With the permission of Dean Sekulic of Croteam, I attach here his replies to my e-mail message: =============== I've just double checked and we definately set GL_DRAW_FRAMEBUFFER to 0 (default back buffer) before clear. So wild guess would be that this is a driver issue...?! Or I missed something. :/ [...] Please do investigate, as I'm not 100% sure that we did everything correctly from our side. =============== Michel Dänzer and the others, what do you think about?