From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 98520] System randomly crashes / freezes while playing certain games Date: Wed, 21 Dec 2016 07:32:51 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0966641382==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id E393A6EB06 for ; Wed, 21 Dec 2016 07:32:50 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0966641382== Content-Type: multipart/alternative; boundary="14823055700.A5A9BdD.16042"; charset="UTF-8" --14823055700.A5A9BdD.16042 Date: Wed, 21 Dec 2016 07:32:50 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D98520 --- Comment #14 from Itzamna --- I would like to confirm this bug. Since a world update yesterday, 3D acceleration has become unusable due to random freezes. Just like MirceaKitsune, I am running on KDE (Plasma 5.8.3) and am on a rolling relea= se distribution (Gentoo). I have tried several kernel, Mesa and libdrm version= s, but the freezes prevail. After a freeze occurs, I can SSH into my system and it is otherwise respons= ive; except for being unable to kill the X server or display manager (sddm). Switching KWin's rendering path to XRender prevents hangs from occurring wh= en on the desktop; the OpenGL 3.3 and 2.0 rendering paths will provoke hangs. When my system hangs, dmesg shows no related messages at all; Xorg.0.log sh= ows nothing out of the ordinary either. Any suggestions on how to obtain useful debugging information is welcomed. My system information is as follows: Linux kernel version: 4.9.0 Mesa version: 13.0.2 LLVM version: 3.9.0-rc1 libdrm version: 2.4.76 Video card: RX 460 4GB Processor: Intel Core i7-5775C --=20 You are receiving this mail because: You are the assignee for the bug.= --14823055700.A5A9BdD.16042 Date: Wed, 21 Dec 2016 07:32:50 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 14 on bug 98520<= /a> from Itzamna
I would like to confirm this bug. Since a world update yesterd=
ay, 3D
acceleration has become unusable due to random freezes. Just like
MirceaKitsune, I am running on KDE (Plasma 5.8.3) and am on a rolling relea=
se
distribution (Gentoo). I have tried several kernel, Mesa and libdrm version=
s,
but the freezes prevail.
After a freeze occurs, I can SSH into my system and it is otherwise respons=
ive;
except for being unable to kill the X server or display manager (sddm).
Switching KWin's rendering path to XRender prevents hangs from occurring wh=
en
on the desktop; the OpenGL 3.3 and 2.0 rendering paths will provoke hangs.

When my system hangs, dmesg shows no related messages at all; Xorg.0.log sh=
ows
nothing out of the ordinary either. Any suggestions on how to obtain useful
debugging information is welcomed.

My system information is as follows:

Linux kernel version: 4.9.0
Mesa version: 13.0.2
LLVM version: 3.9.0-rc1
libdrm version: 2.4.76
Video card: RX 460 4GB
Processor: Intel Core i7-5775C


You are receiving this mail because:
  • You are the assignee for the bug.
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