From: Daniel Morse <daniel.morse@gmail.com>
To: David Rheinsberg <david.rheinsberg@gmail.com>
Cc: "open list:HID CORE LAYER" <linux-input@vger.kernel.org>
Subject: Re: [PATCH v2] HID: Wiimote: Treat the d-pad as an analogue stick
Date: Tue, 26 May 2020 22:41:43 +0100 [thread overview]
Message-ID: <CANFaMLHu3Eo5oZ3jMw_Rx6NGtJ1UePWiTtQm942DHqvP33EQTA@mail.gmail.com> (raw)
In-Reply-To: <CANFaMLH69uwUrwcn060wCz1YxaDNS+jbbduXA6ORgO7Gst3=hw@mail.gmail.com>
The controllers from the Super Nintendo Classic Edition (AKA the SNES
Mini) appear as a Classic Controller Pro when connected to a Wii
Remote. All the buttons work as the same, with the d-pad being mapped
the same as the d-pad on the Classic Controller Pro. This differs from
the behaviour of most controllers with d-pads and no analogue sticks,
where the d-pad maps to ABS_HAT1X for left and right, and ABS_HAT1Y
for up and down. This patch adds an option to the hid-wiimote module
to make the Super Nintendo Classic Controller behave this way.
The patch has been tested with a Super Nintendo Classic Controller
plugged into a Wii Remote in both with the option both enabled and
disabled. When enabled the d-pad acts as the analogue control, and
when disabled it acts as it did before the patch was applied. This
patch has not been tested with e Wii Classic Controller (either the
original or the pro version) as I do not have one of these
controllers.
Although I have not tested it with these controllers, I think it is
likely this patch will also work with the NES Classic Edition
Controllers.
Changes from V1 to V2
* 3 if statements to control the behaviour, one to make the d-pad
register as button presses when the behaviour is disabled, and 2 to
make it act as an analog stick when enabled (once for each of the
motion plus states)
* the values for lx and ly are calculated and then passed to
input_report_abs() in one place, rather then calling
input_report_abs() from different places depending on how the values
are determined.
* using an array to map from button presses to analog value.
* reduced the values used to indicate the position of the analog stick
so they can fit inside a __s8
Signed-off-by: Daniel G. Morse <dmorse@speedfox.co.uk>
---
drivers/hid/hid-wiimote-core.c | 5 +++
drivers/hid/hid-wiimote-modules.c | 67 ++++++++++++++++++++-----------
drivers/hid/hid-wiimote.h | 1 +
3 files changed, 49 insertions(+), 24 deletions(-)
diff --git a/drivers/hid/hid-wiimote-core.c b/drivers/hid/hid-wiimote-core.c
index 92874dbe4d4a..f83c6356879e 100644
--- a/drivers/hid/hid-wiimote-core.c
+++ b/drivers/hid/hid-wiimote-core.c
@@ -1870,6 +1870,11 @@ static const struct hid_device_id
wiimote_hid_devices[] = {
USB_DEVICE_ID_NINTENDO_WIIMOTE2) },
{ }
};
+
+bool dpad_as_analog = false;
+module_param(dpad_as_analog, bool, 0644);
+MODULE_PARM_DESC(dpad_as_analog, "Use D-Pad as main analog input");
+
MODULE_DEVICE_TABLE(hid, wiimote_hid_devices);
static struct hid_driver wiimote_hid_driver = {
diff --git a/drivers/hid/hid-wiimote-modules.c
b/drivers/hid/hid-wiimote-modules.c
index 2c3925357857..cfd2f0f8318a 100644
--- a/drivers/hid/hid-wiimote-modules.c
+++ b/drivers/hid/hid-wiimote-modules.c
@@ -1088,12 +1088,28 @@ static void wiimod_classic_in_ext(struct
wiimote_data *wdata, const __u8 *ext)
* is the same as before.
*/
+ __s8 digital_to_analog[3] = {0x20, 0, -0x20};
+
if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
- lx = ext[0] & 0x3e;
- ly = ext[1] & 0x3e;
+ if (dpad_as_analog) {
+ lx = digital_to_analog[(1 - !(ext[4] & 0x80)
+ + !(ext[1] & 0x01))];
+ ly = digital_to_analog[(1 - !(ext[4] & 0x40)
+ + !(ext[0] & 0x01))];
+ } else {
+ lx = (ext[0] & 0x3e) - 0x20;
+ ly = (ext[1] & 0x3e) - 0x20;
+ }
} else {
- lx = ext[0] & 0x3f;
- ly = ext[1] & 0x3f;
+ if (dpad_as_analog) {
+ lx = digital_to_analog[(1 - !(ext[4] & 0x80)
+ + !(ext[5] & 0x02))];
+ ly = digital_to_analog[(1 - !(ext[4] & 0x40)
+ + !(ext[5] & 0x01))];
+ } else {
+ lx = (ext[0] & 0x3f) - 0x20;
+ ly = (ext[1] & 0x3f) - 0x20;
+ }
}
rx = (ext[0] >> 3) & 0x18;
@@ -1110,19 +1126,13 @@ static void wiimod_classic_in_ext(struct
wiimote_data *wdata, const __u8 *ext)
rt <<= 1;
lt <<= 1;
- input_report_abs(wdata->extension.input, ABS_HAT1X, lx - 0x20);
- input_report_abs(wdata->extension.input, ABS_HAT1Y, ly - 0x20);
+ input_report_abs(wdata->extension.input, ABS_HAT1X, lx);
+ input_report_abs(wdata->extension.input, ABS_HAT1Y, ly);
input_report_abs(wdata->extension.input, ABS_HAT2X, rx - 0x20);
input_report_abs(wdata->extension.input, ABS_HAT2Y, ry - 0x20);
input_report_abs(wdata->extension.input, ABS_HAT3X, rt);
input_report_abs(wdata->extension.input, ABS_HAT3Y, lt);
- input_report_key(wdata->extension.input,
- wiimod_classic_map[WIIMOD_CLASSIC_KEY_RIGHT],
- !(ext[4] & 0x80));
- input_report_key(wdata->extension.input,
- wiimod_classic_map[WIIMOD_CLASSIC_KEY_DOWN],
- !(ext[4] & 0x40));
input_report_key(wdata->extension.input,
wiimod_classic_map[WIIMOD_CLASSIC_KEY_LT],
!(ext[4] & 0x20));
@@ -1157,20 +1167,29 @@ static void wiimod_classic_in_ext(struct
wiimote_data *wdata, const __u8 *ext)
wiimod_classic_map[WIIMOD_CLASSIC_KEY_ZR],
!(ext[5] & 0x04));
- if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
- input_report_key(wdata->extension.input,
- wiimod_classic_map[WIIMOD_CLASSIC_KEY_LEFT],
- !(ext[1] & 0x01));
- input_report_key(wdata->extension.input,
- wiimod_classic_map[WIIMOD_CLASSIC_KEY_UP],
- !(ext[0] & 0x01));
- } else {
+ if (!dpad_as_analog) {
input_report_key(wdata->extension.input,
- wiimod_classic_map[WIIMOD_CLASSIC_KEY_LEFT],
- !(ext[5] & 0x02));
+ wiimod_classic_map[WIIMOD_CLASSIC_KEY_RIGHT],
+ !(ext[4] & 0x80));
input_report_key(wdata->extension.input,
- wiimod_classic_map[WIIMOD_CLASSIC_KEY_UP],
- !(ext[5] & 0x01));
+ wiimod_classic_map[WIIMOD_CLASSIC_KEY_DOWN],
+ !(ext[4] & 0x40));
+
+ if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
+ input_report_key(wdata->extension.input,
+ wiimod_classic_map[WIIMOD_CLASSIC_KEY_LEFT],
+ !(ext[1] & 0x01));
+ input_report_key(wdata->extension.input,
+ wiimod_classic_map[WIIMOD_CLASSIC_KEY_UP],
+ !(ext[0] & 0x01));
+ } else {
+ input_report_key(wdata->extension.input,
+ wiimod_classic_map[WIIMOD_CLASSIC_KEY_LEFT],
+ !(ext[5] & 0x02));
+ input_report_key(wdata->extension.input,
+ wiimod_classic_map[WIIMOD_CLASSIC_KEY_UP],
+ !(ext[5] & 0x01));
+ }
}
input_sync(wdata->extension.input);
diff --git a/drivers/hid/hid-wiimote.h b/drivers/hid/hid-wiimote.h
index b2a26a0a8f12..0079801f599c 100644
--- a/drivers/hid/hid-wiimote.h
+++ b/drivers/hid/hid-wiimote.h
@@ -372,4 +372,5 @@ static inline int wiimote_cmd_wait_noint(struct
wiimote_data *wdata)
return 0;
}
+extern bool dpad_as_analog;
#endif
--
2.25.1
next prev parent reply other threads:[~2020-05-26 21:41 UTC|newest]
Thread overview: 7+ messages / expand[flat|nested] mbox.gz Atom feed top
2020-05-23 22:02 [PATCH[ HID: Wiimote: Treat the d-pad as an analogue stick Daniel Morse
2020-05-25 6:13 ` David Rheinsberg
2020-05-25 11:31 ` Daniel Morse
2020-05-26 21:41 ` Daniel Morse [this message]
2020-05-29 7:56 ` [PATCH v2] " David Rheinsberg
2020-05-30 12:03 ` Daniel Morse
2020-05-26 21:44 ` Daniel Morse
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