader files - please pack the directory and attach it Thanks. --=20 You are receiving this mail because: You are on the CC list for the bug.= --14765457020.4d31f3A0.7776 Date: Sat, 15 Oct 2016 15:35:02 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 33 on bug 97879<= /a> from Marek Ol=C5=A1=C3=A1k
The traces don't work. Let's assume it's an apitrace bug.

Running the traces can be done with: glretrace --benchmark [trace file]
glretrace is part of apitrace.

We can at least profile the compiler:
- please create an empty directory
- point this environment variable to it:
MESA_SHADER_CAPTURE_PATH=3D[path]
- play the game for a while... after that, the directory should contain a l=
ot
of shader files
- please pack the directory and attach it

Thanks.


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= --14765457020.4d31f3A0.7776-- --===============1872931403== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============1872931403==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Sat, 15 Oct 2016 16:00:46 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0478643039==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id 60EDF6E1E0 for ; Sat, 15 Oct 2016 16:00:47 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0478643039== Content-Type: multipart/alternative; boundary="14765472475.47Ca0.9739"; charset="UTF-8" --14765472475.47Ca0.9739 Date: Sat, 15 Oct 2016 16:00:47 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #34 from Micael Bergeron --- Created attachment 127319 --> https://bugs.freedesktop.org/attachment.cgi?id=3D127319&action=3Dedit Shaders output folfer MESA_SHADER_CAPTURE_PATH output folder. --=20 You are receiving this mail because: You are on the CC list for the bug.= --14765472475.47Ca0.9739 Date: Sat, 15 Oct 2016 16:00:47 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 34 on bug 97879<= /a> from Micael Bergeron
Created attachment 127319<=
/a> [details]
Shaders output folfer

MESA_SHADER_CAPTURE_PATH output folder.


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= --14765472475.47Ca0.9739-- --===============0478643039== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============0478643039==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Sun, 16 Oct 2016 11:55:05 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0509501457==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id AE7DB6E2EC for ; Sun, 16 Oct 2016 11:55:05 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0509501457== Content-Type: multipart/alternative; boundary="14766189050.Fb0FCAFC.31620"; charset="UTF-8" --14766189050.Fb0FCAFC.31620 Date: Sun, 16 Oct 2016 11:55:05 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #35 from Marek Ol=C5=A1=C3=A1k --- Well, it's unreal engine 3, so it doesn't surprise me that it compiles shad= ers on demand. All UE3 games are affected in the same way. Possible solution 1: - persistent shader cache on the disk Possible solution 2: - convert shaders from TGSI to ISA in Mesa (we can use the LLVM assembler, = but we need good register allocation for TGSI) - LLVM compilation should follow and be fully asynchronous Comments welcome. --=20 You are receiving this mail because: You are on the CC list for the bug.= --14766189050.Fb0FCAFC.31620 Date: Sun, 16 Oct 2016 11:55:05 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 35 on bug 97879<= /a> from Marek Ol=C5=A1=C3=A1k
Well, it's unreal engine 3, so it doesn't surprise me that it =
compiles shaders
on demand. All UE3 games are affected in the same way.

Possible solution 1:
- persistent shader cache on the disk

Possible solution 2:
- convert shaders from TGSI to ISA in Mesa (we can use the LLVM assembler, =
but
we need good register allocation for TGSI)
- LLVM compilation should follow and be fully asynchronous

Comments welcome.


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= --14766189050.Fb0FCAFC.31620-- --===============0509501457== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============0509501457==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Sun, 16 Oct 2016 12:41:14 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1485077182==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 461A46E099 for ; Sun, 16 Oct 2016 12:41:14 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1485077182== Content-Type: multipart/alternative; boundary="14766216744.83fC13437.2557"; charset="UTF-8" --14766216744.83fC13437.2557 Date: Sun, 16 Oct 2016 12:41:14 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #36 from Silvan Jegen --- (In reply to Marek Ol=C5=A1=C3=A1k from comment #35) > Well, it's unreal engine 3, so it doesn't surprise me that it compiles > shaders on demand. All UE3 games are affected in the same way. >=20 > Possible solution 1: > - persistent shader cache on the disk >=20 > Possible solution 2: > - convert shaders from TGSI to ISA in Mesa (we can use the LLVM assembler, > but we need good register allocation for TGSI) > - LLVM compilation should follow and be fully asynchronous >=20 > Comments welcome. Is it save to assume that the amount of shaders to be compiled is what caus= es these stalls? I am not familiar enough with the problem space to be able to tell you which one would be better. According to the following quote (from further above) > Micael Bergeron 2016-09-27 16:07:38 UTC > I can reproduce this every time.=20 > Using amdgpu-pro seems to fix the problem. amdgpu-pro doesn't seem to have this issue. Do we know what AMD does in its closed driver (persistent shader cache or something else)? Even if it works for AMD's closed driver it doesn't meant that the same approach would be feasible for the Open Source one of course. --=20 You are receiving this mail because: You are on the CC list for the bug.= --14766216744.83fC13437.2557 Date: Sun, 16 Oct 2016 12:41:14 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 36 on bug 97879<= /a> from Silvan Jegen
(In reply to Marek Ol=C5=A1=C3=A1k from comment #35)
> Well, it's unreal engine 3, so it doesn't surpri=
se me that it compiles
> shaders on demand. All UE3 games are affected in the same way.
>=20
> Possible solution 1:
> - persistent shader cache on the disk
>=20
> Possible solution 2:
> - convert shaders from TGSI to ISA in Mesa (we can use the LLVM assemb=
ler,
> but we need good register allocation for TGSI)
> - LLVM compilation should follow and be fully asynchronous
>=20
> Comments welcome.

Is it save to assume that the amount of shaders to be compiled is what caus=
es
these stalls?

I am not familiar enough with the problem space to be able to tell you which
one would be better. According to the following quote (from further above)

> Micael Bergeron 2016-09-27 16:07:38 UTC
> I can reproduce this every time.=20
> Using amdgpu-pro seems to fix the problem.

amdgpu-pro doesn't seem to have this issue. Do we know what AMD does in its
closed driver (persistent shader cache or something else)?

Even if it works for AMD's closed driver it doesn't meant that the same
approach would be feasible for the Open Source one of course.


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= --14766216744.83fC13437.2557-- --===============1485077182== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============1485077182==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Sun, 16 Oct 2016 14:29:13 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0889045899==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 10A176E045 for ; Sun, 16 Oct 2016 14:29:13 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0889045899== Content-Type: multipart/alternative; boundary="14766281520.fa8fBfC.10648"; charset="UTF-8" --14766281520.fa8fBfC.10648 Date: Sun, 16 Oct 2016 14:29:12 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #37 from Micael Bergeron --- The number of shaders is quite astonishing. Could using the r600 shader compiler LLVM (--enable-r600-llvm-compiler) fix this? As for the future, I think a persistent shader cache is probably the quicke= st way to patch this so the game is enjoyable. After that, a more subtle appro= ach could be used: > Possible solution 2: > - convert shaders from TGSI to ISA in Mesa (we can use the LLVM assembler, > but we need good register allocation for TGSI) > - LLVM compilation should follow and be fully asynchronous Rocket League is a really popular game, which I think the Linux community should embrace. Thank you guys for making this work. --=20 You are receiving this mail because: You are on the CC list for the bug.= --14766281520.fa8fBfC.10648 Date: Sun, 16 Oct 2016 14:29:12 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 37 on bug 97879<= /a> from Micael Bergeron
The number of shaders is quite astonishing.

Could using the r600 shader compiler LLVM (--enable-r600-llvm-compiler) fix
this?

As for the future, I think a persistent shader cache is probably the quicke=
st
way to patch this so the game is enjoyable. After that, a more subtle appro=
ach
could be used:

> Possible solution 2:
> - convert shaders from TGSI to ISA in Mesa (we can use the LLVM assemb=
ler,
> but we need good register allocation for TGSI)
> - LLVM compilation should follow and be fully asynchronous

Rocket League is a really popular game, which I think the Linux community
should embrace. Thank you guys for making this work.


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= --14766281520.fa8fBfC.10648-- --===============0889045899== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============0889045899==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Tue, 25 Oct 2016 14:52:24 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1275927907==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 169CA6E291 for ; Tue, 25 Oct 2016 14:52:24 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1275927907== Content-Type: multipart/alternative; boundary="14774071440.89bFABf08.31693"; charset="UTF-8" --14774071440.89bFABf08.31693 Date: Tue, 25 Oct 2016 14:52:24 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #38 from Vedran Mileti=C4=87 --- (In reply to Micael Bergeron from comment #37) > The number of shaders is quite astonishing. >=20 > Could using the r600 shader compiler LLVM (--enable-r600-llvm-compiler) f= ix > this? >=20 I don't see this option but judging by the name, this enables LLVM's R600 backend as a shader compiler on EG/NI cards and does not apply for SI+. --=20 You are receiving this mail because: You are on the CC list for the bug.= --14774071440.89bFABf08.31693 Date: Tue, 25 Oct 2016 14:52:24 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 38 on bug 97879<= /a> from Vedran Mileti=C4=87
(In reply to Micael Bergeron from comment #37)
> The number of shaders is quite astonishing.
>=20
> Could using the r600 shader compiler LLVM (--enable-r600-llvm-compiler=
) fix
> this?
> 

I don't see this option but judging by the name, this enables LLVM's R600
backend as a shader compiler on EG/NI cards and does not apply for SI+.
        


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= --14774071440.89bFABf08.31693-- --===============1275927907== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============1275927907==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Fri, 28 Oct 2016 12:49:33 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1908349907==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id D76B26EBAF for ; Fri, 28 Oct 2016 12:49:33 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1908349907== Content-Type: multipart/alternative; boundary="14776589735.ac6dE.29231"; charset="UTF-8" --14776589735.ac6dE.29231 Date: Fri, 28 Oct 2016 12:49:33 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #39 from Stefano Cipriani --- Playing against bots with an AMD r9 m265x (cape verde) using DRI_PRIME=3D1 rendered via Intel HD Graphics 4600 the game it's not playable for about 30+ seconds, bot cars start to one every 5~10 seconds. When playing online I get the hangs for about the same time. I made a trace of an offline match with the git version of apitrace, and I = can replay it with both git and stable version. You can find it at https://drive.google.com/open?id=3D0B41ZZ4daaP9hTmNDaUl2MHFWQlE --=20 You are receiving this mail because: You are on the CC list for the bug.= --14776589735.ac6dE.29231 Date: Fri, 28 Oct 2016 12:49:33 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 39 on bug 97879<= /a> from Stefano Cipriani
Playing against bots with an AMD r9 m265x (cape verde) using D=
RI_PRIME=3D1
rendered via Intel HD Graphics 4600 the game it's not playable for about 30+
seconds, bot cars start to one every 5~10 seconds. When playing online I get
the hangs for about the same time.

I made a trace of an offline match with the git version of apitrace, and I =
can
replay it with both git and stable version. You can find it at

https://drive.google.com/open?id=3D0B41ZZ4daaP9hTmNDaUl2MHFWQlE


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= --14776589735.ac6dE.29231-- --===============1908349907== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============1908349907==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Mon, 31 Oct 2016 03:32:58 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0911490265==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id 6A5E66E187 for ; Mon, 31 Oct 2016 03:32:58 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0911490265== Content-Type: multipart/alternative; boundary="14778847789.C2d2Baff8.4437"; charset="UTF-8" --14778847789.C2d2Baff8.4437 Date: Mon, 31 Oct 2016 03:32:58 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #40 from Michel D=C3=A4nzer --- (In reply to Stefano Cipriani from comment #39) > https://drive.google.com/open?id=3D0B41ZZ4daaP9hTmNDaUl2MHFWQlE While replaying this trace, I only see pauses of fractions of seconds (for shader compilations) during the match. If someone is seeing pauses of sever= al seconds when replaying this trace, it would be interesting to see a profile= for one of those pauses. --=20 You are receiving this mail because: You are on the CC list for the bug.= --14778847789.C2d2Baff8.4437 Date: Mon, 31 Oct 2016 03:32:58 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 40 on bug 97879<= /a> from Michel D=C3=A4nzer
(In reply to Stefano Cipriani from comment #39)
> https://drive.google.com/open?id=3D0B41ZZ4daaP9=
hTmNDaUl2MHFWQlE

While replaying this trace, I only see pauses of fractions of seconds (for
shader compilations) during the match. If someone is seeing pauses of sever=
al
seconds when replaying this trace, it would be interesting to see a profile=
 for
one of those pauses.


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= --14778847789.C2d2Baff8.4437-- --===============0911490265== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============0911490265==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Mon, 31 Oct 2016 11:51:49 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1827571023==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id 2EC686E29D for ; Mon, 31 Oct 2016 11:51:49 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1827571023== Content-Type: multipart/alternative; boundary="14779147093.b51A7e9.2678"; charset="UTF-8" --14779147093.b51A7e9.2678 Date: Mon, 31 Oct 2016 11:51:49 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #41 from Marek Ol=C5=A1=C3=A1k --- Yeah, the stalls are pretty small with apitrace. I've just pushed patches t= hat should improve compile times for the GLSL compiler. Before that, the GLSL compilation speed always decreased with a high memory allocation count in t= he process. That may explain why apitrace is faster. --=20 You are receiving this mail because: You are on the CC list for the bug.= --14779147093.b51A7e9.2678 Date: Mon, 31 Oct 2016 11:51:49 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 41 on bug 97879<= /a> from Marek Ol=C5=A1=C3=A1k
Yeah, the stalls are pretty small with apitrace. I've just pus=
hed patches that
should improve compile times for the GLSL compiler. Before that, the GLSL
compilation speed always decreased with a high memory allocation count in t=
he
process. That may explain why apitrace is faster.


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= --14779147093.b51A7e9.2678-- --===============1827571023== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============1827571023==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Wed, 02 Nov 2016 19:13:38 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0511784346==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id DA2426E611 for ; Wed, 2 Nov 2016 19:13:38 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0511784346== Content-Type: multipart/alternative; boundary="14781140186.bDE292.26088"; charset="UTF-8" --14781140186.bDE292.26088 Date: Wed, 2 Nov 2016 19:13:38 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #42 from Evan Black --- Can't really contribute much in terms of any of the tracing stuff; just dropping my specs here as I have similar issues. Core i5 4690k R9 285 8 GB Memory I've tried it both on my SSD and HDD, and the issue was exactly the same: freezing in the early stages of the match or when new players join the game, obviously linked to loading their model / textures. Please keep the search up; I'd love to play this game just as smooth as it = runs on Windows. --=20 You are receiving this mail because: You are on the CC list for the bug.= --14781140186.bDE292.26088 Date: Wed, 2 Nov 2016 19:13:38 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 42 on bug 97879<= /a> from = Evan Black
Can't really contribute much in terms of any of the tracing st=
uff; just
dropping my specs here as I have similar issues.

Core i5 4690k
R9 285
8 GB Memory

I've tried it both on my SSD and HDD, and the issue was exactly the same:
freezing in the early stages of the match or when new players join the game,
obviously linked to loading their model / textures.

Please keep the search up; I'd love to play this game just as smooth as it =
runs
on Windows.


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= --14781140186.bDE292.26088-- --===============0511784346== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============0511784346==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Fri, 11 Nov 2016 18:27:22 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0728724479==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 88C0B6E95E for ; Fri, 11 Nov 2016 18:27:22 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0728724479== Content-Type: multipart/alternative; boundary="14788888428.Fb1Dd5c64.11549"; charset="UTF-8" --14788888428.Fb1Dd5c64.11549 Date: Fri, 11 Nov 2016 18:27:22 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #43 from Steven --- I also experience the issue. If someone can explain or point me to how I can profile it I can also try to provide some api traces. I'm running=20 Mesa 12.0.3 OpenGL renderer string: Gallium 0.4 on AMD HAWAII (DRM 2.46.0 / 4.8.0-27-generic, LLVM 3.8.1) AMD 290X intel i7 --=20 You are receiving this mail because: You are on the CC list for the bug.= --14788888428.Fb1Dd5c64.11549 Date: Fri, 11 Nov 2016 18:27:22 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 43 on bug 97879<= /a> from Steven
I also experience the issue. If someone can explain or point m=
e to how I can
profile it I can also try to provide some api traces.

I'm running=20

Mesa 12.0.3
OpenGL renderer string: Gallium 0.4 on AMD HAWAII (DRM 2.46.0 /
4.8.0-27-generic, LLVM 3.8.1)
AMD 290X
intel i7


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= --14788888428.Fb1Dd5c64.11549-- --===============0728724479== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============0728724479==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Fri, 11 Nov 2016 23:49:03 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0250434840==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id 26C4D6E295 for ; Fri, 11 Nov 2016 23:49:03 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0250434840== Content-Type: multipart/alternative; boundary="14789081432.4cBfe805.25986"; charset="UTF-8" --14789081432.4cBfe805.25986 Date: Fri, 11 Nov 2016 23:49:03 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #44 from Jani K=C3=A4rkk=C3=A4inen = --- I'm quite sure I'm getting this as well. I'm however on a HD6850, so that'd= be the r600 driver I believe? Anything I can do to help pinpoint the culprit?=20 Some specs: OpenGL renderer string: Gallium 0.4 on AMD BARTS (DRM 2.46.0 / 4.8.7-xanmod= 9, LLVM 4.0.0) OpenGL core profile version string: 3.3 (Core Profile) Mesa 13.1.0-devel - padoka PPA Ubuntu Gnome 16.10 64-bit --=20 You are receiving this mail because: You are on the CC list for the bug.= --14789081432.4cBfe805.25986 Date: Fri, 11 Nov 2016 23:49:03 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 44 on bug 97879<= /a> from Jani K=C3=A4rkk=C3=A4inen=
I'm quite sure I'm getting this as well. I'm however on a HD68=
50, so that'd be
the r600 driver I believe?

Anything I can do to help pinpoint the culprit?=20

Some specs:
OpenGL renderer string: Gallium 0.4 on AMD BARTS (DRM 2.46.0 / 4.8.7-xanmod=
9,
LLVM 4.0.0)
OpenGL core profile version string: 3.3 (Core Profile) Mesa 13.1.0-devel -
padoka PPA

Ubuntu Gnome 16.10 64-bit


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= --14789081432.4cBfe805.25986-- --===============0250434840== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============0250434840==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Tue, 15 Nov 2016 17:25:51 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0800492612==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 775F06E5EA for ; Tue, 15 Nov 2016 17:25:51 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0800492612== Content-Type: multipart/alternative; boundary="14792307518.b5ff0.29750"; charset="UTF-8" --14792307518.b5ff0.29750 Date: Tue, 15 Nov 2016 17:25:51 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #45 from Gregor M=C3=BCnch --- No change with GIT of today. Slowdowns remain the same. --=20 You are receiving this mail because: You are on the CC list for the bug.= --14792307518.b5ff0.29750 Date: Tue, 15 Nov 2016 17:25:51 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 45 on bug 97879<= /a> from Gregor M=C3=BCnch
No change with GIT of today. Slowdowns remain the same.


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= --14792307518.b5ff0.29750-- --===============0800492612== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============0800492612==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Tue, 15 Nov 2016 20:38:26 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1209971008==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 4A1C36E610 for ; Tue, 15 Nov 2016 20:38:26 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1209971008== Content-Type: multipart/alternative; boundary="14792423062.8A3c9Ff.15950"; charset="UTF-8" --14792423062.8A3c9Ff.15950 Date: Tue, 15 Nov 2016 20:38:26 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #46 from George Billios --- This is also valid for Trine 3. Big delay to start ~5mins setting MESA_SHADER_CAPTURE_PATH results in about 16k files!!! specs i7 860 Fury R9 4.7-staging kernel=20 mesa-git Mesa 13.1.0-devel (git-151aeca) llvm 3.9.0 --=20 You are receiving this mail because: You are on the CC list for the bug.= --14792423062.8A3c9Ff.15950 Date: Tue, 15 Nov 2016 20:38:26 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 46 on bug 97879<= /a> from George Billios
This is also valid for Trine 3.

Big delay to start ~5mins
setting MESA_SHADER_CAPTURE_PATH results in about 16k files!!!

specs
i7 860
Fury R9

4.7-staging kernel=20
mesa-git Mesa 13.1.0-devel (git-151aeca)
llvm 3.9.0


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= --14792423062.8A3c9Ff.15950-- --===============1209971008== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============1209971008==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Fri, 06 Jan 2017 22:23:01 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1306283661==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id CBC3C6EB10 for ; Fri, 6 Jan 2017 22:23:01 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1306283661== Content-Type: multipart/alternative; boundary="148374138112.1FfA7E.17099"; charset="UTF-8" --148374138112.1FfA7E.17099 Date: Fri, 6 Jan 2017 22:23:01 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #47 from Marek Ol=C5=A1=C3=A1k --- The freezes are not caused by shader compilation. I don't know what's causi= ng them. They are too long (even 10 seconds). A CPU profiler shows the time is= not spent in the driver. It's spent in RocketLeague. The game is doing something and I can't see what, because it doesn't come with debug info. Some time is spent in sched_yield, which suggests that the game is in a loop waiting for something. This issue might not be related to the GL driver even. --=20 You are receiving this mail because: You are on the CC list for the bug.= --148374138112.1FfA7E.17099 Date: Fri, 6 Jan 2017 22:23:01 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 47 on bug 97879<= /a> from Marek Ol=C5=A1=C3=A1k
The freezes are not caused by shader compilation. I don't know=
 what's causing
them. They are too long (even 10 seconds). A CPU profiler shows the time is=
 not
spent in the driver. It's spent in RocketLeague. The game is doing something
and I can't see what, because it doesn't come with debug info. Some time is
spent in sched_yield, which suggests that the game is in a loop waiting for
something. This issue might not be related to the GL driver even.


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= --148374138112.1FfA7E.17099-- --===============1306283661== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============1306283661==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Mon, 09 Jan 2017 07:12:10 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0028875236==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 153A86E170 for ; Mon, 9 Jan 2017 07:12:11 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0028875236== Content-Type: multipart/alternative; boundary="14839459310.A76C.12331"; charset="UTF-8" --14839459310.A76C.12331 Date: Mon, 9 Jan 2017 07:12:11 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #48 from Jani K=C3=A4rkk=C3=A4inen = --- Using AMDGPU-PRO the hangs are non-existent. So there must be SOMETHING in = the whole mesa-driver stack, that causes the hangs, if not the GL drivers themselves. --=20 You are receiving this mail because: You are on the CC list for the bug.= --14839459310.A76C.12331 Date: Mon, 9 Jan 2017 07:12:11 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 48 on bug 97879<= /a> from Jani K=C3=A4rkk=C3=A4inen=
Using AMDGPU-PRO the hangs are non-existent. So there must be =
SOMETHING in the
whole mesa-driver stack, that causes the hangs, if not the GL drivers
themselves.


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= --14839459310.A76C.12331-- --===============0028875236== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============0028875236==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Tue, 10 Jan 2017 04:50:06 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1453372438==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id 8C2AD6E607 for ; Tue, 10 Jan 2017 04:50:06 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1453372438== Content-Type: multipart/alternative; boundary="14840238067.BD63f.24247"; charset="UTF-8" --14840238067.BD63f.24247 Date: Tue, 10 Jan 2017 04:50:06 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #49 from iuno@posteo.net --- (In reply to Jani K=C3=A4rkk=C3=A4inen from comment #48) > Using AMDGPU-PRO the hangs are non-existent. So there must be SOMETHING in > the whole mesa-driver stack, that causes the hangs, if not the GL drivers > themselves. Actually, I didn't see this huge hangs with Intel. The game is not playable with radeonsi at this point. --=20 You are receiving this mail because: You are on the CC list for the bug.= --14840238067.BD63f.24247 Date: Tue, 10 Jan 2017 04:50:06 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 49 on bug 97879<= /a> from iuno@posteo.net
(In reply to Jani K=C3=A4rkk=C3=A4inen from comment #48)
> Using AMDGPU-PRO the hangs are non-existent. So =
there must be SOMETHING in
> the whole mesa-driver stack, that causes the hangs, if not the GL driv=
ers
> themselves.

Actually, I didn't see this huge hangs with Intel.

The game is not playable with radeonsi at this point.


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= --14840238067.BD63f.24247-- --===============1453372438== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============1453372438==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Tue, 10 Jan 2017 17:02:03 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0423410660==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id C05D36E70F for ; Tue, 10 Jan 2017 17:02:03 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0423410660== Content-Type: multipart/alternative; boundary="14840677234.4C5E72.12789"; charset="UTF-8" --14840677234.4C5E72.12789 Date: Tue, 10 Jan 2017 17:02:03 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #50 from Marek Ol=C5=A1=C3=A1k --- It would be useful to have a debug build of the game and run it with a prof= iler or debugger to see where it's looping. --=20 You are receiving this mail because: You are on the CC list for the bug.= --14840677234.4C5E72.12789 Date: Tue, 10 Jan 2017 17:02:03 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 50 on bug 97879<= /a> from Marek Ol=C5=A1=C3=A1k
It would be useful to have a debug build of the game and run i=
t with a profiler
or debugger to see where it's looping.


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= --14840677234.4C5E72.12789-- --===============0423410660== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============0423410660==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Fri, 13 Jan 2017 22:22:20 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0460038377==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id BD9656EEBD for ; Fri, 13 Jan 2017 22:22:19 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0460038377== Content-Type: multipart/alternative; boundary="14843461390.fBcDF3.16297"; charset="UTF-8" --14843461390.fBcDF3.16297 Date: Fri, 13 Jan 2017 22:22:19 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #51 from Jani K=C3=A4rkk=C3=A4inen = --- Sent a support ticket to Psyonix about this (and the request for a debug build). Hopefully a random persons support ticket gets to the dev team and = they deem it something that's in the realm of possibility. On a good note, alrea= dy got a positive response from the first-level support, so, fingers crossed. = :D --=20 You are receiving this mail because: You are on the CC list for the bug.= --14843461390.fBcDF3.16297 Date: Fri, 13 Jan 2017 22:22:19 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 51 on bug 97879<= /a> from Jani K=C3=A4rkk=C3=A4inen=
Sent a support ticket to Psyonix about this (and the request f=
or a debug
build). Hopefully a random persons support ticket gets to the dev team and =
they
deem it something that's in the realm of possibility. On a good note, alrea=
dy
got a positive response from the first-level support, so, fingers crossed. =
:D


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= --14843461390.fBcDF3.16297-- --===============0460038377== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============0460038377==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Tue, 24 Jan 2017 17:59:05 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1123642336==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id 4E7F56E852 for ; Tue, 24 Jan 2017 17:59:06 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1123642336== Content-Type: multipart/alternative; boundary="14852807465.Ea183AAbA.16541"; charset="UTF-8" --14852807465.Ea183AAbA.16541 Date: Tue, 24 Jan 2017 17:59:06 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #52 from Marek Ol=C5=A1=C3=A1k --- We don't need a debug build. We just need: 1) One person to run the debug build and use sysprof to capture where the C= PU is spending time during the freeze. 2) Make a screenshot of the sysprof window and send it to the game develope= r. 3) The game developer should look at it and decide what to do next. sysprof is a very-easy-to-use standalone CPU profiler GUI that you run under root. It's observing all processes and also the kernel. For apps built with= -g (but also keep -O2 at least), it will show the functions and % of CPU time spent in them. For apps also built with -fno-omit-frame-pointer, it will sh= ow whole call stacks. --=20 You are receiving this mail because: You are on the CC list for the bug.= --14852807465.Ea183AAbA.16541 Date: Tue, 24 Jan 2017 17:59:06 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 52 on bug 97879<= /a> from Marek Ol=C5=A1=C3=A1k
We don't need a debug build. We just need:
1) One person to run the debug build and use sysprof to capture where the C=
PU
is spending time during the freeze.
2) Make a screenshot of the sysprof window and send it to the game develope=
r.
3) The game developer should look at it and decide what to do next.

sysprof is a very-easy-to-use standalone CPU profiler GUI that you run under
root. It's observing all processes and also the kernel. For apps built with=
 -g
(but also keep -O2 at least), it will show the functions and % of CPU time
spent in them. For apps also built with -fno-omit-frame-pointer, it will sh=
ow
whole call stacks.


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= --14852807465.Ea183AAbA.16541-- --===============1123642336== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============1123642336==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Tue, 24 Jan 2017 18:20:55 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1832577750==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 9C5666E868 for ; Tue, 24 Jan 2017 18:20:55 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1832577750== Content-Type: multipart/alternative; boundary="148528205511.8ac28B8.18457"; charset="UTF-8" --148528205511.8ac28B8.18457 Date: Tue, 24 Jan 2017 18:20:55 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #53 from Timothee Besset --- Hello! I have started working on this. I haven't found the root cause yet b= ut I will update here when I have something. (For context, I did the initial port work for Psyonix. I just recently got a radeonsi setup together so I can look at this now.) --=20 You are receiving this mail because: You are on the CC list for the bug.= --148528205511.8ac28B8.18457 Date: Tue, 24 Jan 2017 18:20:55 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 53 on bug 97879<= /a> from = Timothee Besset
Hello! I have started working on this. I haven't found the roo=
t cause yet but I
will update here when I have something.

(For context, I did the initial port work for Psyonix. I just recently got a
radeonsi setup together so I can look at this now.)


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= --148528205511.8ac28B8.18457-- --===============1832577750== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============1832577750==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Wed, 25 Jan 2017 01:08:26 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0900626641==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id B360E6E8DE for ; Wed, 25 Jan 2017 01:08:26 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0900626641== Content-Type: multipart/alternative; boundary="148530650615.52756D.23050"; charset="UTF-8" --148530650615.52756D.23050 Date: Wed, 25 Jan 2017 01:08:26 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #54 from Michel D=C3=A4nzer --- (In reply to Marek Ol=C5=A1=C3=A1k from comment #52) > 2) Make a screenshot of the sysprof window and send it to the game develo= per. Please save the profile in sysprof and send the saved data instead of a screenshot. Then the recipient can peruse the profile any way they like. --=20 You are receiving this mail because: You are on the CC list for the bug.= --148530650615.52756D.23050 Date: Wed, 25 Jan 2017 01:08:26 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 54 on bug 97879<= /a> from Michel D=C3=A4nzer
(In reply to Marek Ol=C5=A1=C3=A1k from comment #52)
> 2) Make a screenshot of the sysprof window and s=
end it to the game developer.

Please save the profile in sysprof and send the saved data instead of a
screenshot. Then the recipient can peruse the profile any way they like.
        


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= --148530650615.52756D.23050-- --===============0900626641== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============0900626641==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Wed, 25 Jan 2017 17:02:08 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1352522980==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 6BCAF6EA09 for ; Wed, 25 Jan 2017 17:02:08 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1352522980== Content-Type: multipart/alternative; boundary="14853637286.E6B8c.501"; charset="UTF-8" --14853637286.E6B8c.501 Date: Wed, 25 Jan 2017 17:02:08 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #55 from Timothee Besset --- Rocket League uses an async I/O thread to stream in content in the backgrou= nd. That thread works off of a queue and only does disk reads and decompression= (it doesn't issue any OpenGL calls for instance, that happens on a dedicated re= nder thread). The CPU usage you are seeing out of Rocket League is this thread being busy with decompression. This is generally normal and not an indication of a problem. However, when running with radeonsi, the async I/O thread is performing very poorly. Much, much worse than with amdgpupro. To the point that the main th= read has to wait for async and causes a significant hitch (up to 4 seconds in so= me logs I captured). I tend to agree that this problem is not related to shader compilation. The bumps from shader compilation are barely showing up in profiles. But it's definitely made a lot worse by running on radeonsi. On the same system with amdgpupro those same hitches can happen but they are in the 100/200ms range. At this point of the investigation, and due to scheduling constraints, I am likely only going to come back to this once Timothy Arceri has a shader cac= he implementation available. I suspect this will not help significantly but le= t's hope I'm wrong there. In the meantime there are some log files from the async thread compared bet= ween radeonsi and amdgpu-pro if someone feels like extracting some possibly usef= ul data: https://www.dropbox.com/s/d73jk66uhfrhv8l/amdgpupro-compressedread-timings.= log?dl=3D0 https://www.dropbox.com/s/1xfl3l24f5buzs0/radeonsi-compressedread-timings.l= og?dl=3D0 --=20 You are receiving this mail because: You are on the CC list for the bug.= --14853637286.E6B8c.501 Date: Wed, 25 Jan 2017 17:02:08 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 55 on bug 97879<= /a> from = Timothee Besset
Rocket League uses an async I/O thread to stream in content in=
 the background.
That thread works off of a queue and only does disk reads and decompression=
 (it
doesn't issue any OpenGL calls for instance, that happens on a dedicated re=
nder
thread).

The CPU usage you are seeing out of Rocket League is this thread being busy
with decompression. This is generally normal and not an indication of a
problem.

However, when running with radeonsi, the async I/O thread is performing very
poorly. Much, much worse than with amdgpupro. To the point that the main th=
read
has to wait for async and causes a significant hitch (up to 4 seconds in so=
me
logs I captured).

I tend to agree that this problem is not related to shader compilation. The
bumps from shader compilation are barely showing up in profiles. But it's
definitely made a lot worse by running on radeonsi. On the same system with
amdgpupro those same hitches can happen but they are in the 100/200ms range.

At this point of the investigation, and due to scheduling constraints, I am
likely only going to come back to this once Timothy Arceri has a shader cac=
he
implementation available. I suspect this will not help significantly but le=
t's
hope I'm wrong there.

In the meantime there are some log files from the async thread compared bet=
ween
radeonsi and amdgpu-pro if someone feels like extracting some possibly usef=
ul
data:

https://www.dropbox.com/s/d73jk66uhfrhv8l/amdgpupro-=
compressedread-timings.log?dl=3D0
https://www.dropbox.com/s/1xfl3l24f5buzs0/radeonsi-co=
mpressedread-timings.log?dl=3D0


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= --14853637286.E6B8c.501-- --===============1352522980== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============1352522980==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Wed, 25 Jan 2017 17:34:17 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0526196817==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 301156EA4B for ; Wed, 25 Jan 2017 17:34:17 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0526196817== Content-Type: multipart/alternative; boundary="14853656572.EEcCbC710.2791"; charset="UTF-8" --14853656572.EEcCbC710.2791 Date: Wed, 25 Jan 2017 17:34:17 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #56 from Grazvydas Ignotas --- Is the async I/O thread doing a lot of memory allocations? If so, perhaps the malloc implementation is slowed down by having large amo= unt of small allocs/frees from shader compiles and/or fragmentation of it's free space. I wonder if it's possible to put mesa on a separate allocator without affecting the rest of the app. If the game is 32bit, it could also be that the address space is almost ful= ly mapped and mmap is struggling to find holes to fit the new allocations in. Just some random guesses there. --=20 You are receiving this mail because: You are on the CC list for the bug.= --14853656572.EEcCbC710.2791 Date: Wed, 25 Jan 2017 17:34:17 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 56 on bug 97879<= /a> from Grazvydas Ignotas
Is the async I/O thread doing a lot of memory allocations?

If so, perhaps the malloc implementation is slowed down by having large amo=
unt
of small allocs/frees from shader compiles and/or fragmentation of it's free
space. I wonder if it's possible to put mesa on a separate allocator without
affecting the rest of the app.
If the game is 32bit, it could also be that the address space is almost ful=
ly
mapped and mmap is struggling to find holes to fit the new allocations in.

Just some random guesses there.


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= --14853656572.EEcCbC710.2791-- --===============0526196817== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============0526196817==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Thu, 26 Jan 2017 02:28:51 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1397128882==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id 9F3DF6EAAC for ; Thu, 26 Jan 2017 02:28:51 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1397128882== Content-Type: multipart/alternative; boundary="14853977312.efD4f0d6.15731"; charset="UTF-8" --14853977312.efD4f0d6.15731 Date: Thu, 26 Jan 2017 02:28:51 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #57 from Vladislav Egorov --- Simple way to reproduce the bug - launch the game, then go to "Options" menu and get multi-second (>5s) freeze. I've tried to launch Rocket League on several GPUs. Graphics settings were = the same everywhere. I wasn't able to reproduce the bug on i965 (Haswell), nouv= eau (GT710) and llvmpipe, it takes maybe 1 second to load "Options" menu on the= se drivers. I've reproduced the bug on radeonsi (R270X) and r600g (6930). The = bug is reproducible on both radeon+radeonsi and amdgpu+radeonsi on fresh 4.9 kernel. So it's very unlikely it has anything to do with memory allocation or shader compilation at all. Shader cache would not help either. Narrowing the circl= e of suspects a bit more. LLVM can't be related, because the bug is reproducible= on r600. Gallium is unlikely related, because I don't see the bug on llvmpipe = and nouveau. That's something common to R600 and radeonsi. --=20 You are receiving this mail because: You are on the CC list for the bug.= --14853977312.efD4f0d6.15731 Date: Thu, 26 Jan 2017 02:28:51 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 57 on bug 97879<= /a> from Vladislav Egorov
Simple way to reproduce the bug - launch the game, then go to =
"Options" menu
and get multi-second (>5s) freeze.

I've tried to launch Rocket League on several GPUs. Graphics settings were =
the
same everywhere. I wasn't able to reproduce the bug on i965 (Haswell), nouv=
eau
(GT710) and llvmpipe, it takes maybe 1 second to load "Options" m=
enu on these
drivers. I've reproduced the bug on radeonsi (R270X) and r600g (6930). The =
bug
is reproducible on both radeon+radeonsi and amdgpu+radeonsi on fresh 4.9
kernel.

So it's very unlikely it has anything to do with memory allocation or shader
compilation at all. Shader cache would not help either. Narrowing the circl=
e of
suspects a bit more. LLVM can't be related, because the bug is reproducible=
 on
r600. Gallium is unlikely related, because I don't see the bug on llvmpipe =
and
nouveau. That's something common to R600 and radeonsi.


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= --14853977312.efD4f0d6.15731-- --===============1397128882== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============1397128882==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Thu, 26 Jan 2017 04:35:14 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0557312433==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 5E8A96EAAC for ; Thu, 26 Jan 2017 04:35:14 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0557312433== Content-Type: multipart/alternative; boundary="14854053142.fF8A.24265"; charset="UTF-8" --14854053142.fF8A.24265 Date: Thu, 26 Jan 2017 04:35:14 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #58 from Vladislav Egorov --- Correction - in fact I only tested radeon+radeonsi pair. I will try amdgpu+radeonsi later. --=20 You are receiving this mail because: You are on the CC list for the bug.= --14854053142.fF8A.24265 Date: Thu, 26 Jan 2017 04:35:14 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 58 on bug 97879<= /a> from Vladislav Egorov
Correction - in fact I only tested radeon+radeonsi pair. I wil=
l try
amdgpu+radeonsi later.


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= --14854053142.fF8A.24265-- --===============0557312433== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============0557312433==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Thu, 26 Jan 2017 14:17:19 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1044888794==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id 3E1566EBB2 for ; Thu, 26 Jan 2017 14:17:19 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1044888794== Content-Type: multipart/alternative; boundary="14854402395.acCA7bD1c.4247"; charset="UTF-8" --14854402395.acCA7bD1c.4247 Date: Thu, 26 Jan 2017 14:17:19 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #59 from Andreas Hartmetz --- Another random guess: Maybe shader compilation is a problem insofar that it blocks in a different GL API call than in other drivers, which causes some = lock to be held for much longer. Then the I/O thread won't find the lock free to submit a result when it expects to. That would require the GL / I/O thread synchronization to be done in a suboptimal way - the right synchronization primitives and techniques would avoid such problems. --=20 You are receiving this mail because: You are on the CC list for the bug.= --14854402395.acCA7bD1c.4247 Date: Thu, 26 Jan 2017 14:17:19 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 59 on bug 97879<= /a> from Andreas Hartmetz
Another random guess: Maybe shader compilation is a problem in=
sofar that it
blocks in a different GL API call than in other drivers, which causes some =
lock
to be held for much longer. Then the I/O thread won't find the lock free to
submit a result when it expects to.
That would require the GL / I/O thread synchronization to be done in a
suboptimal way - the right synchronization primitives and techniques would
avoid such problems.


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= --14854402395.acCA7bD1c.4247-- --===============1044888794== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============1044888794==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Thu, 26 Jan 2017 14:22:11 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1640596133==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 9B8666EBC0 for ; Thu, 26 Jan 2017 14:22:11 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1640596133== Content-Type: multipart/alternative; boundary="148544053114.185cE.4577"; charset="UTF-8" --148544053114.185cE.4577 Date: Thu, 26 Jan 2017 14:22:11 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #60 from Iaroslav Andrusyak --- if it help rocket league in wine(gallium-nine) works fine without hangs --=20 You are receiving this mail because: You are on the CC list for the bug.= --148544053114.185cE.4577 Date: Thu, 26 Jan 2017 14:22:11 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 60 on bug 97879<= /a> from Iaroslav Andrusyak
if it help rocket league in wine(gallium-nine) works fine with=
out hangs


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= --148544053114.185cE.4577-- --===============1640596133== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============1640596133==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Tue, 07 Feb 2017 10:40:24 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0440172888==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id A8A7B6E660 for ; Tue, 7 Feb 2017 10:40:26 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0440172888== Content-Type: multipart/alternative; boundary="14864640267.EAAa43A.23241"; charset="UTF-8" --14864640267.EAAa43A.23241 Date: Tue, 7 Feb 2017 10:40:26 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 Marek Ol=C5=A1=C3=A1k changed: What |Removed |Added ---------------------------------------------------------------------------- Assignee|mesa-dev@lists.freedesktop. |dri-devel@lists.freedesktop |org |.org Version|12.0 |git QA Contact|intel-3d-bugs@lists.freedes |dri-devel@lists.freedesktop |ktop.org |.org Component|glsl-compiler |Drivers/Gallium/radeonsi --=20 You are receiving this mail because: You are on the CC list for the bug. You are the assignee for the bug.= --14864640267.EAAa43A.23241 Date: Tue, 7 Feb 2017 10:40:26 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated = Marek Ol=C5=A1=C3=A1k changed bug 97879<= /a>
What Removed Added
Assignee mesa-dev@lists.freedesktop.org dri-devel@lists.freedesktop.org
Version 12.0 git
QA Contact intel-3d-bugs@lists.freedesktop.org dri-devel@lists.freedesktop.org
Component glsl-compiler Drivers/Gallium/radeonsi


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= --14864640267.EAAa43A.23241-- --===============0440172888== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============0440172888==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Tue, 07 Feb 2017 10:41:17 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1206314861==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id F269C6E65C for ; Tue, 7 Feb 2017 10:41:17 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1206314861== Content-Type: multipart/alternative; boundary="148646407710.B4223f.23297"; charset="UTF-8" --148646407710.B4223f.23297 Date: Tue, 7 Feb 2017 10:41:17 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #61 from Marek Ol=C5=A1=C3=A1k --- Created attachment 129379 --> https://bugs.freedesktop.org/attachment.cgi?id=3D129379&action=3Dedit patch - possible workaround Does the attached patch help? --=20 You are receiving this mail because: You are on the CC list for the bug. You are the assignee for the bug.= --148646407710.B4223f.23297 Date: Tue, 7 Feb 2017 10:41:17 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 61 on bug 97879<= /a> from Marek Ol=C5=A1=C3=A1k
Created attachment 1=
29379 [details] [review]
patch - possible workaround

Does the attached patch help?


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= --148646407710.B4223f.23297-- --===============1206314861== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============1206314861==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Tue, 07 Feb 2017 12:21:46 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1470112109==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id 4B0406E6A2 for ; Tue, 7 Feb 2017 12:21:46 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1470112109== Content-Type: multipart/alternative; boundary="14864701067.6C9e0.3297"; charset="UTF-8" --14864701067.6C9e0.3297 Date: Tue, 7 Feb 2017 12:21:46 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #62 from lod --- the patch kind of works for me. The Game loads much faster now, so does the options menu and I can play the game without any lags, but know I only get 30-40fps (60+ before) at Radeon 6950(r600g) --=20 You are receiving this mail because: You are the assignee for the bug. You are on the CC list for the bug.= --14864701067.6C9e0.3297 Date: Tue, 7 Feb 2017 12:21:46 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 62 on bug 97879<= /a> from lod
the patch kind of works for me.
The Game loads much faster now, so does the options menu and I can play the
game without any lags, but know I only get 30-40fps (60+ before) at Radeon
6950(r600g)


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= --14864701067.6C9e0.3297-- --===============1470112109== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============1470112109==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Tue, 07 Feb 2017 13:32:33 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1467989851==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id D71A36E6C0 for ; Tue, 7 Feb 2017 13:32:32 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1467989851== Content-Type: multipart/alternative; boundary="14864743522.CA50B.10659"; charset="UTF-8" --14864743522.CA50B.10659 Date: Tue, 7 Feb 2017 13:32:32 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #63 from Marek Ol=C5=A1=C3=A1k --- OK. Let's wait for more people to report the same findings. --=20 You are receiving this mail because: You are the assignee for the bug. You are on the CC list for the bug.= --14864743522.CA50B.10659 Date: Tue, 7 Feb 2017 13:32:32 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 63 on bug 97879<= /a> from Marek Ol=C5=A1=C3=A1k
OK. Let's wait for more people to report the same findings.
        


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= --14864743522.CA50B.10659-- --===============1467989851== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============1467989851==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Tue, 07 Feb 2017 17:07:46 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0132595934==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id B6A786E74C for ; Tue, 7 Feb 2017 17:07:46 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0132595934== Content-Type: multipart/alternative; boundary="148648726610.7BfcAc22.30404"; charset="UTF-8" --148648726610.7BfcAc22.30404 Date: Tue, 7 Feb 2017 17:07:46 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #64 from freedesktop@bremsspur.org --- Got it tested on another system with a rx470. The hangs are mostly gone, but fps drops from 60+ to ~25. (btw the patch was applied to mesa 13.0.0.4) --=20 You are receiving this mail because: You are on the CC list for the bug. You are the assignee for the bug.= --148648726610.7BfcAc22.30404 Date: Tue, 7 Feb 2017 17:07:46 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 64 on bug 97879<= /a> from free= desktop@bremsspur.org
Got it tested on another system with a rx470.
The hangs are mostly gone, but fps drops from 60+ to ~25. (btw the patch was
applied to mesa 13.0.0.4)


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= --148648726610.7BfcAc22.30404-- --===============0132595934== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============0132595934==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Tue, 07 Feb 2017 18:30:48 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0424781107==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id 408236E190 for ; Tue, 7 Feb 2017 18:30:48 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0424781107== Content-Type: multipart/alternative; boundary="14864922485.D5C6fDfCf.3660"; charset="UTF-8" --14864922485.D5C6fDfCf.3660 Date: Tue, 7 Feb 2017 18:30:48 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #65 from Andrei.Demin1996@gmail.com --- > Got it tested on another system with a rx470. >The hangs are mostly gone, but fps drops from 60+ to ~25. (btw the patch w= as >applied to mesa 13.0.0.4) Yep, same. FPS drops from 60+ to 30-40 FPS, the hangs are mostly gone, but = some still there. MESA 13.0.3 RX 480 --=20 You are receiving this mail because: You are on the CC list for the bug. You are the assignee for the bug.= --14864922485.D5C6fDfCf.3660 Date: Tue, 7 Feb 2017 18:30:48 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 65 on bug 97879<= /a> from An= drei.Demin1996@gmail.com
> Got it tested on another system wit=
h a rx470.
>The hangs are mostly gone, but fps drops from 60+ to ~25. (btw the patc=
h was >applied to mesa 13.0.0.4)
Yep, same. FPS drops from 60+ to 30-40 FPS, the hangs are mostly gone, but =
some
still there.
MESA 13.0.3
RX 480


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= --14864922485.D5C6fDfCf.3660-- --===============0424781107== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============0424781107==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Tue, 07 Feb 2017 21:34:01 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1274321294==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 225BD6E77B for ; Tue, 7 Feb 2017 21:34:02 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1274321294== Content-Type: multipart/alternative; boundary="14865032422.7Ca6B3b.21781"; charset="UTF-8" --14865032422.7Ca6B3b.21781 Date: Tue, 7 Feb 2017 21:34:02 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #66 from Captain Crutches --- I'm having the same results as everyone else with the patch: hanging seems diminished, FPS down noticeably (in multiplayer, not free play) but still playable. Patched mesa 17.0_rc2 R9 290 --=20 You are receiving this mail because: You are on the CC list for the bug. You are the assignee for the bug.= --14865032422.7Ca6B3b.21781 Date: Tue, 7 Feb 2017 21:34:02 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 66 on bug 97879<= /a> from Captain Crutches
I'm having the same results as everyone else with the patch: h=
anging seems
diminished, FPS down noticeably (in multiplayer, not free play) but still
playable.

Patched mesa 17.0_rc2
R9 290


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= --14865032422.7Ca6B3b.21781-- --===============1274321294== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============1274321294==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Wed, 08 Feb 2017 01:08:40 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0831825510==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id BED856E7B2 for ; Wed, 8 Feb 2017 01:08:40 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0831825510== Content-Type: multipart/alternative; boundary="148651612010.76b1d.7361"; charset="UTF-8" --148651612010.76b1d.7361 Date: Wed, 8 Feb 2017 01:08:40 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #67 from Michel D=C3=A4nzer --- The patch forces most buffers to GTT, which is clearly a bad idea with a dedicated GPU. Marek, what theory did you want to test with this patch? --=20 You are receiving this mail because: You are on the CC list for the bug. You are the assignee for the bug.= --148651612010.76b1d.7361 Date: Wed, 8 Feb 2017 01:08:40 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 67 on bug 97879<= /a> from Michel D=C3=A4nzer
The patch forces most buffers to GTT, which is clearly a bad i=
dea with a
dedicated GPU.

Marek, what theory did you want to test with this patch?


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= --148651612010.76b1d.7361-- --===============0831825510== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============0831825510==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Wed, 08 Feb 2017 12:39:49 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1438434614==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 0DA4B6E85E for ; Wed, 8 Feb 2017 12:39:49 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1438434614== Content-Type: multipart/alternative; boundary="14865575890.dafe8.4471"; charset="UTF-8" --14865575890.dafe8.4471 Date: Wed, 8 Feb 2017 12:39:49 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #68 from Marek Ol=C5=A1=C3=A1k --- The long hangs are spent in an upload/decompression thread the game uses. T= he thread doesn't use any GL calls. My theory that's now confirmed was that the game maps buffers in VRAM and d= oes read-modify-write on that memory in that thread. We know that direct VRAM access is uncached and super slow if it's not a series of sequential writes that is write-combined on the CPU, which is like a write-only cache. Games typically upload data using a sequential copy/fill, which is why we had not seen this issue before. If the game used the MAP READ flag, the driver would return a mapping in RAM with caching enabled. You'll also get that if you set the CLIENT STORAGE bi= t in glBufferStorage. For completeness, you can also get a mapping in RAM that's uncached. The CPU and GPU performance is somewhere between the VRAM and cached RAM. We use it= for streaming because the GPU has faster access to RAM uncached by the CPU. --=20 You are receiving this mail because: You are the assignee for the bug. You are on the CC list for the bug.= --14865575890.dafe8.4471 Date: Wed, 8 Feb 2017 12:39:49 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 68 on bug 97879<= /a> from Marek Ol=C5=A1=C3=A1k
The long hangs are spent in an upload/decompression thread the=
 game uses. The
thread doesn't use any GL calls.

My theory that's now confirmed was that the game maps buffers in VRAM and d=
oes
read-modify-write on that memory in that thread. We know that direct VRAM
access is uncached and super slow if it's not a series of sequential writes
that is write-combined on the CPU, which is like a write-only cache. Games
typically upload data using a sequential copy/fill, which is why we had not
seen this issue before.

If the game used the MAP READ flag, the driver would return a mapping in RAM
with caching enabled. You'll also get that if you set the CLIENT STORAGE bi=
t in
glBufferStorage.

For completeness, you can also get a mapping in RAM that's uncached. The CPU
and GPU performance is somewhere between the VRAM and cached RAM. We use it=
 for
streaming because the GPU has faster access to RAM uncached by the CPU.
        


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= --14865575890.dafe8.4471-- --===============1438434614== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============1438434614==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Wed, 08 Feb 2017 18:16:59 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============2133223369==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id DFCFA6E979 for ; Wed, 8 Feb 2017 18:16:59 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============2133223369== Content-Type: multipart/alternative; boundary="148657781916.888E824c.1662"; charset="UTF-8" --148657781916.888E824c.1662 Date: Wed, 8 Feb 2017 18:16:59 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #69 from Marek Ol=C5=A1=C3=A1k --- Actually, the only way to get cached RAM is to map a buffer with GL_MAP_READ_BIT. There is no other way. --=20 You are receiving this mail because: You are the assignee for the bug. You are on the CC list for the bug.= --148657781916.888E824c.1662 Date: Wed, 8 Feb 2017 18:16:59 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 69 on bug 97879<= /a> from Marek Ol=C5=A1=C3=A1k
Actually, the only way to get cached RAM is to map a buffer wi=
th
GL_MAP_READ_BIT. There is no other way.


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= --148657781916.888E824c.1662-- --===============2133223369== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============2133223369==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Wed, 08 Feb 2017 18:23:03 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1830741607==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id E1C856E970 for ; Wed, 8 Feb 2017 18:23:03 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1830741607== Content-Type: multipart/alternative; boundary="148657818312.3e6F.1989"; charset="UTF-8" --148657818312.3e6F.1989 Date: Wed, 8 Feb 2017 18:23:03 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #70 from Captain Crutches --- So, at the risk of sounding ignorant, does that mean the bug actually belon= gs to Psyonix because they're just doing it inefficiently, or is there still something that can be done on the Mesa side? --=20 You are receiving this mail because: You are the assignee for the bug. You are on the CC list for the bug.= --148657818312.3e6F.1989 Date: Wed, 8 Feb 2017 18:23:03 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 70 on bug 97879<= /a> from Captain Crutches
So, at the risk of sounding ignorant, does that mean the bug a=
ctually belongs
to Psyonix because they're just doing it inefficiently, or is there still
something that can be done on the Mesa side?


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= --148657818312.3e6F.1989-- --===============1830741607== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============1830741607==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Wed, 08 Feb 2017 18:36:18 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1035578783==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id 27A266E985 for ; Wed, 8 Feb 2017 18:36:19 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1035578783== Content-Type: multipart/alternative; boundary="14865789793.5f34.3069"; charset="UTF-8" --14865789793.5f34.3069 Date: Wed, 8 Feb 2017 18:36:19 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #71 from Marek Ol=C5=A1=C3=A1k --- The current heuristic in Mesa is that if a buffer is not mapped for read, M= esa doesn't enable CPU caches for the mapping. It's usually an optimal solution= for write-only buffer uploads. Enabling CPU caches for mapped buffers adds a lot of inefficiencies, so it should be avoided. --=20 You are receiving this mail because: You are on the CC list for the bug. You are the assignee for the bug.= --14865789793.5f34.3069 Date: Wed, 8 Feb 2017 18:36:19 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 71 on bug 97879<= /a> from Marek Ol=C5=A1=C3=A1k
The current heuristic in Mesa is that if a buffer is not mappe=
d for read, Mesa
doesn't enable CPU caches for the mapping. It's usually an optimal solution=
 for
write-only buffer uploads.

Enabling CPU caches for mapped buffers adds a lot of inefficiencies, so it
should be avoided.


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= --14865789793.5f34.3069-- --===============1035578783== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============1035578783==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Wed, 08 Feb 2017 18:37:42 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0598262229==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id CF0226E970 for ; Wed, 8 Feb 2017 18:37:41 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0598262229== Content-Type: multipart/alternative; boundary="14865790611.373949cA.3286"; charset="UTF-8" --14865790611.373949cA.3286 Date: Wed, 8 Feb 2017 18:37:41 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #72 from Marek Ol=C5=A1=C3=A1k --- If the game does any reads or read-modify-write on the mapped buffer memory= and doesn't use the GL_MAP_READ_BIT, it's a bug in the game. --=20 You are receiving this mail because: You are the assignee for the bug. You are on the CC list for the bug.= --14865790611.373949cA.3286 Date: Wed, 8 Feb 2017 18:37:41 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 72 on bug 97879<= /a> from Marek Ol=C5=A1=C3=A1k
If the game does any reads or read-modify-write on the mapped =
buffer memory and
doesn't use the GL_MAP_READ_BIT, it's a bug in the game.


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= --14865790611.373949cA.3286-- --===============0598262229== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============0598262229==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Thu, 09 Feb 2017 12:48:12 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0537498146==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id D75C06EAAB for ; Thu, 9 Feb 2017 12:48:12 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0537498146== Content-Type: multipart/alternative; boundary="14866444922.4f6d45F.21889"; charset="UTF-8" --14866444922.4f6d45F.21889 Date: Thu, 9 Feb 2017 12:48:12 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #73 from Clemens Eisserer --- just to be curious, does it actually map the buffer with the READ flag? --=20 You are receiving this mail because: You are on the CC list for the bug. You are the assignee for the bug.= --14866444922.4f6d45F.21889 Date: Thu, 9 Feb 2017 12:48:12 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 73 on bug 97879<= /a> from Clemens Eisserer
just to be curious, does it actually map the buffer with the R=
EAD flag?


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= --14866444922.4f6d45F.21889-- --===============0537498146== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============0537498146==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Fri, 10 Feb 2017 00:59:59 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============2114764236==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id B24496EBAB for ; Fri, 10 Feb 2017 00:59:59 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============2114764236== Content-Type: multipart/alternative; boundary="148668839912.6FE74.22450"; charset="UTF-8" --148668839912.6FE74.22450 Date: Fri, 10 Feb 2017 00:59:59 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #74 from iuno@posteo.net --- Do you need more testing? Has anyone yet reported that to psyonix? --=20 You are receiving this mail because: You are the assignee for the bug. You are on the CC list for the bug.= --148668839912.6FE74.22450 Date: Fri, 10 Feb 2017 00:59:59 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 74 on bug 97879<= /a> from iuno@posteo.net
Do you need more testing?

Has anyone yet reported that to psyonix?


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= --148668839912.6FE74.22450-- --===============2114764236== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============2114764236==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Fri, 10 Feb 2017 01:05:45 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0768503780==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id CC46D6EA45 for ; Fri, 10 Feb 2017 01:05:44 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0768503780== Content-Type: multipart/alternative; boundary="14866887442.8a35D.22860"; charset="UTF-8" --14866887442.8a35D.22860 Date: Fri, 10 Feb 2017 01:05:44 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #75 from Michel D=C3=A4nzer --- (In reply to Clemens Eisserer from comment #73) > just to be curious, does it actually map the buffer with the READ flag? According to Timothee and the apitrace it does, so https://patchwork.freedesktop.org/patch/138047/ should help for this issue. --=20 You are receiving this mail because: You are on the CC list for the bug. You are the assignee for the bug.= --14866887442.8a35D.22860 Date: Fri, 10 Feb 2017 01:05:44 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 75 on bug 97879<= /a> from Michel D=C3=A4nzer
(In reply to Clemens Eisserer from comment #73)
> just to be curious, does it actually map the buf=
fer with the READ flag?

According to Timothee and the apitrace it does, so
https://patchwo=
rk.freedesktop.org/patch/138047/ should help for this issue.


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= --14866887442.8a35D.22860-- --===============0768503780== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============0768503780==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Fri, 10 Feb 2017 02:08:01 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0913370885==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 5CE216E1C0 for ; Fri, 10 Feb 2017 02:08:02 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0913370885== Content-Type: multipart/alternative; boundary="14866924825.cD9f3acD.28322"; charset="UTF-8" --14866924825.cD9f3acD.28322 Date: Fri, 10 Feb 2017 02:08:02 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #76 from fin4478@hotmail.com --- I tested the game and with default video settings it did hang sometimes, but dialing video settings down, the Rocket League works fine with Debian testi= ng Xfce. Oipaf ppa and custom adg5f drm-next-4.11-wip kernel. Rx 460 is my gpu= and I have tweaked the kernel to be fast and stable, see: https://bugzilla.kernel.org/show_bug.cgi?id=3D193651 --=20 You are receiving this mail because: You are the assignee for the bug. You are on the CC list for the bug.= --14866924825.cD9f3acD.28322 Date: Fri, 10 Feb 2017 02:08:02 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 76 on bug 97879<= /a> from fin4478@hotm= ail.com
I tested the game and with default video settings it did hang =
sometimes, but
dialing video settings down, the Rocket League works fine with Debian testi=
ng
Xfce. Oipaf ppa and custom adg5f drm-next-4.11-wip kernel. Rx 460 is my gpu=
 and
I have tweaked the kernel to be fast and stable, see:
https://bu=
gzilla.kernel.org/show_bug.cgi?id=3D193651


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= --14866924825.cD9f3acD.28322-- --===============0913370885== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============0913370885==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Fri, 10 Feb 2017 12:38:04 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1111816739==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 54D7B6ECD1 for ; Fri, 10 Feb 2017 12:38:05 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1111816739== Content-Type: multipart/alternative; boundary="14867302854.22a3BedbB.17668"; charset="UTF-8" --14867302854.22a3BedbB.17668 Date: Fri, 10 Feb 2017 12:38:05 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #77 from freedesktop@bremsspur.org --- (In reply to Michel D=C3=A4nzer from comment #75) > (In reply to Clemens Eisserer from comment #73) > > just to be curious, does it actually map the buffer with the READ flag? >=20 > According to Timothee and the apitrace it does, so > https://patchwork.freedesktop.org/patch/138047/ should help for this issu= e. it helps, but fps drops quite a bit on my aged r660g gpu (patch applied to = mesa 13.0.4). It runs better as Mareks test did before, so maybe it works out for newer hardware. --=20 You are receiving this mail because: You are the assignee for the bug. You are on the CC list for the bug.= --14867302854.22a3BedbB.17668 Date: Fri, 10 Feb 2017 12:38:05 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 77 on bug 97879<= /a> from free= desktop@bremsspur.org
(In reply to Michel D=C3=A4nzer from comment #75)
> (In reply to Clemens Eisserer from comment #73)
> > just to be curious, does it actually map the buffer with the READ=
 flag?
>=20
> According to Timothee and the apitrace it does, so
> https://pa=
tchwork.freedesktop.org/patch/138047/ should help for this issue.

it helps, but fps drops quite a bit on my aged r660g gpu (patch applied to =
mesa
13.0.4). It runs better as Mareks test did before, so maybe it works out for
newer hardware.


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= --14867302854.22a3BedbB.17668-- --===============1111816739== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============1111816739==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Fri, 10 Feb 2017 18:10:18 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0987543517==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id AF0676EDAB for ; Fri, 10 Feb 2017 18:10:18 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0987543517== Content-Type: multipart/alternative; boundary="148675021813.2eb9C00C.18083"; charset="UTF-8" --148675021813.2eb9C00C.18083 Date: Fri, 10 Feb 2017 18:10:18 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #78 from Timothee Besset --- Testing a game side fix for this problem atm (doesn't require the patched drivers). If someone wants to give it a spin before I send it to Psyonix, c= atch me on freenode (TTimo). --=20 You are receiving this mail because: You are the assignee for the bug. You are on the CC list for the bug.= --148675021813.2eb9C00C.18083 Date: Fri, 10 Feb 2017 18:10:18 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 78 on bug 97879<= /a> from = Timothee Besset
Testing a game side fix for this problem atm (doesn't require =
the patched
drivers). If someone wants to give it a spin before I send it to Psyonix, c=
atch
me on freenode (TTimo).


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= --148675021813.2eb9C00C.18083-- --===============0987543517== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============0987543517==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Fri, 10 Feb 2017 20:13:15 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1871154602==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id 37E496EDC0 for ; Fri, 10 Feb 2017 20:13:15 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1871154602== Content-Type: multipart/alternative; boundary="14867575953.D7f4c.28599"; charset="UTF-8" --14867575953.D7f4c.28599 Date: Fri, 10 Feb 2017 20:13:15 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #79 from Timothee Besset --- (testing done - it may take a few days before this rolls out in a steam upd= ate) --=20 You are receiving this mail because: You are the assignee for the bug. You are on the CC list for the bug.= --14867575953.D7f4c.28599 Date: Fri, 10 Feb 2017 20:13:15 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 79 on bug 97879<= /a> from = Timothee Besset
(testing done - it may take a few days before this rolls out i=
n a steam update)


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= --14867575953.D7f4c.28599-- --===============1871154602== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============1871154602==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Fri, 10 Feb 2017 22:23:05 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0284669636==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id 1CFB26EDF1 for ; Fri, 10 Feb 2017 22:23:06 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0284669636== Content-Type: multipart/alternative; boundary="14867653861.b5bc4c.8085"; charset="UTF-8" --14867653861.b5bc4c.8085 Date: Fri, 10 Feb 2017 22:23:06 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #80 from Jani K=C3=A4rkk=C3=A4inen = --- I think this is merged now?=20 Using the padoka git ppa which just so happened to be updated, which includ= ed this patch (as it was just merged?), I can confirm the findings others had.= The lag spikes effectively disappeared, but fps dropped to about 80% (on the lo= west settings, to be fair).=20 What's interesting though is that now it was possible to set the highest quality (before the patch it just lagged for me for double digit seconds, j= ust for setting it up), and if I remember correctly, the fps was horrid, about = half of the lowest settings. But now I can play just fine with 1080p quality max= ed @ 74 fps. Also, before the patch the fps was quite stable, but now it fluctuates a lot more. It doesn't affect the gameplay negatively, though. Testing this on RX480. --=20 You are receiving this mail because: You are on the CC list for the bug. You are the assignee for the bug.= --14867653861.b5bc4c.8085 Date: Fri, 10 Feb 2017 22:23:06 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 80 on bug 97879<= /a> from Jani K=C3=A4rkk=C3=A4inen=
I think this is merged now?=20

Using the padoka git ppa which just so happened to be updated, which includ=
ed
this patch (as it was just merged?), I can confirm the findings others had.=
 The
lag spikes effectively disappeared, but fps dropped to about 80% (on the lo=
west
settings, to be fair).=20

What's interesting though is that now it was possible to set the highest
quality (before the patch it just lagged for me for double digit seconds, j=
ust
for setting it up), and if I remember correctly, the fps was horrid, about =
half
of the lowest settings. But now I can play just fine with 1080p quality max=
ed @
74 fps.

Also, before the patch the fps was quite stable, but now it fluctuates a lot
more. It doesn't affect the gameplay negatively, though.

Testing this on RX480.


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= --14867653861.b5bc4c.8085-- --===============0284669636== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============0284669636==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Sun, 12 Feb 2017 15:08:22 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1362582451==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id B59476E31E for ; Sun, 12 Feb 2017 15:08:22 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1362582451== Content-Type: multipart/alternative; boundary="14869121024.12f8825a.19360"; charset="UTF-8" --14869121024.12f8825a.19360 Date: Sun, 12 Feb 2017 15:08:22 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #81 from Marek Ol=C5=A1=C3=A1k --- I merged a different patch that just improves GL_MAP_READ_BIT and returns a mapping with CPU caches enabled, with the downside that it does a copy from= the uncached buffer into a cached temporary buffer, maps that, and if GL_MAP_WRITE_BIT is set, the temporary buffer is copied into the original buffer on unmap. The reason GPU drivers prefer uncached allocations is that the GPU access to the buffer is faster while the CPU access is slower (except for sequential writes). If we enabled caching, the GPU access would be slower, but the CPU access would be faster. Or we could have 2 buffers and do copying back and forth like for GL_MAP_READ_BIT, but again the copy also isn't free and it's worse if you have to do 2 copies - one in Map and the other in Unmap. The malloc + memcpy solution on the app side is probably the best one. --=20 You are receiving this mail because: You are on the CC list for the bug. You are the assignee for the bug.= --14869121024.12f8825a.19360 Date: Sun, 12 Feb 2017 15:08:22 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 81 on bug 97879<= /a> from Marek Ol=C5=A1=C3=A1k
I merged a different patch that just improves GL_MAP_READ_BIT =
and returns a
mapping with CPU caches enabled, with the downside that it does a copy from=
 the
uncached buffer into a cached temporary buffer, maps that, and if
GL_MAP_WRITE_BIT is set, the temporary buffer is copied into the original
buffer on unmap.

The reason GPU drivers prefer uncached allocations is that the GPU access to
the buffer is faster while the CPU access is slower (except for sequential
writes). If we enabled caching, the GPU access would be slower, but the CPU
access would be faster. Or we could have 2 buffers and do copying back and
forth like for GL_MAP_READ_BIT, but again the copy also isn't free and it's
worse if you have to do 2 copies - one in Map and the other in Unmap.

The malloc + memcpy solution on the app side is probably the best one.


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= --14869121024.12f8825a.19360-- --===============1362582451== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============1362582451==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Sun, 12 Feb 2017 16:45:39 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0157629671==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id C75046E334 for ; Sun, 12 Feb 2017 16:45:39 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0157629671== Content-Type: multipart/alternative; boundary="148691793911.cfb569fe.26024"; charset="UTF-8" --148691793911.cfb569fe.26024 Date: Sun, 12 Feb 2017 16:45:39 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #82 from Timothee Besset --- Thanks Marek. The game has been updated to use a malloc and memcpy, this fix will have rolled out to everyone by now. --=20 You are receiving this mail because: You are the assignee for the bug. You are on the CC list for the bug.= --148691793911.cfb569fe.26024 Date: Sun, 12 Feb 2017 16:45:39 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 82 on bug 97879<= /a> from = Timothee Besset
Thanks Marek. The game has been updated to use a malloc and me=
mcpy, this fix
will have rolled out to everyone by now.


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= --148691793911.cfb569fe.26024-- --===============0157629671== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============0157629671==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Mon, 13 Feb 2017 03:23:30 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1019618163==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id A8FF36E33C for ; Mon, 13 Feb 2017 03:23:31 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1019618163== Content-Type: multipart/alternative; boundary="14869562119.A85CdAaB.3627"; charset="UTF-8" --14869562119.A85CdAaB.3627 Date: Mon, 13 Feb 2017 03:23:31 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 Michel D=C3=A4nzer changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution|--- |FIXED --- Comment #83 from Michel D=C3=A4nzer --- Thanks for the report and everyone's cooperation in getting it resolved. Fi= xed in Git master: Module: Mesa Branch: master Commit: d86099df0af7c22c8acfd48b38ad446d9c8df6bd URL:=20=20=20 http://cgit.freedesktop.org/mesa/mesa/commit/?id=3Dd86099df0af7c22c8acfd48b= 38ad446d9c8df6bd Author: Marek Ol=C5=A1=C3=A1k Date: Thu Feb 9 03:14:22 2017 +0100 gallium/radeon: fix performance of buffer readbacks --=20 You are receiving this mail because: You are on the CC list for the bug. You are the assignee for the bug.= --14869562119.A85CdAaB.3627 Date: Mon, 13 Feb 2017 03:23:31 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated = Michel D=C3=A4nzer changed bug 97879<= /a>
What Removed Added
Status NEW RESOLVED
Resolution --- FIXED

Commen= t # 83 on bug 97879<= /a> from Michel D=C3=A4nzer
Thanks for the report and everyone's cooperation in getting it=
 resolved. Fixed
in Git master:

Module: Mesa
Branch: master
Commit: d86099df0af7c22c8acfd48b38ad446d9c8df6bd
URL:=20=20=20
http://cgit.freedesktop.org/mesa/mesa/commit/?=
id=3Dd86099df0af7c22c8acfd48b38ad446d9c8df6bd

Author: Marek Ol=C5=A1=C3=A1k <marek.olsak@amd.com>
Date:   Thu Feb  9 03:14:22 2017 +0100

gallium/radeon: fix performance of buffer readbacks


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= --14869562119.A85CdAaB.3627-- --===============1019618163== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============1019618163==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Mon, 13 Feb 2017 09:22:32 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0706681177==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id 5DA206E35D for ; Mon, 13 Feb 2017 09:22:32 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0706681177== Content-Type: multipart/alternative; boundary="14869777522.6f4E364d.26987"; charset="UTF-8" --14869777522.6f4E364d.26987 Date: Mon, 13 Feb 2017 09:22:32 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #84 from Marek Ol=C5=A1=C3=A1k --- Michel, the commit in master doesn't fix it. It was fixed in the game by us= ing mallocd memory for the upload process and then memcpy into the buffer. Therefore, the game doesn't need to use the read flag and doesn't do read-modify-write on mapped memory. --=20 You are receiving this mail because: You are the assignee for the bug. You are on the CC list for the bug.= --14869777522.6f4E364d.26987 Date: Mon, 13 Feb 2017 09:22:32 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 84 on bug 97879<= /a> from Marek Ol=C5=A1=C3=A1k
Michel, the commit in master doesn't fix it. It was fixed in t=
he game by using
mallocd memory for the upload process and then memcpy into the buffer.
Therefore, the game doesn't need to use the read flag and doesn't do
read-modify-write on mapped memory.


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= --14869777522.6f4E364d.26987-- --===============0706681177== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============0706681177==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Mon, 13 Feb 2017 13:13:10 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1461068633==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 5D52D6E3DC for ; Mon, 13 Feb 2017 13:13:10 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1461068633== Content-Type: multipart/alternative; boundary="14869915909.1ca45BE0.16129"; charset="UTF-8" --14869915909.1ca45BE0.16129 Date: Mon, 13 Feb 2017 13:13:10 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #85 from Jani K=C3=A4rkk=C3=A4inen = --- Well this is confusing. The client update hasn't rolled out to me on steam = yet (the last modified date of the RocketLeague -binary is 31st of January, so about 2 weeks old), but by updating to a more recent mesa (where the buffer= fix is inplace) the game's lag spikes have been definitely fixed. Also, the lag spikes were gone only after updating the drivers. It can't be the client, so it must be the drivers, right? --=20 You are receiving this mail because: You are on the CC list for the bug. You are the assignee for the bug.= --14869915909.1ca45BE0.16129 Date: Mon, 13 Feb 2017 13:13:10 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 85 on bug 97879<= /a> from Jani K=C3=A4rkk=C3=A4inen=
Well this is confusing. The client update hasn't rolled out to=
 me on steam yet
(the last modified date of the RocketLeague -binary is 31st of January, so
about 2 weeks old), but by updating to a more recent mesa (where the buffer=
 fix
is inplace) the game's lag spikes have been definitely fixed. Also, the lag
spikes were gone only after updating the drivers.

It can't be the client, so it must be the drivers, right?


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= --14869915909.1ca45BE0.16129-- --===============1461068633== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============1461068633==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Mon, 13 Feb 2017 13:19:22 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0938117659==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id BD7BA6E3DF for ; Mon, 13 Feb 2017 13:19:22 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0938117659== Content-Type: multipart/alternative; boundary="14869919624.d11FF8.16591"; charset="UTF-8" --14869919624.d11FF8.16591 Date: Mon, 13 Feb 2017 13:19:22 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #86 from Marek Ol=C5=A1=C3=A1k --- In that case, Michel is right. --=20 You are receiving this mail because: You are on the CC list for the bug. You are the assignee for the bug.= --14869919624.d11FF8.16591 Date: Mon, 13 Feb 2017 13:19:22 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated


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= --14869919624.d11FF8.16591-- --===============0938117659== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============0938117659==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Mon, 13 Feb 2017 14:34:29 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0619956777==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id 1C94D6E415 for ; Mon, 13 Feb 2017 14:34:30 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0619956777== Content-Type: multipart/alternative; boundary="14869964701.8Ad0958d.23291"; charset="UTF-8" --14869964701.8Ad0958d.23291 Date: Mon, 13 Feb 2017 14:34:30 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #87 from Andreas Hartmetz --- For the record, the game side fix has NOT been shipped by Steam yet, at lea= st for me, in Germany, not on a beta program. In case anyone else gets confuse= d. --=20 You are receiving this mail because: You are on the CC list for the bug. You are the assignee for the bug.= --14869964701.8Ad0958d.23291 Date: Mon, 13 Feb 2017 14:34:30 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 87 on bug 97879<= /a> from Andreas Hartmetz
For the record, the game side fix has NOT been shipped by Stea=
m yet, at least
for me, in Germany, not on a beta program. In case anyone else gets confuse=
d.


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= --14869964701.8Ad0958d.23291-- --===============0619956777== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============0619956777==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Mon, 13 Feb 2017 19:53:20 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0463875958==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id 71E606E55F for ; Mon, 13 Feb 2017 19:53:20 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0463875958== Content-Type: multipart/alternative; boundary="14870156004.32Ca3F.16294"; charset="UTF-8" --14870156004.32Ca3F.16294 Date: Mon, 13 Feb 2017 19:53:20 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #88 from freedesktop@bremsspur.org --- (In reply to Andreas Hartmetz from comment #87) > For the record, the game side fix has NOT been shipped by Steam yet, at > least for me, in Germany, not on a beta program. In case anyone else gets > confused. it's not public yet https://steamdb.info/app/252950/depots/ --=20 You are receiving this mail because: You are on the CC list for the bug. You are the assignee for the bug.= --14870156004.32Ca3F.16294 Date: Mon, 13 Feb 2017 19:53:20 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 88 on bug 97879<= /a> from free= desktop@bremsspur.org
(In reply to Andreas Hartmetz from comment #87)
> For the record, the game side fix has NOT been s=
hipped by Steam yet, at
> least for me, in Germany, not on a beta program. In case anyone else g=
ets
> confused.

it's not public yet htt=
ps://steamdb.info/app/252950/depots/


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= --14870156004.32Ca3F.16294-- --===============0463875958== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============0463875958==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Tue, 14 Feb 2017 00:08:34 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1083702228==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 41DDB6E59D for ; Tue, 14 Feb 2017 00:08:35 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1083702228== Content-Type: multipart/alternative; boundary="14870309153.7F4C1F.2097"; charset="UTF-8" --14870309153.7F4C1F.2097 Date: Tue, 14 Feb 2017 00:08:35 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #89 from Tobias Droste --- So today came a game update and I can also confirm that the long pauses at = the beginning are gone. But there's still a small pause (<1s) every 2 or 3s now= and not only at the beginning.=20 Do you think it's a separate issue? (Mesa git from today) --=20 You are receiving this mail because: You are the assignee for the bug. You are on the CC list for the bug.= --14870309153.7F4C1F.2097 Date: Tue, 14 Feb 2017 00:08:35 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 89 on bug 97879<= /a> from Tobias Droste
So today came a game update and I can also confirm that the lo=
ng pauses at the
beginning are gone. But there's still a small pause (<1s) every 2 or 3s =
now and
not only at the beginning.=20

Do you think it's a separate issue? (Mesa git from today)


You are receiving this mail because:
  • You are the assignee for the bug.
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= --14870309153.7F4C1F.2097-- --===============1083702228== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============1083702228==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Tue, 14 Feb 2017 01:12:43 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0195020020==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id D1BB76E5D2 for ; Tue, 14 Feb 2017 01:12:43 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0195020020== Content-Type: multipart/alternative; boundary="14870347637.4C58.5956"; charset="UTF-8" --14870347637.4C58.5956 Date: Tue, 14 Feb 2017 01:12:43 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #90 from Marek Ol=C5=A1=C3=A1k --- (In reply to Tobias Droste from comment #89) > So today came a game update and I can also confirm that the long pauses at > the beginning are gone. But there's still a small pause (<1s) every 2 or = 3s > now and not only at the beginning.=20 >=20 > Do you think it's a separate issue? (Mesa git from today) You can find that out by yourself with Gallium HUD queries such as num-compilations for the shader compiler and num-bytes-moved, which is TTM activity. --=20 You are receiving this mail because: You are the assignee for the bug. You are on the CC list for the bug.= --14870347637.4C58.5956 Date: Tue, 14 Feb 2017 01:12:43 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 90 on bug 97879<= /a> from Marek Ol=C5=A1=C3=A1k
(In reply to Tobias Droste from comment #89)
> So today came a game update and I can also confi=
rm that the long pauses at
> the beginning are gone. But there's still a small pause (<1s) every=
 2 or 3s
> now and not only at the beginning.=20
>=20
> Do you think it's a separate issue? (Mesa git from today)

You can find that out by yourself with Gallium HUD queries such as
num-compilations for the shader compiler and num-bytes-moved, which is TTM
activity.


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= --14870347637.4C58.5956-- --===============0195020020== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============0195020020==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Tue, 14 Feb 2017 09:51:43 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0287613792==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id C2F926E644 for ; Tue, 14 Feb 2017 09:51:43 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0287613792== Content-Type: multipart/alternative; boundary="148706590312.e4C1dFe6.6021"; charset="UTF-8" --148706590312.e4C1dFe6.6021 Date: Tue, 14 Feb 2017 09:51:43 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #91 from Andreas Hartmetz --- Steam has now shipped the game side fix as well. It feels almost like a new game, much much better. --=20 You are receiving this mail because: You are the assignee for the bug. You are on the CC list for the bug.= --148706590312.e4C1dFe6.6021 Date: Tue, 14 Feb 2017 09:51:43 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 91 on bug 97879<= /a> from Andreas Hartmetz
Steam has now shipped the game side fix as well.
It feels almost like a new game, much much better.


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= --148706590312.e4C1dFe6.6021-- --===============0287613792== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============0287613792==-- From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?) Date: Thu, 16 Feb 2017 20:28:10 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============2086734239==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id 44C296EC14 for ; Thu, 16 Feb 2017 20:28:11 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============2086734239== Content-Type: multipart/alternative; boundary="14872768914.9C5CD0Ebe.23671"; charset="UTF-8" --14872768914.9C5CD0Ebe.23671 Date: Thu, 16 Feb 2017 20:28:11 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D97879 --- Comment #92 from libgradev@gmail.com --- Working great here now guys - latest RL build and Mesa git. Thanks to all involved - great cooperation :) --=20 You are receiving this mail because: You are the assignee for the bug. You are on the CC list for the bug.= --14872768914.9C5CD0Ebe.23671 Date: Thu, 16 Feb 2017 20:28:11 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 92 on bug 97879<= /a> from libgradev@gm= ail.com
Working great here now guys - latest RL build and Mesa git.

Thanks to all involved - great cooperation :)


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= --14872768914.9C5CD0Ebe.23671-- --===============2086734239== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============2086734239==--