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CC | nhaehnle@gmail.com |
Brief update: The crashes and Valgrind errors when playing back the trace are almost certainly unrelated to the lockup. It turns out apitrace is too aggressive in trimming the client-side memory blobs during recording. (See https://github.com/apitrace/apitrace/issues/407#issuecomment-167866502) On a more positive note, I am also seeing the lockup on Tonga from inside the game itself. Unfortunately, I cannot reproduce it reliably yet.