From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 98784] Talos Principle rendering flickering garbage on start instead of its logo and loading squares Date: Thu, 26 Jan 2017 01:37:12 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0126506815==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id 2B4F36E20D for ; Thu, 26 Jan 2017 01:37:12 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0126506815== Content-Type: multipart/alternative; boundary="14853946322.29A896.11117"; charset="UTF-8" --14853946322.29A896.11117 Date: Thu, 26 Jan 2017 01:37:12 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D98784 --- Comment #15 from Michel D=C3=A4nzer --- Thanks for raising the issue with Croteam. (In reply to Germano Massullo from comment #14) > I've just double checked and we definately set GL_DRAW_FRAMEBUFFER to 0 > (default back buffer) before clear. When I look at the trace from comment #10 in qapitrace, I see a bunch of glBindFramebuffer(GL_DRAW_FRAMEBUFFER, ...) calls in frame 0, the last one being glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 31) After that, there are no glBindFramebuffer calls for a long time. GL_DRAW_FRAMEBUFFER isn't set to 0 before frame 777, after which the flicke= ring stops, and the window contents start looking as expected. I've now also confirmed this with running glretrace in gdb and setting a breakpoint at _mesa_BindFramebuffer. I'd definitely like somebody else to confirm the above though, to make sure= I'm not missing anything. --=20 You are receiving this mail because: You are the assignee for the bug.= --14853946322.29A896.11117 Date: Thu, 26 Jan 2017 01:37:12 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Commen= t # 15 on bug 98784<= /a> from Michel D=C3=A4nzer
Thanks for raising the issue with Croteam.

(In reply to Germano Massullo from =
comment #14)
> I've just double checked and we definately set G=
L_DRAW_FRAMEBUFFER to 0
> (default back buffer) before clear.

When I look at the trace from comme=
nt #10 in qapitrace, I see a bunch of
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, ...) calls in frame 0, the last one
being

 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 31)

After that, there are no glBindFramebuffer calls for a long time.
GL_DRAW_FRAMEBUFFER isn't set to 0 before frame 777, after which the flicke=
ring
stops, and the window contents start looking as expected.

I've now also confirmed this with running glretrace in gdb and setting a
breakpoint at _mesa_BindFramebuffer.

I'd definitely like somebody else to confirm the above though, to make sure=
 I'm
not missing anything.


You are receiving this mail because:
  • You are the assignee for the bug.
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