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From: Jason Gunthorpe <jgg@nvidia.com>
To: Christophe JAILLET <christophe.jaillet@wanadoo.fr>
Cc: Selvin Xavier <selvin.xavier@broadcom.com>,
	Leon Romanovsky <leon@kernel.org>,
	Potnuri Bharat Teja <bharat@chelsio.com>,
	Yishai Hadas <yishaih@nvidia.com>,
	Michal Kalderon <mkalderon@marvell.com>,
	Ariel Elior <aelior@marvell.com>,
	Zhu Yanjun <zyjzyj2000@gmail.com>,
	linux-kernel@vger.kernel.org, kernel-janitors@vger.kernel.org,
	linux-rdma@vger.kernel.org
Subject: Re: [PATCH] headers: Remove some left-over license text in include/uapi/rdma/
Date: Mon, 26 Sep 2022 15:21:41 -0300	[thread overview]
Message-ID: <YzHttWsmFSMR8vCY@nvidia.com> (raw)
In-Reply-To: <6b2b69c1eb89a37b95d17a1e866c2e8173c6fd15.1664113175.git.christophe.jaillet@wanadoo.fr>

On Sun, Sep 25, 2022 at 03:39:58PM +0200, Christophe JAILLET wrote:
> There is already a SPDX-License-Identifier tag, so the corresponding
> license text can be removed.
> 
> Signed-off-by: Christophe JAILLET <christophe.jaillet@wanadoo.fr>
> ---
> Changes in the 2 files under rdma/hfi/ is a bit more than just removing
> the license text. There were some Copyright(c) for GPL and BSD licence.
> I have simplified it to what look logical to me.
> But in case it matters, review with care.

Did you use a script or something to verify that the text being
removed is word for word identical to the text in LICENSES/ ?

I had understood this was the reason the original SPDX conversion left
the license text around?

It looks OK to me, but I didn't check it word for word :)

Is there a reason this series is coming up now around the uapi
headers? Are we doing them all or something?

Jason

  reply	other threads:[~2022-09-26 18:24 UTC|newest]

Thread overview: 3+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2022-09-25 13:39 [PATCH] headers: Remove some left-over license text in include/uapi/rdma/ Christophe JAILLET
2022-09-26 18:21 ` Jason Gunthorpe [this message]
2022-09-26 19:32   ` Christophe JAILLET

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