From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 80419] XCOM: Enemy Unknown Causes lockup
Date: Mon, 30 Jun 2014 19:17:26 +0000
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Date: Mon, 30 Jun 2014 19:17:26 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=80419
--- Comment #28 from theamazingjanet@googlemail.com ---
(In reply to comment #27)
>
> In ~/.local/share/Steam/SteamApps/common/XCom-Enemy-Unknown/ directory
> * do a backup of xcom.sh file then edit the file
> * line 79, change the line: eval "$GAMESCRIPT" $@
> into: apitrace trace "$GAMESCRIPT" $@
> * then save and launch the game, now the trace is properly generated
Continues to segfault immediately on starting, just after the intial XCOM
splash screen, though there's now output from apitrace in terminal and a trace.
Is this just something wrong with my system? I've checked the game cache
several times already to make sure there's no corrupted files so there's
nothing wrong there.
--
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Date: Mon, 30 Jun 2014 19:17:26 +0000
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Comment # 28
on bug 80419
from theamazingjanet@googlemail.com
(In reply to comment #27)
>
> In ~/.local/share/Steam/SteamApps/common/XCom-Enemy-Unknown/ directory
> * do a backup of xcom.sh file then edit the file
> * line 79, change the line: eval "$GAMESCRIPT" $@
> into: apitrace trace "$GAMESCRIPT" $@
> * then save and launch the game, now the trace is properly generated
Continues to segfault immediately on starting, just after the intial XCOM
splash screen, though there's now output from apitrace in terminal and a trace.
Is this just something wrong with my system? I've checked the game cache
several times already to make sure there's no corrupted files so there's
nothing wrong there.
You are receiving this mail because:
- You are the assignee for the bug.
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