From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 98974] Can't see borders/empires in Stellaris
Date: Fri, 02 Dec 2016 17:32:46 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D98974
Bug ID: 98974
Summary: Can't see borders/empires in Stellaris
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r600
Assignee: dri-devel@lists.freedesktop.org
Reporter: lukas.fuernkranz+bugzilla2@gmail.com
QA Contact: dri-devel@lists.freedesktop.org
I'm using Ubuntu 16.04 and an AMD Radeon 6870 with the drivers from
https://launchpad.net/~oibaf/+archive/ubuntu/graphics-drivers.
In Stellaris (a video game) I can't see the borders/empires on the map. Un=
less
I set the graphics quality to low that is.
(Temporarily I used an AMD R9 270x---also with the drivers from the oibaf P=
PA;
radeonsi though---and there I didn't have that problem.)
In case more infos are needed please say so and I'll do my best to provide =
it.
--=20
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Bug ID |
98974
|
Summary |
Can't see borders/empires in Stellaris
|
Product |
Mesa
|
Version |
git
|
Hardware |
x86-64 (AMD64)
|
OS |
Linux (All)
|
Status |
NEW
|
Severity |
normal
|
Priority |
medium
|
Component |
Drivers/Gallium/r600
|
Assignee |
dri-devel@lists.freedesktop.org
|
Reporter |
lukas.fuernkranz+bugzilla2@gmail.com
|
QA Contact |
dri-devel@lists.freedesktop.org
|
I'm using Ubuntu 16.04 and an AMD Radeon 6870 with the drivers=
from
h=
ttps://launchpad.net/~oibaf/+archive/ubuntu/graphics-drivers.
In Stellaris (a video game) I can't see the borders/empires on the map. Un=
less
I set the graphics quality to low that is.
(Temporarily I used an AMD R9 270x---also with the drivers from the oibaf P=
PA;
radeonsi though---and there I didn't have that problem.)
In case more infos are needed please say so and I'll do my best to provide =
it.
You are receiving this mail because:
- You are the assignee for the bug.
=
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 98974] Can't see borders/empires in Stellaris
Date: Sat, 03 Dec 2016 00:06:32 +0000
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Auto-Submitted: auto-generated
https://bugs.freedesktop.org/show_bug.cgi?id=3D98974
Dylan Baker changed:
What |Removed |Added
----------------------------------------------------------------------------
QA Contact|dri-devel@lists.freedesktop |mesa-dev@lists.freedesktop.
|.org |org
Assignee|dri-devel@lists.freedesktop |mesa-dev@lists.freedesktop.
|.org |org
Component|Drivers/Gallium/r600 |Mesa core
--- Comment #1 from Dylan Baker ---
I can verify this bug on Archlinux using the i965 driver on both HSW and SK=
L,
thus moving to mesa core.
On i965 I'm using low settings but see no borders for my own empire, but ot=
her
empires get a light grey border.
I can also verify that the game works correctly on the Nvidia blob on Steam=
OS.
--=20
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You are the assignee for the bug.=
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Dylan Baker
changed
bug 98974<=
/a>
What |
Removed |
Added |
QA Contact |
dri-devel@lists.freedesktop.org
|
mesa-dev@lists.freedesktop.org
|
Assignee |
dri-devel@lists.freedesktop.org
|
mesa-dev@lists.freedesktop.org
|
Component |
Drivers/Gallium/r600
|
Mesa core
|
Comment=
# 1
on bug 98974<=
/a>
from Dylan Baker
I can verify this bug on Archlinux using the i965 driver on bo=
th HSW and SKL,
thus moving to mesa core.
On i965 I'm using low settings but see no borders for my own empire, but ot=
her
empires get a light grey border.
I can also verify that the game works correctly on the Nvidia blob on Steam=
OS.
You are receiving this mail because:
- You are the assignee for the bug.
=
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 98974] Can't see borders/empires in Stellaris
Date: Wed, 10 May 2017 10:39:50 +0000
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William Bonnaventure changed:
What |Removed |Added
----------------------------------------------------------------------------
QA Contact|mesa-dev@lists.freedesktop. |dri-devel@lists.freedesktop
|org |.org
Assignee|mesa-dev@lists.freedesktop. |dri-devel@lists.freedesktop
|org |.org
Component|Mesa core |Drivers/Gallium/r600
--- Comment #12 from William Bonnaventure =
---
I can verify this bug with an AMD Radeon HD 6870 and Mesa 17.0.5 on Fedora.
The Stellaris mod "Patch for r600 GPUs" fixed indeed this bug, but the real=
bug
is in Mesa.
This bug seems to only affect AMD GPUs with r600 driver (Intel GPU fixed a
similar bug with same effects in a previous Mesa version).
There's no usefull logs from Stellaris nor crash dump.
--=20
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You are the assignee for the bug.=
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William Bonnaventure=
a>
changed
bug 98974<=
/a>
What |
Removed |
Added |
QA Contact |
mesa-dev@lists.freedesktop.org
|
dri-devel@lists.freedesktop.org
|
Assignee |
mesa-dev@lists.freedesktop.org
|
dri-devel@lists.freedesktop.org
|
Component |
Mesa core
|
Drivers/Gallium/r600
|
Commen=
t # 12
on bug 98974<=
/a>
from William Bonnaventure=
I can verify this bug with an AMD Radeon HD 6870 and Mesa 17.0=
.5 on Fedora.
The Stellaris mod "Patch for r600 GPUs" fixed indeed this bug, bu=
t the real bug
is in Mesa.
This bug seems to only affect AMD GPUs with r600 driver (Intel GPU fixed a
similar bug with same effects in a previous Mesa version).
There's no usefull logs from Stellaris nor crash dump.
You are receiving this mail because:
- You are the assignee for the bug.
=
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 98974] Can't see borders/empires in Stellaris
Date: Thu, 11 May 2017 10:07:31 +0000
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--- Comment #13 from William Bonnaventure =
---
With apitrace there is a lot of :
EE r600_shader.c:3663 r600_shader_from_tgsi - GPR limit exceeded - shader
requires 213 registers
EE r600_shader.c:183 r600_pipe_shader_create - translation from TGSI failed=
!
EE r600_state_common.c:799 r600_shader_select - Failed to build shader vari=
ant
(type=3D1) -12
EE r600_shader.c:3663 r600_shader_from_tgsi - GPR limit exceeded - shader
requires 215 registers
EE r600_shader.c:183 r600_pipe_shader_create - translation from TGSI failed=
!
EE r600_state_common.c:799 r600_shader_select - Failed to build shader vari=
ant
(type=3D1) -12
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Commen=
t # 13
on bug 98974<=
/a>
from William Bonnaventure=
With apitrace there is a lot of :
EE r600_shader.c:3663 r600_shader_from_tgsi - GPR limit exceeded - shader
requires 213 registers
EE r600_shader.c:183 r600_pipe_shader_create - translation from TGSI failed=
!
EE r600_state_common.c:799 r600_shader_select - Failed to build shader vari=
ant
(type=3D1) -12
EE r600_shader.c:3663 r600_shader_from_tgsi - GPR limit exceeded - shader
requires 215 registers
EE r600_shader.c:183 r600_pipe_shader_create - translation from TGSI failed=
!
EE r600_state_common.c:799 r600_shader_select - Failed to build shader vari=
ant
(type=3D1) -12
You are receiving this mail because:
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 98974] Can't see borders/empires in Stellaris
Date: Tue, 12 Dec 2017 18:44:54 +0000
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--- Comment #14 from Gert Wollny ---
Could you check whether the bug persists in 17.3.0? It includes patches th=
at
improve the register allocation on r600.=20
If this doesn't fix the bug, could you post an apitrace?
--=20
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 98974] Can't see borders/empires in Stellaris
Date: Thu, 14 Dec 2017 17:35:44 +0000
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--- Comment #15 from jameslov@gmail.com ---
I have a thinkpad x220 (Intel HD 3000 integrated graphics). I can confirm =
that
this bug is fixed for me with MESA 17.2.4
/--------------------------------------------------------------------------/
server glx version string: 1.4
client glx version string: 1.4
GLX version: 1.4
Max core profile version: 3.3
Max compat profile version: 3.0
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 3.0
OpenGL core profile version string: 3.3 (Core Profile) Mesa 17.2.4
OpenGL core profile shading language version string: 3.30
OpenGL version string: 3.0 Mesa 17.2.4
OpenGL shading language version string: 1.30
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 17.2.4
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00
/--------------------------------------------------------------------------/
Bug was present in previous MESA version, I believe it was ~17.0.5.
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Commen=
t # 15
on bug 98974<=
/a>
from jameslov@gmail=
.com
I have a thinkpad x220 (Intel HD 3000 integrated graphics). I=
can confirm that
this bug is fixed for me with MESA 17.2.4
/--------------------------------------------------------------------------/
server glx version string: 1.4
client glx version string: 1.4
GLX version: 1.4
Max core profile version: 3.3
Max compat profile version: 3.0
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 3.0
OpenGL core profile version string: 3.3 (Core Profile) Mesa 17.2.4
OpenGL core profile shading language version string: 3.30
OpenGL version string: 3.0 Mesa 17.2.4
OpenGL shading language version string: 1.30
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 17.2.4
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00
/--------------------------------------------------------------------------/
Bug was present in previous MESA version, I believe it was ~17.0.5.
You are receiving this mail because:
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 98974] Can't see borders/empires in Stellaris
Date: Thu, 14 Dec 2017 17:39:50 +0000
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--- Comment #16 from James Lovinsky ---
I'm using Stellaris v1.9 through the Steam client on Linux Mint 18.3 with t=
he
MATE desktop.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 98974] Can't see borders/empires in Stellaris
Date: Thu, 14 Dec 2017 20:24:04 +0000
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--- Comment #17 from Gert Wollny ---
@James Lovinsky: since you are running the game on Intel graphics hardware =
you
probably saw #95530, this bug refers to AMD hardware (r600).
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 98974] Can't see borders/empires in Stellaris
Date: Thu, 14 Dec 2017 20:38:26 +0000
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--- Comment #18 from James Lovinsky ---
Sorry, my mistake. Will refer to #95530, thanks!
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 98974] Can't see borders/empires in Stellaris
Date: Tue, 23 Jan 2018 19:04:28 +0000
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--- Comment #19 from lukas.fuernkranz+bugzilla2@gmail.com ---
(In reply to Gert Wollny from comment #14)
> Could you check whether the bug persists in 17.3.0? It includes patches=20
> that improve the register allocation on r600.=20
>=20
> If this doesn't fix the bug, could you post an apitrace?
I can test it in two weeks at the earliest. If someone beat me to it that
would be great. However, if nobody does that and you don't hear back from =
me
within three weeks please remind me about this issue.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 98974] Can't see borders/empires in Stellaris
Date: Fri, 26 Jan 2018 01:17:15 +0000
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John changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |bugs.freedesktop@johnthomso
| |n.fastmail.com.au
--- Comment #20 from John ---
(In reply to Gert Wollny from comment #14)
> If this doesn't fix the bug, could you post an apitrace?
mesa 17.3.2
no galaxy map borders
apitrace:
DEBUGGER=3D"apitrace trace" steam-native steam://rungameid/281990
https://www.dropbox.com/s/a8d38yoaeu7n9uy/stellaris_noborders_r600g.trace?d=
l=3D1
SHA256(stellaris_noborders_r600g.trace)=3D
bfc9f724dff5f27a3b3670a15b0bdd72c14b049e047c9194d22fe0651f653888
EE r600_shader.c:3672 r600_shader_from_tgsi - GPR limit exceeded - shader
requires 213 registers
EE r600_shader.c:183 r600_pipe_shader_create - translation from TGSI failed=
!
EE r600_state_common.c:787 r600_shader_select - Failed to build shader vari=
ant
(type=3D1) -12
AMD 5850
DRI3
Arch Linux=20
Stellaris 1.9.1
Is there a preferred apitrace file host?
Thanks
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John
changed
bug 98974<=
/a>
What |
Removed |
Added |
CC |
|
bugs.freedesktop@johnthomson.fastmail.com.au
|
Commen=
t # 20
on bug 98974<=
/a>
from John
(In reply to Gert Wollny from comment #14)
> If this doesn't fix the bug, could you post an a=
pitrace?
mesa 17.3.2
no galaxy map borders
apitrace:
DEBUGGER=3D"apitrace trace" steam-native steam://rungameid/281990
https://www.dropbox.com/s/a8d38yoaeu7n9uy/stellaris_nobor=
ders_r600g.trace?dl=3D1
SHA256(stellaris_noborders_r600g.trace)=3D
bfc9f724dff5f27a3b3670a15b0bdd72c14b049e047c9194d22fe0651f653888
EE r600_shader.c:3672 r600_shader_from_tgsi - GPR limit exceeded - shader
requires 213 registers
EE r600_shader.c:183 r600_pipe_shader_create - translation from TGSI failed=
!
EE r600_state_common.c:787 r600_shader_select - Failed to build shader vari=
ant
(type=3D1) -12
AMD 5850
DRI3
Arch Linux=20
Stellaris 1.9.1
Is there a preferred apitrace file host?
Thanks
You are receiving this mail because:
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 98974] Can't see borders/empires in Stellaris
Date: Mon, 05 Mar 2018 23:38:09 +0000
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--- Comment #21 from John ---
I now see borders with versions:
Stellaris v2.0.1
Linux 4.15.6
mesa 17.3.6
xorg 1.19.6
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 98974] Can't see borders/empires in Stellaris
Date: Wed, 28 Mar 2018 22:31:48 +0000
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Timothy Arceri changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #22 from Timothy Arceri ---
Marking as fixed as per comment 21. Please reopen if there are still issues.
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changed
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