https://bugs.freedesktop.org/show_bug.cgi?id=99191 --- Comment #5 from Ilia Mirkin --- Tried it on nouveau, but I get a ton of Mesa: User error: GL_INVALID_VALUE in glBindBufferRange(offset misaligned 704/256) This is due to the alignment requirements for constant (and texture) buffers being higher on NVIDIA hw than AMD hw. -- You are receiving this mail because: You are the assignee for the bug.