From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 80419] XCOM: Enemy Unknown Causes lockup Date: Mon, 30 Jun 2014 19:17:26 +0000 Message-ID: References: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============2142060316==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id D84816E23A for ; Mon, 30 Jun 2014 12:17:26 -0700 (PDT) In-Reply-To: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============2142060316== Content-Type: multipart/alternative; boundary="1404155846.fa74deb3.9297"; charset="us-ascii" --1404155846.fa74deb3.9297 Date: Mon, 30 Jun 2014 19:17:26 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" https://bugs.freedesktop.org/show_bug.cgi?id=80419 --- Comment #28 from theamazingjanet@googlemail.com --- (In reply to comment #27) > > In ~/.local/share/Steam/SteamApps/common/XCom-Enemy-Unknown/ directory > * do a backup of xcom.sh file then edit the file > * line 79, change the line: eval "$GAMESCRIPT" $@ > into: apitrace trace "$GAMESCRIPT" $@ > * then save and launch the game, now the trace is properly generated Continues to segfault immediately on starting, just after the intial XCOM splash screen, though there's now output from apitrace in terminal and a trace. Is this just something wrong with my system? I've checked the game cache several times already to make sure there's no corrupted files so there's nothing wrong there. -- You are receiving this mail because: You are the assignee for the bug. --1404155846.fa74deb3.9297 Date: Mon, 30 Jun 2014 19:17:26 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8"

Comment # 28 on bug 80419 from
(In reply to comment #27)
> 
> In ~/.local/share/Steam/SteamApps/common/XCom-Enemy-Unknown/ directory
> * do a backup of xcom.sh file then edit the file
> * line 79, change the line: eval "$GAMESCRIPT" $@
>   into: apitrace trace "$GAMESCRIPT" $@
> * then save and launch the game, now the trace is properly generated

Continues to segfault immediately on starting, just after the intial XCOM
splash screen, though there's now output from apitrace in terminal and a trace.
Is this just something wrong with my system? I've checked the game cache
several times already to make sure there's no corrupted files so there's
nothing wrong there.


You are receiving this mail because:
  • You are the assignee for the bug.
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