From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 80419] XCOM: Enemy Unknown Causes lockup Date: Mon, 06 Jun 2016 07:51:27 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1246046053==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id 7C3396E363 for ; Mon, 6 Jun 2016 07:51:28 +0000 (UTC) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1246046053== Content-Type: multipart/alternative; boundary="14651994889.7310.4180"; charset="UTF-8" --14651994889.7310.4180 Date: Mon, 6 Jun 2016 07:51:28 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D80419 --- Comment #132 from Edwin Smith (Feral Interactive) --- (In reply to Davin McCall from comment #131) > I think you missed the significance of my second paragraph above - I have > established that the hang is _not_ caused by the mis-use of the > glDrawRangeElementsBaseVertex() function. So comparing how the radeonsi a= nd > Intel/r600 drivers handle this function is not likely to help in resolving > this issue. OK, I'll leave this one with you but if you need anything else from Feral l= et us know. --=20 You are receiving this mail because: You are the assignee for the bug.= --14651994889.7310.4180 Date: Mon, 6 Jun 2016 07:51:28 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated

Comme= nt # 132 on bug 80419<= /a> from Edwin Smith (Fe= ral Interactive)
(In reply to Davin McCall from comment #131)
> I think you missed the significance of my second=
 paragraph above - I have
> established that the hang is _not_ caused by the mis-use of the
> glDrawRangeElementsBaseVertex() function. So comparing how the radeons=
i and
> Intel/r600 drivers handle this function is not likely to help in resol=
ving
> this issue.

OK, I'll leave this one with you but if you need anything else from Feral l=
et
us know.


You are receiving this mail because:
  • You are the assignee for the bug.
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