https://bugs.freedesktop.org/show_bug.cgi?id=80419 --- Comment #132 from Edwin Smith (Feral Interactive) --- (In reply to Davin McCall from comment #131) > I think you missed the significance of my second paragraph above - I have > established that the hang is _not_ caused by the mis-use of the > glDrawRangeElementsBaseVertex() function. So comparing how the radeonsi and > Intel/r600 drivers handle this function is not likely to help in resolving > this issue. OK, I'll leave this one with you but if you need anything else from Feral let us know. -- You are receiving this mail because: You are the assignee for the bug.