On 01/06, Miaoqian Lin wrote: > The pm_runtime_enable will increase power disable depth. > If the probe fails, we should use pm_runtime_disable() to balance > pm_runtime_enable(). > > Fixes: 57692c9 ("drm/v3d: Introduce a new DRM driver for Broadcom V3D V3.x+") > Signed-off-by: Miaoqian Lin > --- > Changes in v2 > - put pm_runtime_disable before dma_free_wc > - rename dma_free to pm_disable > --- > drivers/gpu/drm/v3d/v3d_drv.c | 5 +++-- > 1 file changed, 3 insertions(+), 2 deletions(-) > > diff --git a/drivers/gpu/drm/v3d/v3d_drv.c b/drivers/gpu/drm/v3d/v3d_drv.c > index bd46396a1ae0..7d500dd5314e 100644 > --- a/drivers/gpu/drm/v3d/v3d_drv.c > +++ b/drivers/gpu/drm/v3d/v3d_drv.c > @@ -282,7 +282,7 @@ static int v3d_platform_drm_probe(struct platform_device *pdev) > > ret = v3d_gem_init(drm); > if (ret) > - goto dma_free; > + goto pm_disable; > > ret = v3d_irq_init(v3d); > if (ret) > @@ -298,7 +298,8 @@ static int v3d_platform_drm_probe(struct platform_device *pdev) > v3d_irq_disable(v3d); > gem_destroy: > v3d_gem_destroy(drm); > -dma_free: > +pm_disable: > + pm_runtime_disable(dev); Hi, I see this pm_runtime_disable balancing is also missing for v3d_platform_drm_remove(), right? BR, Melissa > dma_free_wc(dev, 4096, v3d->mmu_scratch, v3d->mmu_scratch_paddr); > return ret; > } > -- > 2.17.1 >