From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 80419] XCOM: Enemy Unknown Causes lockup Date: Sun, 10 Jan 2016 11:13:26 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0682552051==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 2847F6E0F8 for ; Sun, 10 Jan 2016 03:13:27 -0800 (PST) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0682552051== Content-Type: multipart/alternative; boundary="1452424406.cDEa03.6826"; charset="UTF-8" --1452424406.cDEa03.6826 Date: Sun, 10 Jan 2016 11:13:26 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" https://bugs.freedesktop.org/show_bug.cgi?id=80419 --- Comment #99 from Daniel Exner --- Played a bit with GALLIUM_HUD. Using: GALLIUM_HUD="fps,cpu,ps-invocations+hs-invocations+ds-invocations+cs-invocations;num-compilations+num-shaders-created,draw-calls,buffer-wait-time;num-cs-flushes,num-bytes-moved;VRAM-usage+GTT-usage,GPU-load,temperature,shader-clock+memory-clock" I can play for some minutes before the game crashes (but doesn't kill the box) and the trace looks like this: #0 0x00007f22458745ac hud_draw_string (radeonsi_dri.so) #1 0x00007f2245874e28 hud_draw (radeonsi_dri.so) I guess this is a GALLIUM_HUD bug. Any metric that might be of particular interest? -- You are receiving this mail because: You are the assignee for the bug. --1452424406.cDEa03.6826 Date: Sun, 10 Jan 2016 11:13:26 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8"

Comment # 99 on bug 80419 from
Played a bit with GALLIUM_HUD.
Using:
GALLIUM_HUD="fps,cpu,ps-invocations+hs-invocations+ds-invocations+cs-invocations;num-compilations+num-shaders-created,draw-calls,buffer-wait-time;num-cs-flushes,num-bytes-moved;VRAM-usage+GTT-usage,GPU-load,temperature,shader-clock+memory-clock"

I can play for some minutes before the game crashes (but doesn't kill the box)
and the trace looks like this:

#0  0x00007f22458745ac hud_draw_string (radeonsi_dri.so)
#1  0x00007f2245874e28 hud_draw (radeonsi_dri.so)

I guess this is a GALLIUM_HUD bug.

Any metric that might be of particular interest?


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  • You are the assignee for the bug.
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