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From: Hans Verkuil <hverkuil-cisco@xs4all.nl>
To: Laurent Pinchart <laurent.pinchart@ideasonboard.com>,
	linux-media@vger.kernel.org
Cc: Sakari Ailus <sakari.ailus@linux.intel.com>,
	Dylan Yip <dylany@xilinx.com>, Vishal Sagar <vsagar@xilinx.com>,
	Nicolas Dufresne <nicolas@ndufresne.ca>
Subject: Re: [PATCH v2 06/19] media: doc: pixfmt-rgb: Clarify naming scheme for RGB formats
Date: Mon, 16 Nov 2020 12:58:51 +0100	[thread overview]
Message-ID: <2445869e-bb73-27d3-0d5c-9531f08950b4@xs4all.nl> (raw)
In-Reply-To: <ae3848f7-9742-53d1-f476-03b4ded32073@xs4all.nl>

On 16/11/2020 12:51, Hans Verkuil wrote:
> On 02/11/2020 23:40, Laurent Pinchart wrote:
>> The naming scheme for the RGB pixel formats has been developed
>> organically, and isn't consistent between formats stored in 1 or 2
>> bytes, and formats stored in 3 or 4 bytes. For the latter category, the
>> names use a components order convention that is the opposite of the
>> first category, and the opposite of DRM pixel formats. This has led to
>> lots of confusion in the past, and would really benefit from being
>> explained more precisely. Do so, which also prepares for the addition of
>> additional RGB pixels formats.
>>
>> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
>> ---
>> Changes since v1:
>>
>> - Clarify padding and padding requirements
>> - Fix typo
>> ---
>>  .../userspace-api/media/v4l/pixfmt-rgb.rst    | 195 ++++++++++++------
>>  include/uapi/linux/videodev2.h                |   4 +-
>>  2 files changed, 140 insertions(+), 59 deletions(-)
>>
>> diff --git a/Documentation/userspace-api/media/v4l/pixfmt-rgb.rst b/Documentation/userspace-api/media/v4l/pixfmt-rgb.rst
>> index 5045895e85e1..405d6f032078 100644
>> --- a/Documentation/userspace-api/media/v4l/pixfmt-rgb.rst
>> +++ b/Documentation/userspace-api/media/v4l/pixfmt-rgb.rst
>> @@ -6,13 +6,62 @@
>>  RGB Formats
>>  ***********
>>  
>> -Description
>> -===========
>> +These formats encode each pixel as a triplet of RGB values. They are packed
>> +formats, meaning that the RGB values for one pixel are stored consecutively in
>> +memory and each pixel consumes an integer number of bytes. When the number of
>> +bits required to store a pixel is not aligned to a byte boundary, the data is
>> +padded with additional bits to fill the remaining byte.
>>  
>> -These formats are designed to match the pixel formats of typical PC
>> -graphics frame buffers. They occupy 8, 16, 24 or 32 bits per pixel.
>> -These are all packed-pixel formats, meaning all the data for a pixel lie
>> -next to each other in memory.
>> +The formats differ by the number of bits per RGB component (typically but not
>> +always the same for all components), the order of components in memory, and the
>> +presence of an alpha component or additional padding bits.
>> +
>> +The usage and value of the alpha bits in formats that support them (named ARGB
>> +or a permutation thereof, collectively referred to as alpha formats) depend on
>> +the device type and hardware operation. :ref:`Capture <capture>` devices
>> +(including capture queues of mem-to-mem devices) fill the alpha component in
>> +memory. When the device captures an alpha channel the alpha component will have
>> +a meaningful value. Otherwise, when the device doesn't capture an alpha channel
>> +but can set the alpha bit to a user-configurable value, the
>> +:ref:`V4L2_CID_ALPHA_COMPONENT <v4l2-alpha-component>` control is used to
>> +specify that alpha value, and the alpha component of all pixels will be set to
>> +the value specified by that control. Otherwise a corresponding format without
>> +an alpha component (XRGB or XBGR) must be used instead of an alpha format.
>> +
>> +:ref:`Output <output>` devices (including output queues of mem-to-mem devices
>> +and :ref:`video output overlay <osd>` devices) read the alpha component from
>> +memory. When the device processes the alpha channel the alpha component must be
>> +filled with meaningful values by applications. Otherwise a corresponding format
>> +without an alpha component (XRGB or XBGR) must be used instead of an alpha
>> +format.
>> +
>> +Formats that contain padding bits are named XRGB (or a permutation thereof).
>> +The padding bits contain undefined values and must be ignored by applications,
>> +devices and drivers, for both :ref:`capture` and :ref:`output` devices.
>> +
>> +.. note::
>> +
>> +   - In all the tables that follow, bit 7 is the most significant bit in a byte.
>> +   - 'r', 'g' and 'b' denote bits of the red, green and blue components
>> +     respectively. 'a' denotes bits of the alpha component (if supported by the
>> +     format), and '-' denotes padding bits.
>> +
>> +
>> +8 or 16 Bits Per Pixel
>> +======================
>> +
>> +These formats store an RGB triplet in one or two bytes. They are named based on
>> +the order of the RGB components as seen in a 8- or 16-bit word, which is then
>> +stored in memory in little endian byte order (unless otherwise noted by the
>> +presence of bit 31 in the 4CC value), and on the number of bits for each
>> +component. For instance, the RGB565 format stores a pixel in a 16-bit word
>> +[15:0] laid out at as [R\ :sub:`4` R\ :sub:`3` R\ :sub:`2` R\ :sub:`1`
>> +R\ :sub:`0` G\ :sub:`5` G\ :sub:`4` G\ :sub:`3` G\ :sub:`2` G\ :sub:`1`
>> +G\ :sub:`0` B\ :sub:`4` B\ :sub:`3` B\ :sub:`2` B\ :sub:`1` B\ :sub:`0`], and
>> +stored in memory in two bytes, [R\ :sub:`4` R\ :sub:`3` R\ :sub:`2` R\ :sub:`1`
>> +R\ :sub:`0` G\ :sub:`5` G\ :sub:`4` G\ :sub:`3`] followed by [G\ :sub:`2`
>> +G\ :sub:`1` G\ :sub:`0` B\ :sub:`4` B\ :sub:`3` B\ :sub:`2` B\ :sub:`1`
>> +B\ :sub:`0`].
>>  
>>  .. raw:: latex
>>  
>> @@ -20,10 +69,10 @@ next to each other in memory.
>>      \tiny
>>      \setlength{\tabcolsep}{2pt}
>>  
>> -.. tabularcolumns:: |p{2.8cm}|p{2.0cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|
>> +.. tabularcolumns:: |p{2.8cm}|p{2.0cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|
>>  
>>  
>> -.. flat-table:: RGB Image Formats
>> +.. flat-table:: RGB Formats With 8 or 16 Bits Per Pixel
>>      :header-rows:  2
>>      :stub-columns: 0
>>  
>> @@ -31,8 +80,6 @@ next to each other in memory.
>>        - Code
>>        - :cspan:`7` Byte 0 in memory
>>        - :cspan:`7` Byte 1
>> -      - :cspan:`7` Byte 2
>> -      - :cspan:`7` Byte 3
>>      * -
>>        -
>>        - 7
>> @@ -52,24 +99,6 @@ next to each other in memory.
>>        - 2
>>        - 1
>>        - 0
>> -
>> -      - 7
>> -      - 6
>> -      - 5
>> -      - 4
>> -      - 3
>> -      - 2
>> -      - 1
>> -      - 0
>> -
>> -      - 7
>> -      - 6
>> -      - 5
>> -      - 4
>> -      - 3
>> -      - 2
>> -      - 1
>> -      - 0
>>      * .. _V4L2-PIX-FMT-RGB332:
>>  
>>        - ``V4L2_PIX_FMT_RGB332``
>> @@ -544,6 +573,82 @@ next to each other in memory.
>>        - b\ :sub:`1`
>>        - b\ :sub:`0`
>>        -
>> +
>> +.. raw:: latex
>> +
>> +    \endgroup
>> +
>> +
>> +24 or 32 Bits Per Pixel
> 
> Wouldn't it be better to call this "8 Bits Per Component"? Since we'll later get
> a section called "More Than 8 Bits Per Component".

Also, wouldn't it make sense to express these formats in a more compact way, just
like YCbCr 4:4:4? (See patch 10/19)

Regards,

	Hans

> 
> Regards,
> 
> 	Hans
> 
>> +=======================
>> +
>> +These formats store an RGB triplet in three or four bytes. They are named based
>> +on the order of the RGB components as stored in memory, and on the total number
>> +of bits per pixel (with an exception for the BGR666 format). For instance,
>> +RGB24 format stores a pixel with [R\ :sub:`7` R\ :sub:`6` R\ :sub:`5`
>> +R\ :sub:`4` R\ :sub:`3` R\ :sub:`2` R\ :sub:`1` R\ :sub:`0`] in the first byte,
>> +[G\ :sub:`7` G\ :sub:`6` G\ :sub:`5` G\ :sub:`4` G\ :sub:`3` G\ :sub:`2`
>> +G\ :sub:`1` G\ :sub:`0`] in the second byte and [B\ :sub:`7` B\ :sub:`6`
>> +B\ :sub:`5` B\ :sub:`4` B\ :sub:`3` B\ :sub:`2` B\ :sub:`1` B\ :sub:`0`] in the
>> +third byte. This differs from the DRM format nomenclature that instead use the
>> +order of components as seen in a 24- or 32-bit little endian word.
>> +
>> +.. raw:: latex
>> +
>> +    \begingroup
>> +    \tiny
>> +    \setlength{\tabcolsep}{2pt}
>> +
>> +.. tabularcolumns:: |p{2.8cm}|p{2.0cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|p{0.22cm}|
>> +
>> +
>> +.. flat-table:: RGB Formats With 24 or 32 Bits Per Pixel
>> +    :header-rows:  2
>> +    :stub-columns: 0
>> +
>> +    * - Identifier
>> +      - Code
>> +      - :cspan:`7` Byte 0 in memory
>> +      - :cspan:`7` Byte 1
>> +      - :cspan:`7` Byte 2
>> +      - :cspan:`7` Byte 3
>> +    * -
>> +      -
>> +      - 7
>> +      - 6
>> +      - 5
>> +      - 4
>> +      - 3
>> +      - 2
>> +      - 1
>> +      - 0
>> +
>> +      - 7
>> +      - 6
>> +      - 5
>> +      - 4
>> +      - 3
>> +      - 2
>> +      - 1
>> +      - 0
>> +
>> +      - 7
>> +      - 6
>> +      - 5
>> +      - 4
>> +      - 3
>> +      - 2
>> +      - 1
>> +      - 0
>> +
>> +      - 7
>> +      - 6
>> +      - 5
>> +      - 4
>> +      - 3
>> +      - 2
>> +      - 1
>> +      - 0
>>      * .. _V4L2-PIX-FMT-BGR24:
>>  
>>        - ``V4L2_PIX_FMT_BGR24``
>> @@ -973,40 +1078,14 @@ next to each other in memory.
>>  
>>      \endgroup
>>  
>> -.. note:: Bit 7 is the most significant bit.
>> -
>> -The usage and value of the alpha bits (a) in the ARGB and ABGR formats
>> -(collectively referred to as alpha formats) depend on the device type
>> -and hardware operation. :ref:`Capture <capture>` devices (including
>> -capture queues of mem-to-mem devices) fill the alpha component in
>> -memory. When the device outputs an alpha channel the alpha component
>> -will have a meaningful value. Otherwise, when the device doesn't output
>> -an alpha channel but can set the alpha bit to a user-configurable value,
>> -the :ref:`V4L2_CID_ALPHA_COMPONENT <v4l2-alpha-component>` control
>> -is used to specify that alpha value, and the alpha component of all
>> -pixels will be set to the value specified by that control. Otherwise a
>> -corresponding format without an alpha component (XRGB or XBGR) must be
>> -used instead of an alpha format.
>> -
>> -:ref:`Output <output>` devices (including output queues of mem-to-mem
>> -devices and :ref:`video output overlay <osd>` devices) read the alpha
>> -component from memory. When the device processes the alpha channel the
>> -alpha component must be filled with meaningful values by applications.
>> -Otherwise a corresponding format without an alpha component (XRGB or
>> -XBGR) must be used instead of an alpha format.
>> -
>> -The XRGB and XBGR formats contain undefined bits (-). Applications,
>> -devices and drivers must ignore those bits, for both
>> -:ref:`capture` and :ref:`output` devices.
>> -
>>  
>>  Deprecated RGB Formats
>>  ======================
>>  
>> -Formats defined in :ref:`pixfmt-rgb-deprecated` are deprecated and
>> -must not be used by new drivers. They are documented here for reference.
>> -The meaning of their alpha bits ``(a)`` are ill-defined and interpreted as in
>> -either the corresponding ARGB or XRGB format, depending on the driver.
>> +Formats defined in :ref:`pixfmt-rgb-deprecated` are deprecated and must not be
>> +used by new drivers. They are documented here for reference. The meaning of
>> +their alpha bits ``(a)`` is ill-defined and they are interpreted as in either
>> +the corresponding ARGB or XRGB format, depending on the driver.
>>  
>>  .. raw:: latex
>>  
>> diff --git a/include/uapi/linux/videodev2.h b/include/uapi/linux/videodev2.h
>> index 8775aebb3b6b..54b9fe3b7636 100644
>> --- a/include/uapi/linux/videodev2.h
>> +++ b/include/uapi/linux/videodev2.h
>> @@ -517,7 +517,7 @@ struct v4l2_pix_format {
>>  
>>  /*      Pixel format         FOURCC                          depth  Description  */
>>  
>> -/* RGB formats */
>> +/* RGB formats (1 or 2 bytes per pixel) */
>>  #define V4L2_PIX_FMT_RGB332  v4l2_fourcc('R', 'G', 'B', '1') /*  8  RGB-3-3-2     */
>>  #define V4L2_PIX_FMT_RGB444  v4l2_fourcc('R', '4', '4', '4') /* 16  xxxxrrrr ggggbbbb */
>>  #define V4L2_PIX_FMT_ARGB444 v4l2_fourcc('A', 'R', '1', '2') /* 16  aaaarrrr ggggbbbb */
>> @@ -542,6 +542,8 @@ struct v4l2_pix_format {
>>  #define V4L2_PIX_FMT_ARGB555X v4l2_fourcc_be('A', 'R', '1', '5') /* 16  ARGB-5-5-5 BE */
>>  #define V4L2_PIX_FMT_XRGB555X v4l2_fourcc_be('X', 'R', '1', '5') /* 16  XRGB-5-5-5 BE */
>>  #define V4L2_PIX_FMT_RGB565X v4l2_fourcc('R', 'G', 'B', 'R') /* 16  RGB-5-6-5 BE  */
>> +
>> +/* RGB formats (3 or 4 bytes per pixel) */
>>  #define V4L2_PIX_FMT_BGR666  v4l2_fourcc('B', 'G', 'R', 'H') /* 18  BGR-6-6-6	  */
>>  #define V4L2_PIX_FMT_BGR24   v4l2_fourcc('B', 'G', 'R', '3') /* 24  BGR-8-8-8     */
>>  #define V4L2_PIX_FMT_RGB24   v4l2_fourcc('R', 'G', 'B', '3') /* 24  RGB-8-8-8     */
>>
> 


  reply	other threads:[~2020-11-16 12:38 UTC|newest]

Thread overview: 35+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2020-11-02 22:40 [PATCH v2 00/19] media: Add new pixel formats for Xilinx v-frmbuf Laurent Pinchart
2020-11-02 22:40 ` [PATCH v2 01/19] media: videodev2.h: Remove unneeded comment about 4CC value Laurent Pinchart
2020-11-02 22:40 ` [PATCH v2 02/19] media: videodev2.h: Move HI240 format to vendor-specific section Laurent Pinchart
2020-11-02 22:40 ` [PATCH v2 03/19] media: videodev2.h: Move HM12 format to YUV semi-planar section Laurent Pinchart
2020-11-02 22:40 ` [PATCH v2 04/19] media: doc: pixfmt-rgb: Remove layout table for packed RGB formats Laurent Pinchart
2020-11-02 22:40 ` [PATCH v2 05/19] media: doc: pixfmt-rgb: Add title for deprecated formats Laurent Pinchart
2020-11-02 22:40 ` [PATCH v2 06/19] media: doc: pixfmt-rgb: Clarify naming scheme for RGB formats Laurent Pinchart
2020-11-16 11:51   ` Hans Verkuil
2020-11-16 11:58     ` Hans Verkuil [this message]
2020-11-16 17:29       ` Laurent Pinchart
2020-11-16 17:26     ` Laurent Pinchart
2020-11-16 17:35       ` Laurent Pinchart
2020-11-16 18:20         ` Hans Verkuil
2020-11-02 22:40 ` [PATCH v2 07/19] media: doc: pixfmt-yuv: Document subsampling in more details Laurent Pinchart
2020-11-02 22:40 ` [PATCH v2 08/19] media: doc: pixfmt-yuv: Move all packed YUV formats to common file Laurent Pinchart
2020-11-02 22:40 ` [PATCH v2 09/19] media: doc: pixfmt-packed-yuv: Fill padding bits with '-' Laurent Pinchart
2020-11-02 22:40 ` [PATCH v2 10/19] media: doc: pixfmt-packed-yuv: Express 4:4:4 formats in a more compact way Laurent Pinchart
2020-11-02 22:40 ` [PATCH v2 11/19] media: doc: pixfmt-packed-yuv: Clarify naming scheme for 4:4:4 formats Laurent Pinchart
2020-11-02 22:40 ` [PATCH v2 12/19] media: doc: pixfmt-yuv: Move all luma-only YUV formats to common file Laurent Pinchart
2020-11-03 12:05   ` Sakari Ailus
2020-11-02 22:40 ` [PATCH v2 13/19] media: doc: pixfmt-yuv: Move all semi-planar " Laurent Pinchart
2020-11-02 22:40 ` [PATCH v2 14/19] media: doc: pixfmt-yuv: Move all planar " Laurent Pinchart
2020-11-02 22:40 ` [PATCH v2 15/19] media: v4l2: Add 10-, 12- and 16-bpc BGR formats Laurent Pinchart
2020-11-16 12:03   ` Hans Verkuil
2020-11-16 18:10     ` Laurent Pinchart
2020-11-02 22:40 ` [PATCH v2 16/19] media: v4l2: Add a few missing packed YUV 4:4:4 formats Laurent Pinchart
2020-11-16 12:25   ` Hans Verkuil
2020-11-02 22:41 ` [PATCH v2 17/19] media: v4l2: Add 10-, 12- and 16-bpc 4:4:4 packed VUY formats Laurent Pinchart
2020-11-02 22:41 ` [PATCH v2 18/19] media: v4l2: Add 10- and 12-bpc luma-only formats with linear packing Laurent Pinchart
2020-11-02 22:41 ` [PATCH v2 19/19] media: v4l2: Add 10-, 12- and 16-bpc 4:2:0 and 4:2:2 semi-planar YUV formats Laurent Pinchart
2020-11-16 12:10   ` Hans Verkuil
2020-11-16 12:17   ` Hans Verkuil
2020-11-16 18:41     ` Laurent Pinchart
2020-11-03  8:57 ` [PATCH v2 00/19] media: Add new pixel formats for Xilinx v-frmbuf Sakari Ailus
2020-11-03 10:25   ` Laurent Pinchart

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