From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 98146] DRI_PRIME=1 and fullscreen issues Date: Sat, 22 Oct 2016 17:40:34 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0978475160==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id E48BF6E287 for ; Sat, 22 Oct 2016 17:40:34 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0978475160== Content-Type: multipart/alternative; boundary="14771580341.933cF3a5.5824"; charset="UTF-8" --14771580341.933cF3a5.5824 Date: Sat, 22 Oct 2016 17:40:34 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D98146 --- Comment #17 from Darek Deoniziak --- Regarding new issue in 2 problem with DRI3. The frame problem is vsync rela= ted, after removing Option "SwapBuffersWait" "0" and enabling vsync in Half Life= 2 issue is no more, picture is also clear. Unfortunately in Serious Sam 3 regardless of value of vsync in game options= the frames still have issues. In DRI2 Serious Sam 3 has no issues except screen cutted. What else can I try? --=20 You are receiving this mail because: You are the assignee for the bug.= --14771580341.933cF3a5.5824 Date: Sat, 22 Oct 2016 17:40:34 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 17 on bug 98146<= /a> from Darek Deoniziak
Regarding new issue in 2 problem with DRI3. The frame problem =
is vsync related,
after removing Option "SwapBuffersWait" "0" and enablin=
g vsync in Half Life 2
issue is no more, picture is also clear.

Unfortunately in Serious Sam 3 regardless of value of vsync in game options=
 the
frames still have issues. In DRI2 Serious Sam 3 has no issues except screen
cutted.

What else can I try?


You are receiving this mail because:
  • You are the assignee for the bug.
= --14771580341.933cF3a5.5824-- --===============0978475160== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHBzOi8vbGlz dHMuZnJlZWRlc2t0b3Aub3JnL21haWxtYW4vbGlzdGluZm8vZHJpLWRldmVsCg== --===============0978475160==--