On 20/05/2022 12:47, Richard Henderson wrote: > > On 5/20/22 06:51, Lucas Mateus Castro(alqotel) wrote: >> +                if (acc) { >> +                    aux_acc = at[i].VsrSF(j); >> +                    if (!neg_mul && !neg_acc) { >> +                        r = float32_add(r, aux_acc, excp_ptr); >> +                    } else if (!neg_mul) { >> +                        r = float32_add(r, bfp32_neg(aux_acc), >> excp_ptr); >> +                    } else if (!neg_acc) { >> +                        r = float32_add(bfp32_neg(r), aux_acc, >> excp_ptr); >> +                    } else { >> +                        r = float32_add(bfp32_neg(r), >> bfp32_neg(aux_acc), excp_ptr); >> +                    } > > There's no point in the 3 if's when using bfp32_neg. > Just use > >   if (neg_mul) { >   } >   if (neg_acc) { >   } >   float32_add(...); You mean negate separately? Like:     if (neg_mul) {         r = bfp32_neg(r);     }     if (neg_acc) {         aux_acc = bfp32_neg(aux_acc);     }     r = float32_add(r, aux_acc, excp_ptr); If so I'll send a new version with this change later today > > With that, > Reviewed-by: Richard Henderson > > > r~ -- Lucas Mateus M. Araujo e Castro Instituto de Pesquisas ELDORADO Departamento Computação Embarcada Analista de Software Trainee Aviso Legal - Disclaimer