From mboxrd@z Thu Jan 1 00:00:00 1970 From: Stephan Mueller Subject: Re: [PATCH v25 10/12] LRNG - add TRNG support Date: Tue, 19 Nov 2019 11:46:51 +0100 Message-ID: <25235737.Vo4cOZQZay@tauon.chronox.de> References: <5390778.VeFRgus4bQ@positron.chronox.de> <3159012.PsEOTp9LqO@positron.chronox.de> Mime-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable Return-path: In-Reply-To: Sender: linux-kernel-owner@vger.kernel.org To: Andy Lutomirski Cc: Arnd Bergmann , Greg Kroah-Hartman , Linux Crypto Mailing List , LKML , Linux API , "Eric W. Biederman" , "Alexander E. Patrakov" , "Ahmed S. Darwish" , "Theodore Y. Ts'o" , Willy Tarreau , Matthew Garrett , Vito Caputo , Andreas Dilger , Jan Kara , Ray Strode , William Jon McCann , zhangjs , Florian Weimer , Lennart Poettering , Nicolai Stange List-Id: linux-api@vger.kernel.org Am Dienstag, 19. November 2019, 11:07:40 CET schrieb Andy Lutomirski: Hi Andy, > On Sun, Nov 17, 2019 at 3:11 AM Stephan M=C3=BCller = wrote: > > Am Samstag, 16. November 2019, 17:09:09 CET schrieb Andy Lutomirski: > >=20 > > Hi Andy, > >=20 > > > > On Nov 16, 2019, at 1:40 AM, Stephan M=C3=BCller > > > > wrote: > > > >=20 > > > > =EF=BB=BFThe True Random Number Generator (TRNG) provides a random = number > > > > generator with prediction resistance (SP800-90A terminology) or an > > > > NTG.1 > > > > (AIS 31 terminology). > > >=20 > > > ... > > >=20 > > > > The secondary DRNGs seed from the TRNG if it is present. In additio= n, > > > > the /dev/random device accesses the TRNG. > > > >=20 > > > > If the TRNG is disabled, the secondary DRNGs seed from the entropy > > > > pool > > > > and /dev/random behaves like getrandom(2). > > >=20 > > > As mentioned before, I don=E2=80=99t like this API. An application t= hat, for > > > some > > > reason, needs a TRNG, should have an API by which it either gets a TR= NG > > > or > > > an error. Similarly, an application that wants cryptographically secu= re > > > random numbers efficiently should have an API that does that. With y= our > > > design, /dev/random tries to cater to both use cases, but one of the = use > > > cases fails depending on kernel config. > > >=20 > > > I think /dev/random should wait for enough entropy to initialize the > > > system > > > but should not block after that. A TRNG should have an entirely new A= PI > > > that is better than /dev/random. > >=20 > > I apologize for the misunderstanding. I assumed we would introduce such > > /dev/ true_random at a later stage. > >=20 > > If you agree, I can certainly add /dev/true_random right now that links > > with the TRNG and make /dev/random behave as discussed, i.e. behave > > exactly like getrandom(..., 0); >=20 > Given that your series is already a decently large ABI change, I think > it would be polite to users to make all the anticipated changes all at > once to reduce the amount of churn everyone needs to deal with. I fully agree with that. This is the reason for my question to ask for how = to=20 approach adding such additional interface for the TRNG. Considering that th= ere=20 are use cases for the blocking interfaces, I would like to have it present= =20 from the start. That said, are you planning to keep the blocking_pool considering our=20 discussion? But may I ask why you say that there are ABI changes? The LRNG set tries to= be=20 100% API and ABI compliant to the existing random.c interfaces. The only change is the runtime-behavior (e.g. time when something is seeded= ),=20 performance of the interrupt handling and the kernel/user interfaces that m= ay=20 be noticeable by users. I.e. there are timing changes, but no technical=20 changes. The LRNG though would add one optional interface for kernel internal use an= d=20 then the discussed /dev/true_random interface. >=20 > > As this would introduce a new device file now, is there a special proce= ss > > that I need to follow or do I need to copy? Which major/minor number > > should I use? > >=20 > > Looking into static const struct memdev devlist[] I see > >=20 > > [8] =3D { "random", 0666, &random_fops, 0 }, > > [9] =3D { "urandom", 0666, &urandom_fops, 0 }, > >=20 > > Shall a true_random be added here with [10]? >=20 > I am not at all an expert on chardevs, but this sounds generally > reasonable. gregkh is probably the real authority here. Thank you for the hint. Then I would like to wait for Greg on this. Ciao Stephan