From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 98146] DRI_PRIME=1 and fullscreen issues Date: Sat, 22 Oct 2016 16:24:49 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0705929447==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 7D8966E129 for ; Sat, 22 Oct 2016 16:24:51 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0705929447== Content-Type: multipart/alternative; boundary="14771534891.7Bc6.1408"; charset="UTF-8" --14771534891.7Bc6.1408 Date: Sat, 22 Oct 2016 16:24:49 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D98146 --- Comment #16 from Darek Deoniziak --- Did some more testing with DRI3 and DRI_PRIME=3D1 to run programs using rad= eon. 1. is solved with DRI3 as I did mention in last comment 2. Found big new isse about that, screen is not only cutted to half in some fullscreen games (issue happens while playing Serious Sam 3), but it feels = like gpu plays few frames for few milliseconds then it plays these frames again (everything feels worse than small fps). It happens not only in fullscreen applications, if I run genymotion (emulator for Android devices) then the s= ame thing happens. Changing vsync doesn't help. Dota 2 works fine. 3. flickering still happens and additionaly this flashes from time to time, usually when window is not focused: http://i.imgur.com/D0XniPL.png The image also shows cutted screen to half which happens quite often. 4. solved with DRI3, no freezing after closing fullscreen programs 5. solved with DRI3, no issues with external monitor. What options I could try to solve above issues? 2nd is now the biggest one. Tried for both radeon and intel: Option "SwapBuffersWait" "0" Option "TearFree" "true" (also tried "on", is there any difference?) Noone did help radeon, intel is working fine for both DRI2 and DRI3 (all ab= ove issues are related radeon). --=20 You are receiving this mail because: You are the assignee for the bug.= --14771534891.7Bc6.1408 Date: Sat, 22 Oct 2016 16:24:49 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 16 on bug 98146<= /a> from Darek Deoniziak
Did some more testing with DRI3 and DRI_PRIME=3D1 to run progr=
ams using radeon.
1. is solved with DRI3 as I did mention in last comment
2. Found big new isse about that, screen is not only cutted to half in some
fullscreen games (issue happens while playing Serious Sam 3), but it feels =
like
gpu plays few frames for few milliseconds then it plays these frames again
(everything feels worse than small fps). It happens not only in fullscreen
applications, if I run genymotion (emulator for Android devices) then the s=
ame
thing happens. Changing vsync doesn't help. Dota 2 works fine.
3. flickering still happens and additionaly this flashes from time to time,
usually when window is not focused: http://i.imgur.com/D0XniPL.png The image
also shows cutted screen to half which happens quite often.
4. solved with DRI3, no freezing after closing fullscreen programs
5. solved with DRI3, no issues with external monitor.

What options I could try to solve above issues? 2nd is now the biggest one.
Tried for both radeon and intel:
Option "SwapBuffersWait" "0"
Option "TearFree" "true" (also tried "on", is=
 there any difference?)

Noone did help radeon, intel is working fine for both DRI2 and DRI3 (all ab=
ove
issues are related radeon).


You are receiving this mail because:
  • You are the assignee for the bug.
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